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Searched defs:renderCommands (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DEncodingContext.cpp127 CommandAllocator renderCommands = std::move(mPendingCommands); in ExitRenderPass() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fDepthStencilTests.cpp245 …stRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands) in generateBaseClearAndDepthCommands()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fDepthStencilTests.cpp245 …stRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands) in generateBaseClearAndDepthCommands()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp5296 const TestConfig::RenderTypes renderCommands[] = in addAttachmentTests() local
5649 const TestConfig::RenderTypes renderCommands[] = in addAttachmentAllocationTests() local