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Searched defs:shaderNames (Results 1 – 5 of 5) sorted by relevance

/third_party/glslang/gtests/
DTestFixture.h192 const char* shaderNames = nullptr; variable
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryTraversalControlTests.cpp292 const std::map<ShaderSourceType,std::vector<std::string>> shaderNames = in initConfiguration() local
952 const std::map<ShaderSourceType,std::vector<std::string>> shaderNames = in initConfiguration() local
DvktRayQueryCullRayFlagsTests.cpp373 const std::map<ShaderSourceType,std::vector<std::string>> shaderNames = in initConfiguration() local
973 const std::map<ShaderSourceType,std::vector<std::string>> shaderNames = in initConfiguration() local
DvktRayQueryAccelerationStructuresTests.cpp386 const std::map<ShaderSourceType,std::vector<std::string>> shaderNames = in initConfiguration() local
972 const std::map<ShaderSourceType,std::vector<std::string>> shaderNames = in initConfiguration() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingTraversalControlTests.cpp263 const std::vector<std::vector<std::string>> shaderNames = in initRayTracingShaders() local