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Searched defs:shader_type (Results 1 – 25 of 66) sorted by relevance

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/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_constbuf.c55 st_unbind_unused_cb0(struct st_context *st, enum pipe_shader_type shader_type) in st_unbind_unused_cb0()
72 enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage); in st_upload_constants() local
259 enum pipe_shader_type shader_type) in st_bind_ubos()
Dst_atom_storagebuf.c45 enum pipe_shader_type shader_type) in st_bind_ssbos()
Dst_atom_atomicbuf.c72 enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage); in st_bind_atomics() local
Dst_atom_image.c160 enum pipe_shader_type shader_type) in st_bind_images()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
Dgen_builtin_symbols.py760 def add_entry(self, essl_level, glsl_level, shader_type, name, symbol, essl_extension, argument
973 def add_entry(self, essl_level, glsl_level, shader_type, name, essl_ext, glsl_ext, argument
993 def has_key(self, essl_level, glsl_level, shader_type, name): argument
1006 def get(self, essl_level, glsl_level, shader_type, name): argument
1615 def process_single_function(shader_type, group_name, function_props, symbols, variables, functions, argument
1767 def process_single_function_group(shader_type, group_name, group, symbols, variables, functions, argument
1860 def process_single_variable(shader_type, variable_name, props, symbols, variables, argument
2015 def process_single_variable_group(shader_type, group, symbols, variables, mangled_builtins): argument
2039 def process_variable_group(shader_type, group_name, group, symbols, variables, mangled_builtins): argument
/third_party/mesa3d/src/gallium/drivers/swr/
Dswr_tex_sample.cpp78 enum pipe_shader_type shader_type; member
344 enum pipe_shader_type shader_type) in swr_sampler_soa_create()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_state_tgsi_transform.c69 const enum pipe_shader_type shader_type, in bind_shader()
105 const enum pipe_shader_type shader_type, in create_shader()
/third_party/mesa3d/src/compiler/glsl/tests/
Dbuiltin_variable_test.cpp34 common_builtin(GLenum shader_type) in common_builtin()
49 GLenum shader_type; member in common_builtin
/third_party/mesa3d/src/gallium/drivers/virgl/
Dvirgl_context.c128 enum pipe_shader_type shader_type; in virgl_rebind_resource() local
202 enum pipe_shader_type shader_type) in virgl_attach_res_sampler_views()
256 enum pipe_shader_type shader_type) in virgl_attach_res_uniform_buffers()
273 enum pipe_shader_type shader_type) in virgl_attach_res_shader_buffers()
290 enum pipe_shader_type shader_type) in virgl_attach_res_shader_images()
326 enum pipe_shader_type shader_type; in virgl_reemit_draw_resources() local
1027 enum pipe_shader_type shader_type, in virgl_set_sampler_views()
1426 enum pipe_shader_type shader_type) in virgl_release_shader_binding()
1465 enum pipe_shader_type shader_type; in virgl_context_destroy() local
/third_party/mesa3d/src/compiler/glsl/
Dtest_optpass.cpp163 int shader_type = GL_VERTEX_SHADER; in test_optpass() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferPrecision.cpp205 glw::GLboolean TextureBufferPrecision::verifyShaderCompilationStatus(glw::GLenum shader_type, in verifyShaderCompilationStatus()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp357 std::string getShaderTypeName(glw::GLenum shader_type) in getShaderTypeName()
432 glw::GLint shader_type = 0; in buildProgramVA() local
486 glw::GLint shader_type = 0; in buildProgramVA() local
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_sampler.c278 enum pipe_shader_type shader_type) in prepare_shader_sampling()
450 enum pipe_shader_type shader_type) in prepare_shader_images()
/third_party/mesa3d/src/mesa/main/
Dglspirv.c126 gl_shader_stage shader_type = shader->Stage; in _mesa_spirv_link_shaders() local
Darbprogram.c419 const char *shader_type = in set_program_string() local
442 const char *shader_type = in set_program_string() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderXFB.cpp187 glw::GLuint TessellationShaderXFB::createSeparableProgram(glw::GLenum shader_type, unsigned int n_s… in createSeparableProgram()
/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/
Dgstglsl.c806 _mangle_varying_attribute (const gchar * str, guint shader_type, in _mangle_varying_attribute()
906 _gst_glsl_mangle_shader (const gchar * str, guint shader_type, in _gst_glsl_mangle_shader()
/third_party/mesa3d/src/amd/common/
Dac_rtld.h95 gl_shader_stage shader_type; member
/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DShader.cpp159 SetConstantBuffers(enum pipe_shader_type shader_type, // IN in SetConstantBuffers()
194 SetSamplers(enum pipe_shader_type shader_type, // IN in SetSamplers()
224 SetShaderResources(enum pipe_shader_type shader_type, // IN in SetShaderResources()
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_sampler.c185 enum pipe_shader_type shader_type, in prepare_shader_sampling()
/third_party/weston/clients/
Dnested-client.c67 create_shader(const char *source, GLenum shader_type) in create_shader()
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_gallium.c491 enum pipe_shader_type shader_type) in ir3_is_parallel_shader_compilation_finished()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.cpp926 enum pipe_shader_type shader_type, in d3d12_increment_sampler_view_bind_count()
935 enum pipe_shader_type shader_type, in d3d12_decrement_sampler_view_bind_count()
946 enum pipe_shader_type shader_type, in d3d12_set_sampler_views()
/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_context.c457 enum pipe_shader_type shader_type, in draw_set_mapped_constant_buffer()
494 enum pipe_shader_type shader_type, in draw_set_mapped_shader_buffer()
/third_party/flutter/skia/platform_tools/android/apps/arcore/src/main/cpp/
Dutil.cc41 static GLuint LoadShader(GLenum shader_type, const char *shader_source) { in LoadShader()

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