| /third_party/icu/icu4j/tools/misc/src/com/ibm/icu/dev/tool/layout/ |
| D | ScriptTagModuleWriter.java | 39 …put.println("const LETag bng2ScriptTag = 0x626E6732; /* 'bng2' (BENGALI v.2) (manually added) */"); in writeTagValueHeader() 42 ….println("const LETag dev2ScriptTag = 0x64657632; /* 'dev2' (DEVANAGARI v.2) (manually added) */"); in writeTagValueHeader() 45 …ut.println("const LETag gjr2ScriptTag = 0x676A7232; /* 'gjr2' (GUJARATI v.2) (manually added) */"); in writeTagValueHeader() 48 …ut.println("const LETag gur2ScriptTag = 0x67757232; /* 'gur2' (GURMUKHI v.2) (manually added) */"); in writeTagValueHeader() 51 …put.println("const LETag knd2ScriptTag = 0x6B6E6432; /* 'knd2' (KANNADA v.2) (manually added) */"); in writeTagValueHeader() 54 …t.println("const LETag mlm2ScriptTag = 0x6D6C6D32; /* 'mlm2' (MALAYALAM v.2) (manually added) */"); in writeTagValueHeader() 57 …utput.println("const LETag ory2ScriptTag = 0x6F727932; /* 'ory2' (ORIYA v.2) (manually added) */"); in writeTagValueHeader() 60 …utput.println("const LETag tml2ScriptTag = 0x746D6C32; /* 'tml2' (TAMIL v.2) (manually added) */"); in writeTagValueHeader() 63 …tput.println("const LETag tel2ScriptTag = 0x74656C32; /* 'tel2' (TELUGU v.2) (manually added) */"); in writeTagValueHeader()
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| /third_party/vk-gl-cts/framework/delibs/cmake/ |
| D | toolchain-ios.cmake | 14 # If set manually, it will override the default location and force the user of a particular Devel… 19 # If set manually, this will force the use of a specific SDK version 82 # Setup iOS platform unless specified manually with IOS_PLATFORM 103 # Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT 116 # Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT 124 …"No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK… 134 …ently both ARCHS_STANDARD_32_BIT and ARCHS_UNIVERSAL_IPHONE_OS set armv7 only, so set both manually
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| /third_party/skia/docker/ |
| D | README.md | 10 need to manually push a verison, then run the following commands: 22 need to manually push a verison, then run the following commands: 41 if SwiftShader is updated), but if you need to manually push a version, then run the 52 It gets manually pushed anytime there's an update to the Dockerfile or relevant 72 It gets manually pushed anytime there's an update to the Dockerfile or relevant
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| /third_party/flutter/skia/docker/ |
| D | README.md | 12 need to manually push a verison, then run the following commands: 25 need to manually push a verison, then run the following commands: 45 if SwiftShader is updated), but if you need to manually push a version, then run the 57 It gets manually pushed anytime there's an update to the Dockerfile or relevant 78 It gets manually pushed anytime there's an update to the Dockerfile or relevant
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| /third_party/freetype/builds/cmake/ |
| D | iOS.cmake | 36 # IOS_PLATFORM value above. If you manually set this variable, it 45 # manually set this variable, it forces the use of a specific SDK 141 # set up iOS platform unless specified manually with IOS_PLATFORM 167 # set up iOS developer location unless specified manually with 188 # find and use the most recent iOS SDK unless specified manually with 198 …"No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SD… 215 # ARCHS_UNIVERSAL_IPHONE_OS set armv7 only, so set both manually
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| /third_party/skia/third_party/externals/freetype/builds/cmake/ |
| D | iOS.cmake | 36 # IOS_PLATFORM value above. If you manually set this variable, it 45 # manually set this variable, it forces the use of a specific SDK 141 # set up iOS platform unless specified manually with IOS_PLATFORM 167 # set up iOS developer location unless specified manually with 188 # find and use the most recent iOS SDK unless specified manually with 198 …"No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SD… 215 # ARCHS_UNIVERSAL_IPHONE_OS set armv7 only, so set both manually
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| /third_party/flutter/skia/third_party/externals/freetype/builds/cmake/ |
| D | iOS.cmake | 36 # IOS_PLATFORM value above. If you manually set this variable, it 45 # manually set this variable, it forces the use of a specific SDK 141 # set up iOS platform unless specified manually with IOS_PLATFORM 167 # set up iOS developer location unless specified manually with 188 # find and use the most recent iOS SDK unless specified manually with 198 …"No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SD… 215 # ARCHS_UNIVERSAL_IPHONE_OS set armv7 only, so set both manually
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| /third_party/flatbuffers/docs/source/ |
| D | GoApi.md | 13 either move the files to `$GOROOT/src/flatbuffers` manually, if `$GOROOT` 14 is already set, otherwise you will need to manually set the `$GOROOT` 24 After the documentation is generated, you will have to manually remove any
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| D | GoApi_generated.txt | 7 // You can either move the files to `$GOROOT/src/flatbuffers` manually, if 8 // `$GOROOT` is already set, otherwise you will need to manually set the 17 // After the documentation is generated, you will have to manually remove any
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| /third_party/boost/libs/test/doc/test_organization/ |
| D | nullary_tests.qbk | 33 The __UTF__ allows to manually create test case without parameters based on nullary free functions,… 52 Here is the simplest example of manually registered test case. A single test case is created and re… 56 [bt_example example01..Nullary free function manually registered..run] 69 [bt_example example03..Nullary method of a class bound to shared class instance and manually regist…
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| D | test_suites.qbk | 16 # Manually registered test suite 60 To create a test suite manually you need to 99 To create a test suite instance manually, employ the macro __BOOST_TEST_SUITE__. It hides all imple… 120 [bt_example example11..Manually registered test suites..run]
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| /third_party/mindspore/tests/ut/cpp/dataset/ |
| D | c_api_cache_test.cc | 115 // Manually terminate the pipeline in TEST_F() 158 // Manually terminate the pipeline in TEST_F() 199 // Manually terminate the pipeline in TEST_F() 241 // Manually terminate the pipeline in TEST_F() 282 // Manually terminate the pipeline in TEST_F() 323 // Manually terminate the pipeline in TEST_F() 364 // Manually terminate the pipeline in TEST_F() 406 // Manually terminate the pipeline in TEST_F() 448 // Manually terminate the pipeline in TEST_F() 487 // Manually terminate the pipeline in TEST_F() [all …]
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| D | c_api_dataset_randomdata_test.cc | 68 // Manually terminate the pipeline in TEST_F() 126 // Manually terminate the pipeline in TEST_F() 179 // Manually terminate the pipeline in TEST_F() 261 // Manually terminate the pipeline in TEST_F() 343 // Manually terminate the pipeline in TEST_F() 405 // Manually terminate the pipeline in TEST_F() 439 // Manually terminate the pipeline in TEST_F() 473 // Manually terminate the pipeline in TEST_F() 511 // Manually terminate the pipeline in TEST_F() 549 // Manually terminate the pipeline in TEST_F()
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| D | c_api_vision_random_test.cc | 114 // Manually terminate the pipeline in TEST_F() 162 // Manually terminate the pipeline in TEST_F() 214 // Manually terminate the pipeline in TEST_F() 278 // Manually terminate the pipeline in TEST_F() 335 // Manually terminate the pipeline in TEST_F() 378 // Manually terminate the pipeline in TEST_F() 526 // Manually terminate the pipeline in TEST_F() 654 // Manually terminate the pipeline in TEST_F() 703 // Manually terminate the pipeline in TEST_F() 747 // Manually terminate the pipeline in TEST_F() [all …]
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| D | c_api_dataset_clue_test.cc | 71 // Manually terminate the pipeline in TEST_F() 152 // Manually terminate the pipeline in TEST_F() 208 // Manually terminate the pipeline in TEST_F() 266 // Manually terminate the pipeline in TEST_F() 309 // Manually terminate the pipeline in TEST_F() 344 // Manually terminate the pipeline in TEST_F() 452 // Manually terminate the pipeline in TEST_F() 515 // Manually terminate the pipeline in TEST_F() 581 // Manually terminate the pipeline in TEST_F() 636 // Manually terminate the pipeline in TEST_F() [all …]
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| D | c_api_dataset_iterator_test.cc | 58 // Manually terminate the pipeline in TEST_F() 97 // Manually terminate the pipeline in TEST_F() 136 // Manually terminate the pipeline in TEST_F() 179 // Manually terminate the pipeline in TEST_F() 224 // Manually terminate the pipeline in TEST_F()
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| D | c_api_text_test.cc | 95 // Manually terminate the pipeline in TEST_F() 145 // Manually terminate the pipeline in TEST_F() 216 // Manually terminate the pipeline in TEST_F() 282 // Manually terminate the pipeline in TEST_F() 343 // Manually terminate the pipeline in TEST_F() 405 // Manually terminate the pipeline in TEST_F() 465 // Manually terminate the pipeline in TEST_F() 525 // Manually terminate the pipeline in TEST_F() 585 // Manually terminate the pipeline in TEST_F() 666 // Manually terminate the pipeline in TEST_F() [all …]
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| /third_party/mbedtls/tests/suites/ |
| D | test_suite_entropy.data | 76 Check NV seed manually #1 79 Check NV seed manually #2 82 Check NV seed manually #3
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| /third_party/libwebsockets/contrib/ |
| D | iOS.cmake | 14 # If set manually, it will override the default location and force the user of a particular Devel… 19 # If set manually, this will force the use of a specific SDK version 107 # Setup iOS platform unless specified manually with IOS_PLATFORM 146 # Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT 160 # Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT 168 …"No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK…
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| /third_party/boost/boost/contract/core/ |
| D | config.hpp | 388 In addition, users can manually program @c \#ifndef statements in their code 410 In addition, users can manually program @c \#ifndef statements in their code 433 In addition, users can manually program @c \#ifndef statements in their code 461 In addition, users can manually program @c \#ifndef statements in their code 493 In addition, users can manually program @c \#ifndef statements in their code 523 In addition, users can manually program @c \#ifndef statements in their code 551 In addition, users can manually program @c \#ifndef statements in their code 583 Users can manually program @c \#ifndef statements in their code using this 614 Users can manually program @c \#ifndef statements in their code using this 646 Users can manually program @c \#ifndef statements in their code using this [all …]
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| /third_party/libphonenumber/cpp/ |
| D | README | 27 Manually installing the library on GNU/Linux 70 please download and install it manually: 87 so you might need to download and install it manually. 148 Manually installing the library on Mac 215 step assumes that you have already manually downloaded and installed the 218 To make cmake use the manually installed version of the protocol buffer 242 # Use the manually installed version of the protocol buffer libraries. 252 installed on your system. This step assumes that you have already manually 289 You will need to manually fetch and install the following dependencies:
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| /third_party/flutter/skia/infra/wasm-common/docker/ |
| D | README.md | 15 It gets manually pushed anytime there's an update to the Dockerfile or relevant 37 It gets manually pushed anytime there's an update to the Dockerfile or relevant 63 It gets manually pushed anytime there's an update to the Dockerfile or the parent 92 It gets manually pushed anytime there's an update to the Dockerfile or the parent
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| /third_party/googletest/googlemock/scripts/generator/ |
| D | README | 31 information manually. 34 properly. These will also have to be fixed manually.
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| /third_party/libuv/ |
| D | BUILD.gn | 39 # Adding NDEBUG macro manually to avoid compilation 55 # Adding NDEBUG macro manually to avoid compilation 184 # Adding NDEBUG macro manually to avoid compilation 203 # Adding NDEBUG macro manually to avoid compilation 229 # Adding NDEBUG macro manually to avoid compilation
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| /third_party/libphonenumber/javascript/ |
| D | README.md | 72 * Manually update the .pb.js files with the changes of the .proto files. 73 …* Manually update the toJsArray() Java methods in tools/java/java-build/src/com/google/i18n/phonen… 80 3. Manually port any changes of the Java code to the JavaScript code:
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