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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/animation/property_animation.h"
17 
18 #include "core/animation/animatable_data.h"
19 #include "core/components/box/render_box.h"
20 
21 namespace OHOS::Ace {
22 
PropertyAnimation(AnimatableType type)23 PropertyAnimation::PropertyAnimation(AnimatableType type)
24 {
25     type_ = type;
26 }
27 
SetStart(const RefPtr<Animatable> & animatable)28 void PropertyAnimation::SetStart(const RefPtr<Animatable>& animatable)
29 {
30     if (animatable == nullptr) {
31         return;
32     }
33     animatable->SetTimePoint(0.0f);
34     animatables_.emplace_front(animatable);
35 }
36 
AddAnimatable(const RefPtr<Animatable> & animatable)37 void PropertyAnimation::AddAnimatable(const RefPtr<Animatable>& animatable)
38 {
39     if (animatable == nullptr) {
40         return;
41     }
42     animatables_.emplace_back(animatable);
43 }
44 
SetCurve(const RefPtr<Curve> & curve)45 void PropertyAnimation::SetCurve(const RefPtr<Curve>& curve)
46 {
47     if (!curve) {
48         LOGE("set curve failed. curve is null.");
49         return;
50     }
51     for (auto& animatable : animatables_) {
52         animatable->SetCurve(curve);
53     }
54 }
55 
OnNormalizedTimestampChanged(float normalized,bool reverse)56 void PropertyAnimation::OnNormalizedTimestampChanged(float normalized, bool reverse)
57 {
58     if (normalized < NORMALIZED_DURATION_MIN || normalized > NORMALIZED_DURATION_MAX) {
59         LOGE("normalized time check failed. normalized: %{public}f", normalized);
60         return;
61     }
62     Calculate(normalized);
63 }
64 
OnInitNotify(float normalizedTime,bool reverse)65 void PropertyAnimation::OnInitNotify(float normalizedTime, bool reverse)
66 {
67     if (init_ && animateTo_) {
68         animateTo_(init_);
69     } else {
70         OnNormalizedTimestampChanged(normalizedTime, reverse);
71     }
72 }
73 
GetCurve()74 RefPtr<Curve> PropertyAnimation::GetCurve()
75 {
76     if (!animatables_.empty() && animatables_.front()->GetCurve() != nullptr) {
77         return animatables_.front()->GetCurve();
78     }
79     return Curves::EASE_IN_OUT;
80 }
81 
Calculate(float keyTime)82 void PropertyAnimation::Calculate(float keyTime)
83 {
84     if (animatables_.empty()) {
85         return;
86     }
87     auto preAnimatable = animatables_.front();
88     for (const auto& animatable : animatables_) {
89         if (keyTime < animatable->GetTimePoint()) {
90             float preKeyTime = preAnimatable->GetTimePoint();
91             float innerKeyTime = (keyTime - preKeyTime) / (animatable->GetTimePoint() - preKeyTime);
92             TriggerFrame(preAnimatable, animatable, innerKeyTime);
93             return;
94         }
95         preAnimatable = animatable;
96     }
97     // in range [1.0, inf]
98     const auto& lastAnimatable = animatables_.back();
99     TriggerFrame(lastAnimatable, lastAnimatable, 1.0);
100 }
101 
TriggerFrame(const RefPtr<Animatable> & start,const RefPtr<Animatable> & end,float time)102 void PropertyAnimation::TriggerFrame(const RefPtr<Animatable>& start, const RefPtr<Animatable>& end, float time)
103 {
104     if (animateTo_ == nullptr) {
105         return;
106     }
107     switch (type_) {
108         case AnimatableType::PROPERTY_WIDTH:
109         case AnimatableType::PROPERTY_HEIGHT:
110         case AnimatableType::PROPERTY_MARGIN_LEFT:
111         case AnimatableType::PROPERTY_MARGIN_TOP:
112         case AnimatableType::PROPERTY_MARGIN_RIGHT:
113         case AnimatableType::PROPERTY_MARGIN_BOTTOM:
114         case AnimatableType::PROPERTY_PADDING_LEFT:
115         case AnimatableType::PROPERTY_PADDING_TOP:
116         case AnimatableType::PROPERTY_PADDING_RIGHT:
117         case AnimatableType::PROPERTY_PADDING_BOTTOM:
118         case AnimatableType::PROPERTY_POSITION_LEFT:
119         case AnimatableType::PROPERTY_POSITION_TOP:
120         case AnimatableType::PROPERTY_POSITION_RIGHT:
121         case AnimatableType::PROPERTY_POSITION_BOTTOM: {
122             Next<Dimension>(start, end, time);
123             break;
124         }
125         case AnimatableType::PROPERTY_BG_COLOR:
126         case AnimatableType::PROPERTY_BORDER_LEFT_COLOR:
127         case AnimatableType::PROPERTY_BORDER_TOP_COLOR:
128         case AnimatableType::PROPERTY_BORDER_RIGHT_COLOR:
129         case AnimatableType::PROPERTY_BORDER_BOTTOM_COLOR: {
130             Next<Color>(start, end, time);
131             break;
132         }
133         case AnimatableType::PROPERTY_OPACITY:
134         case AnimatableType::PROPERTY_BACKDROP_FILTER_BLUR:
135         case AnimatableType::PROPERTY_FILTER_BLUR:
136         case AnimatableType::PROPERTY_WINDOW_FILTER_BLUR:
137         case AnimatableType::PROPERTY_BORDER_LEFT_WIDTH:
138         case AnimatableType::PROPERTY_BORDER_TOP_WIDTH:
139         case AnimatableType::PROPERTY_BORDER_RIGHT_WIDTH:
140         case AnimatableType::PROPERTY_BORDER_BOTTOM_WIDTH:
141         case AnimatableType::PROPERTY_BORDER_TOP_LEFT_RADIUS:
142         case AnimatableType::PROPERTY_BORDER_TOP_RIGHT_RADIUS:
143         case AnimatableType::PROPERTY_BORDER_BOTTOM_LEFT_RADIUS:
144         case AnimatableType::PROPERTY_BORDER_BOTTOM_RIGHT_RADIUS: {
145             Next<float>(start, end, time);
146             break;
147         }
148         case AnimatableType::PROPERTY_BACKGROUND_SIZE: {
149             Next<BackgroundImageSize>(start, end, time);
150             break;
151         }
152         case AnimatableType::PROPERTY_BACKGROUND_POSITION: {
153             Next<BackgroundImagePosition>(start, end, time);
154             break;
155         }
156         case AnimatableType::PROPERTY_BOX_SHADOW: {
157             Next<Shadow>(start, end, time);
158             break;
159         }
160         case AnimatableType::PROPERTY_BORDER_LEFT_STYLE:
161         case AnimatableType::PROPERTY_BORDER_TOP_STYLE:
162         case AnimatableType::PROPERTY_BORDER_RIGHT_STYLE:
163         case AnimatableType::PROPERTY_BORDER_BOTTOM_STYLE: {
164             Next<BorderStyle>(start, end, time);
165             break;
166         }
167         default:
168             break;
169     }
170 }
171 
172 template<class T>
Next(const RefPtr<Animatable> & start,const RefPtr<Animatable> & end,float time)173 void PropertyAnimation::Next(const RefPtr<Animatable>& start, const RefPtr<Animatable>& end, float time)
174 {
175     auto from = AceType::DynamicCast<AnimatableData<T>>(start);
176     auto to = AceType::DynamicCast<AnimatableData<T>>(end);
177     auto value = AceType::MakeRefPtr<AnimatableData<T>>(T {});
178     if (from != nullptr && to != nullptr && value != nullptr) {
179         float process = to->GetCurve()->Move(time);
180         value->SetValue(to->Animate(from->GetValue(), to->GetValue(), process));
181         animateTo_(value);
182     }
183 }
184 
185 } // namespace OHOS::Ace
186