1 /* 2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef AUDIO_RENDERER_FILE_SINK_INTF_H 17 #define AUDIO_RENDERER_FILE_SINK_INTF_H 18 19 #include <stdint.h> 20 21 #ifdef __cplusplus 22 extern "C" { 23 #endif 24 int32_t FillinAudioRenderFileSinkWapper(const char *deviceNetworkId, void **wapper); 25 int32_t AudioRendererFileSinkInit(void *wapper, const char *filePath); 26 void AudioRendererFileSinkDeInit(void *wapper); 27 int32_t AudioRendererFileSinkStart(void *wapper); 28 int32_t AudioRendererFileSinkStop(void *wapper); 29 int32_t AudioRendererFileSinkPause(void *wapper); 30 int32_t AudioRendererFileSinkResume(void *wapper); 31 int32_t AudioRendererFileSinkRenderFrame(void *wapper, char *data, uint64_t len, uint64_t *writeLen); 32 int32_t AudioRendererFileSinkSetVolume(void *wapper, float left, float right); 33 int32_t AudioRendererFileSinkGetLatency(void *wapper, uint32_t *latency); 34 int32_t AudioRendererFileSinkGetTransactionId(uint64_t *transactionId); 35 #ifdef __cplusplus 36 } 37 #endif 38 #endif // AUDIO_RENDERER_FILE_SINK_INTF_H 39