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1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef AUDIO_RENDERER_FILE_SINK_INTF_H
17 #define AUDIO_RENDERER_FILE_SINK_INTF_H
18 
19 #include <stdint.h>
20 
21 #ifdef __cplusplus
22 extern "C" {
23 #endif
24 int32_t FillinAudioRenderFileSinkWapper(const char *deviceNetworkId, void **wapper);
25 int32_t AudioRendererFileSinkInit(void *wapper, const char *filePath);
26 void AudioRendererFileSinkDeInit(void *wapper);
27 int32_t AudioRendererFileSinkStart(void *wapper);
28 int32_t AudioRendererFileSinkStop(void *wapper);
29 int32_t AudioRendererFileSinkPause(void *wapper);
30 int32_t AudioRendererFileSinkResume(void *wapper);
31 int32_t AudioRendererFileSinkRenderFrame(void *wapper, char *data, uint64_t len, uint64_t *writeLen);
32 int32_t AudioRendererFileSinkSetVolume(void *wapper, float left, float right);
33 int32_t AudioRendererFileSinkGetLatency(void *wapper, uint32_t *latency);
34 int32_t AudioRendererFileSinkGetTransactionId(uint64_t *transactionId);
35 #ifdef __cplusplus
36 }
37 #endif
38 #endif // AUDIO_RENDERER_FILE_SINK_INTF_H
39