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26<div class="titlepage"><div><div><h5 class="title">
27<a name="beast.ref.boost__beast__websocket__async_teardown.overload1"></a><a class="link" href="overload1.html" title="websocket::async_teardown (1 of 2 overloads)">websocket::async_teardown
28        (1 of 2 overloads)</a>
29</h5></div></div></div>
30<p>
31          Start tearing down a connection.
32        </p>
33<h6>
34<a name="beast.ref.boost__beast__websocket__async_teardown.overload1.h0"></a>
35          <span class="phrase"><a name="beast.ref.boost__beast__websocket__async_teardown.overload1.synopsis"></a></span><a class="link" href="overload1.html#beast.ref.boost__beast__websocket__async_teardown.overload1.synopsis">Synopsis</a>
36        </h6>
37<p>
38          Defined in header <code class="literal">&lt;<a href="../../../../../../../boost/beast/websocket/teardown.hpp" target="_top">boost/beast/websocket/teardown.hpp</a>&gt;</code>
39        </p>
40<pre class="programlisting"><span class="keyword">template</span><span class="special">&lt;</span>
41    <span class="keyword">class</span> <span class="identifier">Socket</span><span class="special">,</span>
42    <span class="keyword">class</span> <span class="identifier">TeardownHandler</span><span class="special">&gt;</span>
43<span class="keyword">void</span>
44<span class="identifier">async_teardown</span><span class="special">(</span>
45    <span class="identifier">role_type</span> <span class="identifier">role</span><span class="special">,</span>
46    <span class="identifier">Socket</span><span class="special">&amp;</span> <span class="identifier">socket</span><span class="special">,</span>
47    <span class="identifier">TeardownHandler</span><span class="special">&amp;&amp;</span> <span class="identifier">handler</span><span class="special">);</span>
48</pre>
49<h6>
50<a name="beast.ref.boost__beast__websocket__async_teardown.overload1.h1"></a>
51          <span class="phrase"><a name="beast.ref.boost__beast__websocket__async_teardown.overload1.description"></a></span><a class="link" href="overload1.html#beast.ref.boost__beast__websocket__async_teardown.overload1.description">Description</a>
52        </h6>
53<p>
54          This begins tearing down a connection asynchronously. The implementation
55          will call the overload of this function based on the <code class="computeroutput"><span class="identifier">Socket</span></code>
56          parameter used to consruct the socket. When <code class="computeroutput"><span class="identifier">Stream</span></code>
57          is a user defined type, and not a <code class="computeroutput"><span class="identifier">net</span><span class="special">::</span><span class="identifier">ip</span><span class="special">::</span><span class="identifier">tcp</span><span class="special">::</span><span class="identifier">socket</span></code>
58          or any <code class="computeroutput"><span class="identifier">net</span><span class="special">::</span><span class="identifier">ssl</span><span class="special">::</span><span class="identifier">stream</span></code>, callers are responsible for providing
59          a suitable overload of this function.
60        </p>
61<h6>
62<a name="beast.ref.boost__beast__websocket__async_teardown.overload1.h2"></a>
63          <span class="phrase"><a name="beast.ref.boost__beast__websocket__async_teardown.overload1.parameters"></a></span><a class="link" href="overload1.html#beast.ref.boost__beast__websocket__async_teardown.overload1.parameters">Parameters</a>
64        </h6>
65<div class="informaltable"><table class="table">
66<colgroup>
67<col>
68<col>
69</colgroup>
70<thead><tr>
71<th>
72                  <p>
73                    Name
74                  </p>
75                </th>
76<th>
77                  <p>
78                    Description
79                  </p>
80                </th>
81</tr></thead>
82<tbody>
83<tr>
84<td>
85                  <p>
86                    <code class="computeroutput"><span class="identifier">role</span></code>
87                  </p>
88                </td>
89<td>
90                  <p>
91                    The role of the local endpoint
92                  </p>
93                </td>
94</tr>
95<tr>
96<td>
97                  <p>
98                    <code class="computeroutput"><span class="identifier">socket</span></code>
99                  </p>
100                </td>
101<td>
102                  <p>
103                    The socket to tear down.
104                  </p>
105                </td>
106</tr>
107<tr>
108<td>
109                  <p>
110                    <code class="computeroutput"><span class="identifier">handler</span></code>
111                  </p>
112                </td>
113<td>
114                  <p>
115                    The completion handler to invoke when the operation completes.
116                    The implementation takes ownership of the handler by performing
117                    a decay-copy. The equivalent function signature of the handler
118                    must be:
119                  </p>
120<pre xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" class="table-programlisting"><span class="keyword">void</span> <span class="identifier">handler</span><span class="special">(</span>
121    <span class="identifier">error_code</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">error</span> <span class="comment">// result of operation</span>
122<span class="special">);</span>
123</pre>
124                  <p>
125                    Regardless of whether the asynchronous operation completes immediately
126                    or not, the handler will not be invoked from within this function.
127                    Invocation of the handler will be performed in a manner equivalent
128                    to using <code class="computeroutput"><span class="identifier">net</span><span class="special">::</span><span class="identifier">post</span></code>.
129                  </p>
130                </td>
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137<td align="right"><div class="copyright-footer">Copyright © 2016-2019 Vinnie
138      Falco<p>
139        Distributed under the Boost Software License, Version 1.0. (See accompanying
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