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27<a name="beast.ref.boost__beast__websocket__stream.pong.overload1"></a><a class="link" href="overload1.html" title="websocket::stream::pong (1 of 2 overloads)">websocket::stream::pong
28          (1 of 2 overloads)</a>
29</h6></div></div></div>
30<p>
31            Send a websocket pong control frame.
32          </p>
33<h7><a name="beast.ref.boost__beast__websocket__stream.pong.overload1.h0"></a>
34            <span class="phrase"><a name="beast.ref.boost__beast__websocket__stream.pong.overload1.synopsis"></a></span><a class="link" href="overload1.html#beast.ref.boost__beast__websocket__stream.pong.overload1.synopsis">Synopsis</a>
35          </h7><pre class="programlisting"><span class="keyword">void</span>
36<span class="identifier">pong</span><span class="special">(</span>
37    <span class="identifier">ping_data</span> <span class="keyword">const</span><span class="special">&amp;</span> <span class="identifier">payload</span><span class="special">);</span>
38</pre>
39<h7><a name="beast.ref.boost__beast__websocket__stream.pong.overload1.h1"></a>
40            <span class="phrase"><a name="beast.ref.boost__beast__websocket__stream.pong.overload1.description"></a></span><a class="link" href="overload1.html#beast.ref.boost__beast__websocket__stream.pong.overload1.description">Description</a>
41          </h7><p>
42            This function is used to send a <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3" target="_top">pong
43            frame</a>, which is usually sent automatically in response to a ping
44            frame from the remote peer. The call blocks until one of the following
45            conditions is true:
46          </p>
47<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
48<li class="listitem">
49                The pong frame is written.
50              </li>
51<li class="listitem">
52                An error occurs.
53              </li>
54</ul></div>
55<p>
56            The algorithm, known as a <span class="emphasis"><em>composed operation</em></span>, is
57            implemented in terms of calls to the next layer's <code class="computeroutput"><span class="identifier">write_some</span></code>
58            function. WebSocket allows pong frames to be sent at any time, without
59            first receiving a ping. An unsolicited pong sent in this fashion may
60            indicate to the remote peer that the connection is still active.
61          </p>
62<h7><a name="beast.ref.boost__beast__websocket__stream.pong.overload1.h2"></a>
63            <span class="phrase"><a name="beast.ref.boost__beast__websocket__stream.pong.overload1.parameters"></a></span><a class="link" href="overload1.html#beast.ref.boost__beast__websocket__stream.pong.overload1.parameters">Parameters</a>
64          </h7><div class="informaltable"><table class="table">
65<colgroup>
66<col>
67<col>
68</colgroup>
69<thead><tr>
70<th>
71                    <p>
72                      Name
73                    </p>
74                  </th>
75<th>
76                    <p>
77                      Description
78                    </p>
79                  </th>
80</tr></thead>
81<tbody><tr>
82<td>
83                    <p>
84                      <code class="computeroutput"><span class="identifier">payload</span></code>
85                    </p>
86                  </td>
87<td>
88                    <p>
89                      The payload of the pong message, which may be empty.
90                    </p>
91                  </td>
92</tr></tbody>
93</table></div>
94<h7><a name="beast.ref.boost__beast__websocket__stream.pong.overload1.h3"></a>
95            <span class="phrase"><a name="beast.ref.boost__beast__websocket__stream.pong.overload1.exceptions"></a></span><a class="link" href="overload1.html#beast.ref.boost__beast__websocket__stream.pong.overload1.exceptions">Exceptions</a>
96          </h7><div class="informaltable"><table class="table">
97<colgroup>
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99<col>
100</colgroup>
101<thead><tr>
102<th>
103                    <p>
104                      Type
105                    </p>
106                  </th>
107<th>
108                    <p>
109                      Thrown On
110                    </p>
111                  </th>
112</tr></thead>
113<tbody><tr>
114<td>
115                    <p>
116                      <code class="computeroutput"><span class="identifier">system_error</span></code>
117                    </p>
118                  </td>
119<td>
120                    <p>
121                      Thrown on failure.
122                    </p>
123                  </td>
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129<td align="right"><div class="copyright-footer">Copyright © 2016-2019 Vinnie
130      Falco<p>
131        Distributed under the Boost Software License, Version 1.0. (See accompanying
132        file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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