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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/common/font_manager.h"
17 
18 #include "base/utils/system_properties.h"
19 #include "base/utils/utils.h"
20 #include "core/components/text/render_text.h"
21 #include "core/pipeline/base/render_node.h"
22 
23 namespace OHOS::Ace {
24 
25 float FontManager::fontWeightScale_ = 1.0f;
26 
RegisterFont(const std::string & familyName,const std::string & familySrc,const RefPtr<PipelineBase> & context)27 void FontManager::RegisterFont(
28     const std::string& familyName, const std::string& familySrc, const RefPtr<PipelineBase>& context)
29 {
30     if (std::find(std::begin(fontNames_), std::end(fontNames_), familyName) == std::end(fontNames_)) {
31         fontNames_.emplace_back(familyName);
32     }
33 
34     for (auto iter = fontLoaders_.begin(); iter != fontLoaders_.end(); ++iter) {
35         auto& fontLoader = *iter;
36         if (fontLoader->GetFamilyName() == familyName) {
37             LOGI("Font is already loaded!");
38             return;
39         }
40     }
41     RefPtr<FontLoader> fontLoader = FontLoader::Create(familyName, familySrc);
42     fontLoaders_.emplace_back(fontLoader);
43     fontLoader->AddFont(context);
44 
45     fontLoader->SetVariationChanged([weak = WeakClaim(this), familyName]() {
46         auto fontManager = weak.Upgrade();
47         CHECK_NULL_VOID_NOLOG(fontManager);
48         fontManager->VaryFontCollectionWithFontWeightScale();
49     });
50 }
51 
RegisterCallback(const WeakPtr<RenderNode> & node,const std::string & familyName,const std::function<void ()> & callback)52 void FontManager::RegisterCallback(
53     const WeakPtr<RenderNode>& node, const std::string& familyName, const std::function<void()>& callback)
54 {
55     CHECK_NULL_VOID_NOLOG(callback);
56     for (auto& fontLoader : fontLoaders_) {
57         if (fontLoader->GetFamilyName() == familyName) {
58             fontLoader->SetOnLoaded(node, callback);
59         }
60     }
61 }
62 
GetFontNames() const63 const std::vector<std::string>& FontManager::GetFontNames() const
64 {
65     return fontNames_;
66 }
67 
AddFontNode(const WeakPtr<RenderNode> & node)68 void FontManager::AddFontNode(const WeakPtr<RenderNode>& node)
69 {
70     if (fontNodes_.find(node) == fontNodes_.end()) {
71         fontNodes_.emplace(node);
72     }
73 }
74 
RemoveFontNode(const WeakPtr<RenderNode> & node)75 void FontManager::RemoveFontNode(const WeakPtr<RenderNode>& node)
76 {
77     fontNodes_.erase(node);
78 }
79 
RebuildFontNode()80 void FontManager::RebuildFontNode()
81 {
82 #ifndef NG_BUILD
83     for (auto iter = fontNodes_.begin(); iter != fontNodes_.end();) {
84         auto fontNode = iter->Upgrade();
85         if (fontNode) {
86             fontNode->MarkNeedLayout();
87             ++iter;
88         } else {
89             iter = fontNodes_.erase(iter);
90         }
91     }
92 #endif
93 }
94 
UnRegisterCallback(const WeakPtr<RenderNode> & node)95 void FontManager::UnRegisterCallback(const WeakPtr<RenderNode>& node)
96 {
97     for (auto& fontLoader : fontLoaders_) {
98         fontLoader->RemoveCallback(node);
99     }
100 }
101 
UpdateFontWeightScale()102 void FontManager::UpdateFontWeightScale()
103 {
104     float fontWeightScale = SystemProperties::GetFontWeightScale();
105     if (!NearEqual(fontWeightScale, fontWeightScale_)) {
106         fontWeightScale_ = fontWeightScale;
107         VaryFontCollectionWithFontWeightScale();
108     }
109 }
110 
AddVariationNode(const WeakPtr<RenderNode> & node)111 void FontManager::AddVariationNode(const WeakPtr<RenderNode>& node)
112 {
113     if (variationNodes_.find(node) == variationNodes_.end()) {
114         variationNodes_.emplace(node);
115     }
116 }
117 
RemoveVariationNode(const WeakPtr<RenderNode> & node)118 void FontManager::RemoveVariationNode(const WeakPtr<RenderNode>& node)
119 {
120     variationNodes_.erase(node);
121 }
122 
NotifyVariationNodes()123 void FontManager::NotifyVariationNodes()
124 {
125 #ifndef NG_BUILD
126     for (const auto& node : variationNodes_) {
127         auto refNode = node.Upgrade();
128         if (refNode) {
129             auto text = DynamicCast<RenderText>(refNode);
130             if (text) {
131                 text->MarkNeedMeasure();
132             }
133             refNode->MarkNeedLayout();
134         }
135     }
136 #endif
137 }
138 
139 } // namespace OHOS::Ace
140