1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_BUTTON_BUTTON_ACCESSIBILITY_PROPERTY_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_BUTTON_BUTTON_ACCESSIBILITY_PROPERTY_H 18 19 #include <optional> 20 #include <string> 21 22 #include "base/utils/utils.h" 23 #include "core/components_ng/property/accessibility_property.h" 24 25 namespace OHOS::Ace::NG { 26 class ButtonAccessibilityProperty : public AccessibilityProperty { 27 DECLARE_ACE_TYPE(ButtonAccessibilityProperty, AccessibilityProperty); 28 29 public: 30 ButtonAccessibilityProperty() = default; 31 32 ~ButtonAccessibilityProperty() override = default; 33 GetText()34 std::string GetText() const override 35 { 36 return propText_.value_or(""); 37 } 38 SetText(const std::string & text)39 void SetText(const std::string& text) override 40 { 41 if (propText_.has_value()) { 42 if (NearEqual(propText_.value(), text)) { 43 return; 44 } 45 } 46 47 propText_ = text; 48 } 49 50 private: 51 std::optional<std::string> propText_; 52 ACE_DISALLOW_COPY_AND_MOVE(ButtonAccessibilityProperty); 53 }; 54 } // namespace OHOS::Ace::NG 55 56 #endif