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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_NAVIGATION_TITLE_BAR_PATTERN_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_NAVIGATION_TITLE_BAR_PATTERN_H
18 
19 #include "base/memory/referenced.h"
20 #include "core/components_ng/base/ui_node.h"
21 #include "core/components_ng/pattern/navigation/title_bar_layout_algorithm.h"
22 #include "core/components_ng/pattern/navigation/title_bar_layout_property.h"
23 #include "core/components_ng/pattern/pattern.h"
24 
25 namespace OHOS::Ace::NG {
26 
27 class TitleBarPattern : public Pattern {
28     DECLARE_ACE_TYPE(TitleBarPattern, Pattern);
29 
30 public:
31     TitleBarPattern() = default;
32     ~TitleBarPattern() override = default;
33 
CreateLayoutProperty()34     RefPtr<LayoutProperty> CreateLayoutProperty() override
35     {
36         return MakeRefPtr<TitleBarLayoutProperty>();
37     }
38 
CreateLayoutAlgorithm()39     RefPtr<LayoutAlgorithm> CreateLayoutAlgorithm() override
40     {
41         auto titleBarLayoutAlgorithm = MakeRefPtr<TitleBarLayoutAlgorithm>();
42         titleBarLayoutAlgorithm->SetInitialTitleOffsetY(initialTitleOffsetY_);
43         titleBarLayoutAlgorithm->MarkIsInitialTitle(isInitialTitle_);
44         titleBarLayoutAlgorithm->SetInitialSubtitleOffsetY(initialSubtitleOffsetY_);
45         titleBarLayoutAlgorithm->MarkIsInitialSubtitle(isInitialSubtitle_);
46         titleBarLayoutAlgorithm->SetMinTitleHeight(minTitleHeight_);
47         return titleBarLayoutAlgorithm;
48     }
49 
IsAtomicNode()50     bool IsAtomicNode() const override
51     {
52         return false;
53     }
54 
55     void OnModifyDone() override;
56 
GetTempTitleBarHeight()57     float GetTempTitleBarHeight() const
58     {
59         return tempTitleBarHeight_;
60     }
61 
GetDefaultTitleBarHeight()62     float GetDefaultTitleBarHeight() const
63     {
64         return defaultTitleBarHeight_;
65     }
66 
GetTempTitleOffsetY()67     float GetTempTitleOffsetY() const
68     {
69         return tempTitleOffsetY_;
70     }
71 
GetTempSubTitleOffsetY()72     float GetTempSubTitleOffsetY() const
73     {
74         return tempSubTitleOffsetY_;
75     }
76 
GetMaxTitleBarHeight()77     float GetMaxTitleBarHeight() const
78     {
79         return maxTitleBarHeight_;
80     }
81 
82     bool OnDirtyLayoutWrapperSwap(const RefPtr<LayoutWrapper>& dirty, const DirtySwapConfig& config) override;
83 
IsInitialTitle()84     bool IsInitialTitle() const
85     {
86         return isInitialTitle_;
87     }
88 
MarkIsInitialTitle(bool isInitialTitle)89     void MarkIsInitialTitle(bool isInitialTitle)
90     {
91         isInitialTitle_ = isInitialTitle;
92     }
93 
IsInitialSubtitle()94     bool IsInitialSubtitle() const
95     {
96         return isInitialSubtitle_;
97     }
98 
MarkIsInitialSubtitle(bool isInitialSubtitle)99     void MarkIsInitialSubtitle(bool isInitialSubtitle)
100     {
101         isInitialSubtitle_ = isInitialSubtitle;
102     }
103 
104 private:
105     void OnAttachToFrameNode() override;
106 
107     // Init pan recognizer to move items when drag update, play translate animation when drag end.
108     void InitPanEvent(const RefPtr<GestureEventHub>& gestureHub);
109     void HandleDragStart(const GestureEvent& info);
110     void HandleDragUpdate(const GestureEvent& info);
111     void HandleDragEnd(double dragVelocity);
112 
113     void SetMaxTitleBarHeight();
114     void SetTempTitleBarHeight(float offsetY);
115     void SetTempTitleOffsetY();
116     void SetTempSubTitleOffsetY();
117     void SetDefaultTitleFontSize();
118     void SetDefaultSubtitleOpacity();
119 
120     float GetTitleHeight();
121     float GetTitleOffsetY();
122     float GetSubTitleHeight();
123     float GetSubTitleOffsetY();
124     void UpdateTitleFontSize(const Dimension& tempTitleFontSize);
125     void UpdateSubTitleOpacity(const double &value);
126 
127     RefPtr<PanEvent> panEvent_;
128 
129     float maxTitleBarHeight_ = 0.0f;
130     float defaultTitleBarHeight_ = 0.0f;
131     float tempTitleBarHeight_ = 0.0f;
132     float minTitleOffsetY_ = 0.0f;
133     float maxTitleOffsetY_ = 0.0f;
134     // ratio of titleOffsetY difference and titleBarHeight difference
135     float moveRatio_ = 0.0f;
136     float titleMoveDistance_ = 0.0f;
137     float defaultTitleOffsetY_ = 0.0f;
138     float defaultSubtitleOffsetY_ = 0.0f;
139     float tempTitleOffsetY_ = 0.0f;
140     float tempSubTitleOffsetY_ = 0.0f;
141 
142     Dimension defaultTitleFontSize_;
143     // ratio of fontSize difference and titleBarHeight difference
144     double fontSizeRatio_ = 0.0f;
145 
146     float defaultSubtitleOpacity_;
147     // ratio of opacity difference and titleBarHeight difference
148     double opacityRatio_ = 0.0f;
149 
150     float initialTitleOffsetY_ = 0.0f;
151     bool isInitialTitle_ = true;
152     float initialSubtitleOffsetY_ = 0.0f;
153     bool isInitialSubtitle_ = true;
154     float minTitleHeight_ = 0.0f;
155 };
156 
157 } // namespace OHOS::Ace::NG
158 
159 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_NAVIGATION_TITLE_BAR_PATTERN_H
160