1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_ADAPTER_LINEAR_VECTOR_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_ADAPTER_LINEAR_VECTOR_H 18 19 #include <vector> 20 21 #include "base/geometry/size.h" 22 #include "frameworks/base/utils/macros.h" 23 24 namespace OHOS::Ace::NG { 25 template<typename T> 26 class ACE_EXPORT LinearVector : public std::vector<T> { 27 public: 28 LinearVector() = default; LinearVector(const size_t n)29 explicit LinearVector(const size_t n) : std::vector<T>(n) {}; LinearVector(const size_t n,T value)30 LinearVector(const size_t n, T value) : std::vector<T>(n, value) {}; 31 ~LinearVector() = default; 32 33 LinearVector operator+(const LinearVector& linearVector) const 34 { 35 LinearVector tempLinearVector = *this; 36 for (size_t i = 0; i < tempLinearVector.size() && i < linearVector.size(); ++i) { 37 tempLinearVector[i] += linearVector[i]; 38 } 39 return tempLinearVector; 40 } 41 42 LinearVector operator-(const LinearVector& linearVector) const 43 { 44 LinearVector tempLinearVector = *this; 45 for (size_t i = 0; i < tempLinearVector.size() && i < linearVector.size(); ++i) { 46 tempLinearVector[i] -= linearVector[i]; 47 } 48 return tempLinearVector; 49 } 50 51 LinearVector operator*(const float scale) const 52 { 53 LinearVector linearVector = *this; 54 for (size_t i = 0; i < linearVector.size(); ++i) { 55 linearVector[i] *= scale; 56 } 57 return linearVector; 58 } 59 60 bool operator==(const LinearVector& linearVector) const 61 { 62 if (this->size() != linearVector.size()) { 63 return false; 64 } 65 for (size_t i = 0; i < linearVector.size(); ++i) { 66 if (this->at(i) != linearVector[i]) { 67 return false; 68 } 69 } 70 return true; 71 } 72 }; 73 } // namespace OHOS::Ace::NG 74 75 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_ADAPTER_LINEAR_VECTOR_H 76