1 // automatically generated by the FlatBuffers compiler, do not modify
2
3
4 #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
5 #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
6
7 #include "flatbuffers/flatbuffers.h"
8 #include "flatbuffers/flexbuffers.h"
9
10 namespace MyGame {
11
12 struct InParentNamespace;
13 struct InParentNamespaceBuilder;
14 struct InParentNamespaceT;
15
16 namespace Example2 {
17
18 struct Monster;
19 struct MonsterBuilder;
20 struct MonsterT;
21
22 } // namespace Example2
23
24 namespace Example {
25
26 struct Test;
27
28 struct TestSimpleTableWithEnum;
29 struct TestSimpleTableWithEnumBuilder;
30 struct TestSimpleTableWithEnumT;
31
32 struct Vec3;
33
34 struct Ability;
35
36 struct StructOfStructs;
37
38 struct Stat;
39 struct StatBuilder;
40 struct StatT;
41
42 struct Referrable;
43 struct ReferrableBuilder;
44 struct ReferrableT;
45
46 struct Monster;
47 struct MonsterBuilder;
48 struct MonsterT;
49
50 struct TypeAliases;
51 struct TypeAliasesBuilder;
52 struct TypeAliasesT;
53
54 } // namespace Example
55
56 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
57
58 namespace Example2 {
59
60 inline const flatbuffers::TypeTable *MonsterTypeTable();
61
62 } // namespace Example2
63
64 namespace Example {
65
66 inline const flatbuffers::TypeTable *TestTypeTable();
67
68 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
69
70 inline const flatbuffers::TypeTable *Vec3TypeTable();
71
72 inline const flatbuffers::TypeTable *AbilityTypeTable();
73
74 inline const flatbuffers::TypeTable *StructOfStructsTypeTable();
75
76 inline const flatbuffers::TypeTable *StatTypeTable();
77
78 inline const flatbuffers::TypeTable *ReferrableTypeTable();
79
80 inline const flatbuffers::TypeTable *MonsterTypeTable();
81
82 inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
83
84 /// Composite components of Monster color.
85 enum class Color : uint8_t {
86 Red = 1,
87 /// \brief color Green
88 /// Green is bit_flag with value (1u << 1)
89 Green = 2,
90 /// \brief color Blue (1u << 3)
91 Blue = 8,
92 NONE = 0,
93 ANY = 11
94 };
FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color,uint8_t)95 FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color, uint8_t)
96
97 inline const Color (&EnumValuesColor())[3] {
98 static const Color values[] = {
99 Color::Red,
100 Color::Green,
101 Color::Blue
102 };
103 return values;
104 }
105
EnumNamesColor()106 inline const char * const *EnumNamesColor() {
107 static const char * const names[9] = {
108 "Red",
109 "Green",
110 "",
111 "",
112 "",
113 "",
114 "",
115 "Blue",
116 nullptr
117 };
118 return names;
119 }
120
EnumNameColor(Color e)121 inline const char *EnumNameColor(Color e) {
122 if (flatbuffers::IsOutRange(e, Color::Red, Color::Blue)) return "";
123 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color::Red);
124 return EnumNamesColor()[index];
125 }
126
127 enum class Race : int8_t {
128 None = -1,
129 Human = 0,
130 Dwarf = 1,
131 Elf = 2,
132 MIN = None,
133 MAX = Elf
134 };
135
EnumValuesRace()136 inline const Race (&EnumValuesRace())[4] {
137 static const Race values[] = {
138 Race::None,
139 Race::Human,
140 Race::Dwarf,
141 Race::Elf
142 };
143 return values;
144 }
145
EnumNamesRace()146 inline const char * const *EnumNamesRace() {
147 static const char * const names[5] = {
148 "None",
149 "Human",
150 "Dwarf",
151 "Elf",
152 nullptr
153 };
154 return names;
155 }
156
EnumNameRace(Race e)157 inline const char *EnumNameRace(Race e) {
158 if (flatbuffers::IsOutRange(e, Race::None, Race::Elf)) return "";
159 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race::None);
160 return EnumNamesRace()[index];
161 }
162
163 enum class Any : uint8_t {
164 NONE = 0,
165 Monster = 1,
166 TestSimpleTableWithEnum = 2,
167 MyGame_Example2_Monster = 3,
168 MIN = NONE,
169 MAX = MyGame_Example2_Monster
170 };
171
EnumValuesAny()172 inline const Any (&EnumValuesAny())[4] {
173 static const Any values[] = {
174 Any::NONE,
175 Any::Monster,
176 Any::TestSimpleTableWithEnum,
177 Any::MyGame_Example2_Monster
178 };
179 return values;
180 }
181
EnumNamesAny()182 inline const char * const *EnumNamesAny() {
183 static const char * const names[5] = {
184 "NONE",
185 "Monster",
186 "TestSimpleTableWithEnum",
187 "MyGame_Example2_Monster",
188 nullptr
189 };
190 return names;
191 }
192
EnumNameAny(Any e)193 inline const char *EnumNameAny(Any e) {
194 if (flatbuffers::IsOutRange(e, Any::NONE, Any::MyGame_Example2_Monster)) return "";
195 const size_t index = static_cast<size_t>(e);
196 return EnumNamesAny()[index];
197 }
198
199 template<typename T> struct AnyTraits {
200 static const Any enum_value = Any::NONE;
201 };
202
203 template<> struct AnyTraits<MyGame::Example::Monster> {
204 static const Any enum_value = Any::Monster;
205 };
206
207 template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
208 static const Any enum_value = Any::TestSimpleTableWithEnum;
209 };
210
211 template<> struct AnyTraits<MyGame::Example2::Monster> {
212 static const Any enum_value = Any::MyGame_Example2_Monster;
213 };
214
215 struct AnyUnion {
216 Any type;
217 void *value;
218
219 AnyUnion() : type(Any::NONE), value(nullptr) {}
220 AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
221 type(Any::NONE), value(nullptr)
222 { std::swap(type, u.type); std::swap(value, u.value); }
223 AnyUnion(const AnyUnion &);
224 AnyUnion &operator=(const AnyUnion &u)
225 { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
226 AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
227 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
228 ~AnyUnion() { Reset(); }
229
230 void Reset();
231
232 #ifndef FLATBUFFERS_CPP98_STL
233 template <typename T>
234 void Set(T&& val) {
235 using RT = typename std::remove_reference<T>::type;
236 Reset();
237 type = AnyTraits<typename RT::TableType>::enum_value;
238 if (type != Any::NONE) {
239 value = new RT(std::forward<T>(val));
240 }
241 }
242 #endif // FLATBUFFERS_CPP98_STL
243
244 static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
245 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
246
247 MyGame::Example::MonsterT *AsMonster() {
248 return type == Any::Monster ?
249 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
250 }
251 const MyGame::Example::MonsterT *AsMonster() const {
252 return type == Any::Monster ?
253 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
254 }
255 MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
256 return type == Any::TestSimpleTableWithEnum ?
257 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
258 }
259 const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
260 return type == Any::TestSimpleTableWithEnum ?
261 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
262 }
263 MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
264 return type == Any::MyGame_Example2_Monster ?
265 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
266 }
267 const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
268 return type == Any::MyGame_Example2_Monster ?
269 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
270 }
271 };
272
273 bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
274 bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
275
276 enum class AnyUniqueAliases : uint8_t {
277 NONE = 0,
278 M = 1,
279 TS = 2,
280 M2 = 3,
281 MIN = NONE,
282 MAX = M2
283 };
284
285 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
286 static const AnyUniqueAliases values[] = {
287 AnyUniqueAliases::NONE,
288 AnyUniqueAliases::M,
289 AnyUniqueAliases::TS,
290 AnyUniqueAliases::M2
291 };
292 return values;
293 }
294
295 inline const char * const *EnumNamesAnyUniqueAliases() {
296 static const char * const names[5] = {
297 "NONE",
298 "M",
299 "TS",
300 "M2",
301 nullptr
302 };
303 return names;
304 }
305
306 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
307 if (flatbuffers::IsOutRange(e, AnyUniqueAliases::NONE, AnyUniqueAliases::M2)) return "";
308 const size_t index = static_cast<size_t>(e);
309 return EnumNamesAnyUniqueAliases()[index];
310 }
311
312 template<typename T> struct AnyUniqueAliasesTraits {
313 static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE;
314 };
315
316 template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
317 static const AnyUniqueAliases enum_value = AnyUniqueAliases::M;
318 };
319
320 template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
321 static const AnyUniqueAliases enum_value = AnyUniqueAliases::TS;
322 };
323
324 template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
325 static const AnyUniqueAliases enum_value = AnyUniqueAliases::M2;
326 };
327
328 struct AnyUniqueAliasesUnion {
329 AnyUniqueAliases type;
330 void *value;
331
332 AnyUniqueAliasesUnion() : type(AnyUniqueAliases::NONE), value(nullptr) {}
333 AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
334 type(AnyUniqueAliases::NONE), value(nullptr)
335 { std::swap(type, u.type); std::swap(value, u.value); }
336 AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
337 AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
338 { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
339 AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
340 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
341 ~AnyUniqueAliasesUnion() { Reset(); }
342
343 void Reset();
344
345 #ifndef FLATBUFFERS_CPP98_STL
346 template <typename T>
347 void Set(T&& val) {
348 using RT = typename std::remove_reference<T>::type;
349 Reset();
350 type = AnyUniqueAliasesTraits<typename RT::TableType>::enum_value;
351 if (type != AnyUniqueAliases::NONE) {
352 value = new RT(std::forward<T>(val));
353 }
354 }
355 #endif // FLATBUFFERS_CPP98_STL
356
357 static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
358 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
359
360 MyGame::Example::MonsterT *AsM() {
361 return type == AnyUniqueAliases::M ?
362 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
363 }
364 const MyGame::Example::MonsterT *AsM() const {
365 return type == AnyUniqueAliases::M ?
366 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
367 }
368 MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
369 return type == AnyUniqueAliases::TS ?
370 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
371 }
372 const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
373 return type == AnyUniqueAliases::TS ?
374 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
375 }
376 MyGame::Example2::MonsterT *AsM2() {
377 return type == AnyUniqueAliases::M2 ?
378 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
379 }
380 const MyGame::Example2::MonsterT *AsM2() const {
381 return type == AnyUniqueAliases::M2 ?
382 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
383 }
384 };
385
386 bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
387 bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
388
389 enum class AnyAmbiguousAliases : uint8_t {
390 NONE = 0,
391 M1 = 1,
392 M2 = 2,
393 M3 = 3,
394 MIN = NONE,
395 MAX = M3
396 };
397
398 inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
399 static const AnyAmbiguousAliases values[] = {
400 AnyAmbiguousAliases::NONE,
401 AnyAmbiguousAliases::M1,
402 AnyAmbiguousAliases::M2,
403 AnyAmbiguousAliases::M3
404 };
405 return values;
406 }
407
408 inline const char * const *EnumNamesAnyAmbiguousAliases() {
409 static const char * const names[5] = {
410 "NONE",
411 "M1",
412 "M2",
413 "M3",
414 nullptr
415 };
416 return names;
417 }
418
419 inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
420 if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases::NONE, AnyAmbiguousAliases::M3)) return "";
421 const size_t index = static_cast<size_t>(e);
422 return EnumNamesAnyAmbiguousAliases()[index];
423 }
424
425 struct AnyAmbiguousAliasesUnion {
426 AnyAmbiguousAliases type;
427 void *value;
428
429 AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases::NONE), value(nullptr) {}
430 AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
431 type(AnyAmbiguousAliases::NONE), value(nullptr)
432 { std::swap(type, u.type); std::swap(value, u.value); }
433 AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
434 AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
435 { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
436 AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
437 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
438 ~AnyAmbiguousAliasesUnion() { Reset(); }
439
440 void Reset();
441
442 static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
443 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
444
445 MyGame::Example::MonsterT *AsM1() {
446 return type == AnyAmbiguousAliases::M1 ?
447 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
448 }
449 const MyGame::Example::MonsterT *AsM1() const {
450 return type == AnyAmbiguousAliases::M1 ?
451 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
452 }
453 MyGame::Example::MonsterT *AsM2() {
454 return type == AnyAmbiguousAliases::M2 ?
455 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
456 }
457 const MyGame::Example::MonsterT *AsM2() const {
458 return type == AnyAmbiguousAliases::M2 ?
459 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
460 }
461 MyGame::Example::MonsterT *AsM3() {
462 return type == AnyAmbiguousAliases::M3 ?
463 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
464 }
465 const MyGame::Example::MonsterT *AsM3() const {
466 return type == AnyAmbiguousAliases::M3 ?
467 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
468 }
469 };
470
471 bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
472 bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
473
474 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
475 private:
476 int16_t a_;
477 int8_t b_;
478 int8_t padding0__;
479
480 public:
481 struct Traits;
482 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
483 return TestTypeTable();
484 }
485 Test()
486 : a_(0),
487 b_(0),
488 padding0__(0) {
489 (void)padding0__;
490 }
491 Test(int16_t _a, int8_t _b)
492 : a_(flatbuffers::EndianScalar(_a)),
493 b_(flatbuffers::EndianScalar(_b)),
494 padding0__(0) {
495 (void)padding0__;
496 }
497 int16_t a() const {
498 return flatbuffers::EndianScalar(a_);
499 }
500 void mutate_a(int16_t _a) {
501 flatbuffers::WriteScalar(&a_, _a);
502 }
503 int8_t b() const {
504 return flatbuffers::EndianScalar(b_);
505 }
506 void mutate_b(int8_t _b) {
507 flatbuffers::WriteScalar(&b_, _b);
508 }
509 template<size_t Index>
510 auto get_field() const {
511 if constexpr (Index == 0) return a();
512 else if constexpr (Index == 1) return b();
513 else static_assert(Index != Index, "Invalid Field Index");
514 }
515 };
516 FLATBUFFERS_STRUCT_END(Test, 4);
517
518 struct Test::Traits {
519 using type = Test;
520 static constexpr auto name = "Test";
521 static constexpr auto fully_qualified_name = "MyGame.Example.Test";
522 static constexpr std::array<const char *, 2> field_names = {
523 "a",
524 "b"
525 };
526 template<size_t Index>
527 using FieldType = decltype(std::declval<type>().get_field<Index>());
528 static constexpr size_t fields_number = 2;
529 };
530
531 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
532 private:
533 float x_;
534 float y_;
535 float z_;
536 int32_t padding0__;
537 double test1_;
538 uint8_t test2_;
539 int8_t padding1__;
540 MyGame::Example::Test test3_;
541 int16_t padding2__;
542
543 public:
544 struct Traits;
545 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
546 return Vec3TypeTable();
547 }
548 Vec3()
549 : x_(0),
550 y_(0),
551 z_(0),
552 padding0__(0),
553 test1_(0),
554 test2_(0),
555 padding1__(0),
556 test3_(),
557 padding2__(0) {
558 (void)padding0__;
559 (void)padding1__;
560 (void)padding2__;
561 }
562 Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
563 : x_(flatbuffers::EndianScalar(_x)),
564 y_(flatbuffers::EndianScalar(_y)),
565 z_(flatbuffers::EndianScalar(_z)),
566 padding0__(0),
567 test1_(flatbuffers::EndianScalar(_test1)),
568 test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
569 padding1__(0),
570 test3_(_test3),
571 padding2__(0) {
572 (void)padding0__;
573 (void)padding1__;
574 (void)padding2__;
575 }
576 float x() const {
577 return flatbuffers::EndianScalar(x_);
578 }
579 void mutate_x(float _x) {
580 flatbuffers::WriteScalar(&x_, _x);
581 }
582 float y() const {
583 return flatbuffers::EndianScalar(y_);
584 }
585 void mutate_y(float _y) {
586 flatbuffers::WriteScalar(&y_, _y);
587 }
588 float z() const {
589 return flatbuffers::EndianScalar(z_);
590 }
591 void mutate_z(float _z) {
592 flatbuffers::WriteScalar(&z_, _z);
593 }
594 double test1() const {
595 return flatbuffers::EndianScalar(test1_);
596 }
597 void mutate_test1(double _test1) {
598 flatbuffers::WriteScalar(&test1_, _test1);
599 }
600 MyGame::Example::Color test2() const {
601 return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
602 }
603 void mutate_test2(MyGame::Example::Color _test2) {
604 flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
605 }
606 const MyGame::Example::Test &test3() const {
607 return test3_;
608 }
609 MyGame::Example::Test &mutable_test3() {
610 return test3_;
611 }
612 template<size_t Index>
613 auto get_field() const {
614 if constexpr (Index == 0) return x();
615 else if constexpr (Index == 1) return y();
616 else if constexpr (Index == 2) return z();
617 else if constexpr (Index == 3) return test1();
618 else if constexpr (Index == 4) return test2();
619 else if constexpr (Index == 5) return test3();
620 else static_assert(Index != Index, "Invalid Field Index");
621 }
622 };
623 FLATBUFFERS_STRUCT_END(Vec3, 32);
624
625 struct Vec3::Traits {
626 using type = Vec3;
627 static constexpr auto name = "Vec3";
628 static constexpr auto fully_qualified_name = "MyGame.Example.Vec3";
629 static constexpr std::array<const char *, 6> field_names = {
630 "x",
631 "y",
632 "z",
633 "test1",
634 "test2",
635 "test3"
636 };
637 template<size_t Index>
638 using FieldType = decltype(std::declval<type>().get_field<Index>());
639 static constexpr size_t fields_number = 6;
640 };
641
642 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
643 private:
644 uint32_t id_;
645 uint32_t distance_;
646
647 public:
648 struct Traits;
649 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
650 return AbilityTypeTable();
651 }
652 Ability()
653 : id_(0),
654 distance_(0) {
655 }
656 Ability(uint32_t _id, uint32_t _distance)
657 : id_(flatbuffers::EndianScalar(_id)),
658 distance_(flatbuffers::EndianScalar(_distance)) {
659 }
660 uint32_t id() const {
661 return flatbuffers::EndianScalar(id_);
662 }
663 void mutate_id(uint32_t _id) {
664 flatbuffers::WriteScalar(&id_, _id);
665 }
666 bool KeyCompareLessThan(const Ability *o) const {
667 return id() < o->id();
668 }
669 int KeyCompareWithValue(uint32_t val) const {
670 return static_cast<int>(id() > val) - static_cast<int>(id() < val);
671 }
672 uint32_t distance() const {
673 return flatbuffers::EndianScalar(distance_);
674 }
675 void mutate_distance(uint32_t _distance) {
676 flatbuffers::WriteScalar(&distance_, _distance);
677 }
678 template<size_t Index>
679 auto get_field() const {
680 if constexpr (Index == 0) return id();
681 else if constexpr (Index == 1) return distance();
682 else static_assert(Index != Index, "Invalid Field Index");
683 }
684 };
685 FLATBUFFERS_STRUCT_END(Ability, 8);
686
687 struct Ability::Traits {
688 using type = Ability;
689 static constexpr auto name = "Ability";
690 static constexpr auto fully_qualified_name = "MyGame.Example.Ability";
691 static constexpr std::array<const char *, 2> field_names = {
692 "id",
693 "distance"
694 };
695 template<size_t Index>
696 using FieldType = decltype(std::declval<type>().get_field<Index>());
697 static constexpr size_t fields_number = 2;
698 };
699
700 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
701 private:
702 MyGame::Example::Ability a_;
703 MyGame::Example::Test b_;
704 MyGame::Example::Ability c_;
705
706 public:
707 struct Traits;
708 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
709 return StructOfStructsTypeTable();
710 }
711 StructOfStructs()
712 : a_(),
713 b_(),
714 c_() {
715 }
716 StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
717 : a_(_a),
718 b_(_b),
719 c_(_c) {
720 }
721 const MyGame::Example::Ability &a() const {
722 return a_;
723 }
724 MyGame::Example::Ability &mutable_a() {
725 return a_;
726 }
727 const MyGame::Example::Test &b() const {
728 return b_;
729 }
730 MyGame::Example::Test &mutable_b() {
731 return b_;
732 }
733 const MyGame::Example::Ability &c() const {
734 return c_;
735 }
736 MyGame::Example::Ability &mutable_c() {
737 return c_;
738 }
739 template<size_t Index>
740 auto get_field() const {
741 if constexpr (Index == 0) return a();
742 else if constexpr (Index == 1) return b();
743 else if constexpr (Index == 2) return c();
744 else static_assert(Index != Index, "Invalid Field Index");
745 }
746 };
747 FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
748
749 struct StructOfStructs::Traits {
750 using type = StructOfStructs;
751 static constexpr auto name = "StructOfStructs";
752 static constexpr auto fully_qualified_name = "MyGame.Example.StructOfStructs";
753 static constexpr std::array<const char *, 3> field_names = {
754 "a",
755 "b",
756 "c"
757 };
758 template<size_t Index>
759 using FieldType = decltype(std::declval<type>().get_field<Index>());
760 static constexpr size_t fields_number = 3;
761 };
762
763 } // namespace Example
764
765 struct InParentNamespaceT : public flatbuffers::NativeTable {
766 typedef InParentNamespace TableType;
767 };
768
769 struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
770 typedef InParentNamespaceT NativeTableType;
771 typedef InParentNamespaceBuilder Builder;
772 struct Traits;
773 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
774 return InParentNamespaceTypeTable();
775 }
776 bool Verify(flatbuffers::Verifier &verifier) const {
777 return VerifyTableStart(verifier) &&
778 verifier.EndTable();
779 }
780 InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
781 void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
782 static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
783 };
784
785 struct InParentNamespaceBuilder {
786 typedef InParentNamespace Table;
787 flatbuffers::FlatBufferBuilder &fbb_;
788 flatbuffers::uoffset_t start_;
789 explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
790 : fbb_(_fbb) {
791 start_ = fbb_.StartTable();
792 }
793 flatbuffers::Offset<InParentNamespace> Finish() {
794 const auto end = fbb_.EndTable(start_);
795 auto o = flatbuffers::Offset<InParentNamespace>(end);
796 return o;
797 }
798 };
799
800 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
801 flatbuffers::FlatBufferBuilder &_fbb) {
802 InParentNamespaceBuilder builder_(_fbb);
803 return builder_.Finish();
804 }
805
806 struct InParentNamespace::Traits {
807 using type = InParentNamespace;
808 static auto constexpr Create = CreateInParentNamespace;
809 static constexpr auto name = "InParentNamespace";
810 static constexpr auto fully_qualified_name = "MyGame.InParentNamespace";
811 static constexpr std::array<const char *, 0> field_names = {};
812 static constexpr size_t fields_number = 0;
813 };
814
815 flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
816
817 namespace Example2 {
818
819 struct MonsterT : public flatbuffers::NativeTable {
820 typedef Monster TableType;
821 };
822
823 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
824 typedef MonsterT NativeTableType;
825 typedef MonsterBuilder Builder;
826 struct Traits;
827 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
828 return MonsterTypeTable();
829 }
830 bool Verify(flatbuffers::Verifier &verifier) const {
831 return VerifyTableStart(verifier) &&
832 verifier.EndTable();
833 }
834 MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
835 void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
836 static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
837 };
838
839 struct MonsterBuilder {
840 typedef Monster Table;
841 flatbuffers::FlatBufferBuilder &fbb_;
842 flatbuffers::uoffset_t start_;
843 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
844 : fbb_(_fbb) {
845 start_ = fbb_.StartTable();
846 }
847 flatbuffers::Offset<Monster> Finish() {
848 const auto end = fbb_.EndTable(start_);
849 auto o = flatbuffers::Offset<Monster>(end);
850 return o;
851 }
852 };
853
854 inline flatbuffers::Offset<Monster> CreateMonster(
855 flatbuffers::FlatBufferBuilder &_fbb) {
856 MonsterBuilder builder_(_fbb);
857 return builder_.Finish();
858 }
859
860 struct Monster::Traits {
861 using type = Monster;
862 static auto constexpr Create = CreateMonster;
863 static constexpr auto name = "Monster";
864 static constexpr auto fully_qualified_name = "MyGame.Example2.Monster";
865 static constexpr std::array<const char *, 0> field_names = {};
866 static constexpr size_t fields_number = 0;
867 };
868
869 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
870
871 } // namespace Example2
872
873 namespace Example {
874
875 struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
876 typedef TestSimpleTableWithEnum TableType;
877 MyGame::Example::Color color = MyGame::Example::Color::Green;
878 };
879
880 struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
881 typedef TestSimpleTableWithEnumT NativeTableType;
882 typedef TestSimpleTableWithEnumBuilder Builder;
883 struct Traits;
884 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
885 return TestSimpleTableWithEnumTypeTable();
886 }
887 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
888 VT_COLOR = 4
889 };
890 MyGame::Example::Color color() const {
891 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
892 }
893 bool mutate_color(MyGame::Example::Color _color) {
894 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
895 }
896 template<size_t Index>
897 auto get_field() const {
898 if constexpr (Index == 0) return color();
899 else static_assert(Index != Index, "Invalid Field Index");
900 }
901 bool Verify(flatbuffers::Verifier &verifier) const {
902 return VerifyTableStart(verifier) &&
903 VerifyField<uint8_t>(verifier, VT_COLOR) &&
904 verifier.EndTable();
905 }
906 TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
907 void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
908 static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
909 };
910
911 struct TestSimpleTableWithEnumBuilder {
912 typedef TestSimpleTableWithEnum Table;
913 flatbuffers::FlatBufferBuilder &fbb_;
914 flatbuffers::uoffset_t start_;
915 void add_color(MyGame::Example::Color color) {
916 fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
917 }
918 explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
919 : fbb_(_fbb) {
920 start_ = fbb_.StartTable();
921 }
922 flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
923 const auto end = fbb_.EndTable(start_);
924 auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
925 return o;
926 }
927 };
928
929 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
930 flatbuffers::FlatBufferBuilder &_fbb,
931 MyGame::Example::Color color = MyGame::Example::Color::Green) {
932 TestSimpleTableWithEnumBuilder builder_(_fbb);
933 builder_.add_color(color);
934 return builder_.Finish();
935 }
936
937 struct TestSimpleTableWithEnum::Traits {
938 using type = TestSimpleTableWithEnum;
939 static auto constexpr Create = CreateTestSimpleTableWithEnum;
940 static constexpr auto name = "TestSimpleTableWithEnum";
941 static constexpr auto fully_qualified_name = "MyGame.Example.TestSimpleTableWithEnum";
942 static constexpr std::array<const char *, 1> field_names = {
943 "color"
944 };
945 template<size_t Index>
946 using FieldType = decltype(std::declval<type>().get_field<Index>());
947 static constexpr size_t fields_number = 1;
948 };
949
950 flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
951
952 struct StatT : public flatbuffers::NativeTable {
953 typedef Stat TableType;
954 std::string id{};
955 int64_t val = 0;
956 uint16_t count = 0;
957 };
958
959 struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
960 typedef StatT NativeTableType;
961 typedef StatBuilder Builder;
962 struct Traits;
963 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
964 return StatTypeTable();
965 }
966 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
967 VT_ID = 4,
968 VT_VAL = 6,
969 VT_COUNT = 8
970 };
971 const flatbuffers::String *id() const {
972 return GetPointer<const flatbuffers::String *>(VT_ID);
973 }
974 flatbuffers::String *mutable_id() {
975 return GetPointer<flatbuffers::String *>(VT_ID);
976 }
977 int64_t val() const {
978 return GetField<int64_t>(VT_VAL, 0);
979 }
980 bool mutate_val(int64_t _val) {
981 return SetField<int64_t>(VT_VAL, _val, 0);
982 }
983 uint16_t count() const {
984 return GetField<uint16_t>(VT_COUNT, 0);
985 }
986 bool mutate_count(uint16_t _count) {
987 return SetField<uint16_t>(VT_COUNT, _count, 0);
988 }
989 bool KeyCompareLessThan(const Stat *o) const {
990 return count() < o->count();
991 }
992 int KeyCompareWithValue(uint16_t val) const {
993 return static_cast<int>(count() > val) - static_cast<int>(count() < val);
994 }
995 template<size_t Index>
996 auto get_field() const {
997 if constexpr (Index == 0) return id();
998 else if constexpr (Index == 1) return val();
999 else if constexpr (Index == 2) return count();
1000 else static_assert(Index != Index, "Invalid Field Index");
1001 }
1002 bool Verify(flatbuffers::Verifier &verifier) const {
1003 return VerifyTableStart(verifier) &&
1004 VerifyOffset(verifier, VT_ID) &&
1005 verifier.VerifyString(id()) &&
1006 VerifyField<int64_t>(verifier, VT_VAL) &&
1007 VerifyField<uint16_t>(verifier, VT_COUNT) &&
1008 verifier.EndTable();
1009 }
1010 StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1011 void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1012 static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1013 };
1014
1015 struct StatBuilder {
1016 typedef Stat Table;
1017 flatbuffers::FlatBufferBuilder &fbb_;
1018 flatbuffers::uoffset_t start_;
1019 void add_id(flatbuffers::Offset<flatbuffers::String> id) {
1020 fbb_.AddOffset(Stat::VT_ID, id);
1021 }
1022 void add_val(int64_t val) {
1023 fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
1024 }
1025 void add_count(uint16_t count) {
1026 fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
1027 }
1028 explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1029 : fbb_(_fbb) {
1030 start_ = fbb_.StartTable();
1031 }
1032 flatbuffers::Offset<Stat> Finish() {
1033 const auto end = fbb_.EndTable(start_);
1034 auto o = flatbuffers::Offset<Stat>(end);
1035 return o;
1036 }
1037 };
1038
1039 inline flatbuffers::Offset<Stat> CreateStat(
1040 flatbuffers::FlatBufferBuilder &_fbb,
1041 flatbuffers::Offset<flatbuffers::String> id = 0,
1042 int64_t val = 0,
1043 uint16_t count = 0) {
1044 StatBuilder builder_(_fbb);
1045 builder_.add_val(val);
1046 builder_.add_id(id);
1047 builder_.add_count(count);
1048 return builder_.Finish();
1049 }
1050
1051 struct Stat::Traits {
1052 using type = Stat;
1053 static auto constexpr Create = CreateStat;
1054 static constexpr auto name = "Stat";
1055 static constexpr auto fully_qualified_name = "MyGame.Example.Stat";
1056 static constexpr std::array<const char *, 3> field_names = {
1057 "id",
1058 "val",
1059 "count"
1060 };
1061 template<size_t Index>
1062 using FieldType = decltype(std::declval<type>().get_field<Index>());
1063 static constexpr size_t fields_number = 3;
1064 };
1065
1066 inline flatbuffers::Offset<Stat> CreateStatDirect(
1067 flatbuffers::FlatBufferBuilder &_fbb,
1068 const char *id = nullptr,
1069 int64_t val = 0,
1070 uint16_t count = 0) {
1071 auto id__ = id ? _fbb.CreateString(id) : 0;
1072 return MyGame::Example::CreateStat(
1073 _fbb,
1074 id__,
1075 val,
1076 count);
1077 }
1078
1079 flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1080
1081 struct ReferrableT : public flatbuffers::NativeTable {
1082 typedef Referrable TableType;
1083 uint64_t id = 0;
1084 };
1085
1086 struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1087 typedef ReferrableT NativeTableType;
1088 typedef ReferrableBuilder Builder;
1089 struct Traits;
1090 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1091 return ReferrableTypeTable();
1092 }
1093 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1094 VT_ID = 4
1095 };
1096 uint64_t id() const {
1097 return GetField<uint64_t>(VT_ID, 0);
1098 }
1099 bool mutate_id(uint64_t _id) {
1100 return SetField<uint64_t>(VT_ID, _id, 0);
1101 }
1102 bool KeyCompareLessThan(const Referrable *o) const {
1103 return id() < o->id();
1104 }
1105 int KeyCompareWithValue(uint64_t val) const {
1106 return static_cast<int>(id() > val) - static_cast<int>(id() < val);
1107 }
1108 template<size_t Index>
1109 auto get_field() const {
1110 if constexpr (Index == 0) return id();
1111 else static_assert(Index != Index, "Invalid Field Index");
1112 }
1113 bool Verify(flatbuffers::Verifier &verifier) const {
1114 return VerifyTableStart(verifier) &&
1115 VerifyField<uint64_t>(verifier, VT_ID) &&
1116 verifier.EndTable();
1117 }
1118 ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1119 void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1120 static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1121 };
1122
1123 struct ReferrableBuilder {
1124 typedef Referrable Table;
1125 flatbuffers::FlatBufferBuilder &fbb_;
1126 flatbuffers::uoffset_t start_;
1127 void add_id(uint64_t id) {
1128 fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
1129 }
1130 explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1131 : fbb_(_fbb) {
1132 start_ = fbb_.StartTable();
1133 }
1134 flatbuffers::Offset<Referrable> Finish() {
1135 const auto end = fbb_.EndTable(start_);
1136 auto o = flatbuffers::Offset<Referrable>(end);
1137 return o;
1138 }
1139 };
1140
1141 inline flatbuffers::Offset<Referrable> CreateReferrable(
1142 flatbuffers::FlatBufferBuilder &_fbb,
1143 uint64_t id = 0) {
1144 ReferrableBuilder builder_(_fbb);
1145 builder_.add_id(id);
1146 return builder_.Finish();
1147 }
1148
1149 struct Referrable::Traits {
1150 using type = Referrable;
1151 static auto constexpr Create = CreateReferrable;
1152 static constexpr auto name = "Referrable";
1153 static constexpr auto fully_qualified_name = "MyGame.Example.Referrable";
1154 static constexpr std::array<const char *, 1> field_names = {
1155 "id"
1156 };
1157 template<size_t Index>
1158 using FieldType = decltype(std::declval<type>().get_field<Index>());
1159 static constexpr size_t fields_number = 1;
1160 };
1161
1162 flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1163
1164 struct MonsterT : public flatbuffers::NativeTable {
1165 typedef Monster TableType;
1166 std::unique_ptr<MyGame::Example::Vec3> pos{};
1167 int16_t mana = 150;
1168 int16_t hp = 100;
1169 std::string name{};
1170 std::vector<uint8_t> inventory{};
1171 MyGame::Example::Color color = MyGame::Example::Color::Blue;
1172 MyGame::Example::AnyUnion test{};
1173 std::vector<MyGame::Example::Test> test4{};
1174 std::vector<std::string> testarrayofstring{};
1175 std::vector<std::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
1176 std::unique_ptr<MyGame::Example::MonsterT> enemy{};
1177 std::vector<uint8_t> testnestedflatbuffer{};
1178 std::unique_ptr<MyGame::Example::StatT> testempty{};
1179 bool testbool = false;
1180 int32_t testhashs32_fnv1 = 0;
1181 uint32_t testhashu32_fnv1 = 0;
1182 int64_t testhashs64_fnv1 = 0;
1183 uint64_t testhashu64_fnv1 = 0;
1184 int32_t testhashs32_fnv1a = 0;
1185 Stat *testhashu32_fnv1a = nullptr;
1186 int64_t testhashs64_fnv1a = 0;
1187 uint64_t testhashu64_fnv1a = 0;
1188 std::vector<bool> testarrayofbools{};
1189 float testf = 3.14159f;
1190 float testf2 = 3.0f;
1191 float testf3 = 0.0f;
1192 std::vector<std::string> testarrayofstring2{};
1193 std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
1194 std::vector<uint8_t> flex{};
1195 std::vector<MyGame::Example::Test> test5{};
1196 std::vector<int64_t> vector_of_longs{};
1197 std::vector<double> vector_of_doubles{};
1198 std::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
1199 std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
1200 ReferrableT *single_weak_reference = nullptr;
1201 std::vector<ReferrableT *> vector_of_weak_references{};
1202 std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
1203 ReferrableT *co_owning_reference = nullptr;
1204 std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
1205 ReferrableT *non_owning_reference = nullptr;
1206 std::vector<ReferrableT *> vector_of_non_owning_references{};
1207 MyGame::Example::AnyUniqueAliasesUnion any_unique{};
1208 MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
1209 std::vector<MyGame::Example::Color> vector_of_enums{};
1210 MyGame::Example::Race signed_enum = MyGame::Example::Race::None;
1211 std::vector<uint8_t> testrequirednestedflatbuffer{};
1212 std::vector<std::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
1213 };
1214
1215 /// an example documentation comment: "monster object"
1216 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1217 typedef MonsterT NativeTableType;
1218 typedef MonsterBuilder Builder;
1219 struct Traits;
1220 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1221 return MonsterTypeTable();
1222 }
1223 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1224 VT_POS = 4,
1225 VT_MANA = 6,
1226 VT_HP = 8,
1227 VT_NAME = 10,
1228 VT_INVENTORY = 14,
1229 VT_COLOR = 16,
1230 VT_TEST_TYPE = 18,
1231 VT_TEST = 20,
1232 VT_TEST4 = 22,
1233 VT_TESTARRAYOFSTRING = 24,
1234 VT_TESTARRAYOFTABLES = 26,
1235 VT_ENEMY = 28,
1236 VT_TESTNESTEDFLATBUFFER = 30,
1237 VT_TESTEMPTY = 32,
1238 VT_TESTBOOL = 34,
1239 VT_TESTHASHS32_FNV1 = 36,
1240 VT_TESTHASHU32_FNV1 = 38,
1241 VT_TESTHASHS64_FNV1 = 40,
1242 VT_TESTHASHU64_FNV1 = 42,
1243 VT_TESTHASHS32_FNV1A = 44,
1244 VT_TESTHASHU32_FNV1A = 46,
1245 VT_TESTHASHS64_FNV1A = 48,
1246 VT_TESTHASHU64_FNV1A = 50,
1247 VT_TESTARRAYOFBOOLS = 52,
1248 VT_TESTF = 54,
1249 VT_TESTF2 = 56,
1250 VT_TESTF3 = 58,
1251 VT_TESTARRAYOFSTRING2 = 60,
1252 VT_TESTARRAYOFSORTEDSTRUCT = 62,
1253 VT_FLEX = 64,
1254 VT_TEST5 = 66,
1255 VT_VECTOR_OF_LONGS = 68,
1256 VT_VECTOR_OF_DOUBLES = 70,
1257 VT_PARENT_NAMESPACE_TEST = 72,
1258 VT_VECTOR_OF_REFERRABLES = 74,
1259 VT_SINGLE_WEAK_REFERENCE = 76,
1260 VT_VECTOR_OF_WEAK_REFERENCES = 78,
1261 VT_VECTOR_OF_STRONG_REFERRABLES = 80,
1262 VT_CO_OWNING_REFERENCE = 82,
1263 VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
1264 VT_NON_OWNING_REFERENCE = 86,
1265 VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
1266 VT_ANY_UNIQUE_TYPE = 90,
1267 VT_ANY_UNIQUE = 92,
1268 VT_ANY_AMBIGUOUS_TYPE = 94,
1269 VT_ANY_AMBIGUOUS = 96,
1270 VT_VECTOR_OF_ENUMS = 98,
1271 VT_SIGNED_ENUM = 100,
1272 VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
1273 VT_SCALAR_KEY_SORTED_TABLES = 104
1274 };
1275 const MyGame::Example::Vec3 *pos() const {
1276 return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
1277 }
1278 MyGame::Example::Vec3 *mutable_pos() {
1279 return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
1280 }
1281 int16_t mana() const {
1282 return GetField<int16_t>(VT_MANA, 150);
1283 }
1284 bool mutate_mana(int16_t _mana) {
1285 return SetField<int16_t>(VT_MANA, _mana, 150);
1286 }
1287 int16_t hp() const {
1288 return GetField<int16_t>(VT_HP, 100);
1289 }
1290 bool mutate_hp(int16_t _hp) {
1291 return SetField<int16_t>(VT_HP, _hp, 100);
1292 }
1293 const flatbuffers::String *name() const {
1294 return GetPointer<const flatbuffers::String *>(VT_NAME);
1295 }
1296 flatbuffers::String *mutable_name() {
1297 return GetPointer<flatbuffers::String *>(VT_NAME);
1298 }
1299 bool KeyCompareLessThan(const Monster *o) const {
1300 return *name() < *o->name();
1301 }
1302 int KeyCompareWithValue(const char *val) const {
1303 return strcmp(name()->c_str(), val);
1304 }
1305 const flatbuffers::Vector<uint8_t> *inventory() const {
1306 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1307 }
1308 flatbuffers::Vector<uint8_t> *mutable_inventory() {
1309 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1310 }
1311 MyGame::Example::Color color() const {
1312 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
1313 }
1314 bool mutate_color(MyGame::Example::Color _color) {
1315 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
1316 }
1317 MyGame::Example::Any test_type() const {
1318 return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
1319 }
1320 const void *test() const {
1321 return GetPointer<const void *>(VT_TEST);
1322 }
1323 template<typename T> const T *test_as() const;
1324 const MyGame::Example::Monster *test_as_Monster() const {
1325 return test_type() == MyGame::Example::Any::Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
1326 }
1327 const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
1328 return test_type() == MyGame::Example::Any::TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
1329 }
1330 const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
1331 return test_type() == MyGame::Example::Any::MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
1332 }
1333 void *mutable_test() {
1334 return GetPointer<void *>(VT_TEST);
1335 }
1336 const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
1337 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1338 }
1339 flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
1340 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1341 }
1342 const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
1343 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1344 }
1345 flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
1346 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1347 }
1348 /// an example documentation comment: this will end up in the generated code
1349 /// multiline too
1350 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
1351 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1352 }
1353 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
1354 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1355 }
1356 const MyGame::Example::Monster *enemy() const {
1357 return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
1358 }
1359 MyGame::Example::Monster *mutable_enemy() {
1360 return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
1361 }
1362 const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
1363 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1364 }
1365 flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
1366 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1367 }
1368 const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
1369 return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
1370 }
1371 const MyGame::Example::Stat *testempty() const {
1372 return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
1373 }
1374 MyGame::Example::Stat *mutable_testempty() {
1375 return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
1376 }
1377 bool testbool() const {
1378 return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
1379 }
1380 bool mutate_testbool(bool _testbool) {
1381 return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
1382 }
1383 int32_t testhashs32_fnv1() const {
1384 return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
1385 }
1386 bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) {
1387 return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
1388 }
1389 uint32_t testhashu32_fnv1() const {
1390 return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
1391 }
1392 bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) {
1393 return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
1394 }
1395 int64_t testhashs64_fnv1() const {
1396 return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
1397 }
1398 bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) {
1399 return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
1400 }
1401 uint64_t testhashu64_fnv1() const {
1402 return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
1403 }
1404 bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) {
1405 return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
1406 }
1407 int32_t testhashs32_fnv1a() const {
1408 return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
1409 }
1410 bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) {
1411 return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
1412 }
1413 uint32_t testhashu32_fnv1a() const {
1414 return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
1415 }
1416 bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) {
1417 return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
1418 }
1419 int64_t testhashs64_fnv1a() const {
1420 return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
1421 }
1422 bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) {
1423 return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
1424 }
1425 uint64_t testhashu64_fnv1a() const {
1426 return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
1427 }
1428 bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) {
1429 return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
1430 }
1431 const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
1432 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1433 }
1434 flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
1435 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1436 }
1437 float testf() const {
1438 return GetField<float>(VT_TESTF, 3.14159f);
1439 }
1440 bool mutate_testf(float _testf) {
1441 return SetField<float>(VT_TESTF, _testf, 3.14159f);
1442 }
1443 float testf2() const {
1444 return GetField<float>(VT_TESTF2, 3.0f);
1445 }
1446 bool mutate_testf2(float _testf2) {
1447 return SetField<float>(VT_TESTF2, _testf2, 3.0f);
1448 }
1449 float testf3() const {
1450 return GetField<float>(VT_TESTF3, 0.0f);
1451 }
1452 bool mutate_testf3(float _testf3) {
1453 return SetField<float>(VT_TESTF3, _testf3, 0.0f);
1454 }
1455 const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
1456 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1457 }
1458 flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
1459 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1460 }
1461 const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
1462 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1463 }
1464 flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
1465 return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1466 }
1467 const flatbuffers::Vector<uint8_t> *flex() const {
1468 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1469 }
1470 flatbuffers::Vector<uint8_t> *mutable_flex() {
1471 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1472 }
1473 flexbuffers::Reference flex_flexbuffer_root() const {
1474 return flexbuffers::GetRoot(flex()->Data(), flex()->size());
1475 }
1476 const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
1477 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1478 }
1479 flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
1480 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1481 }
1482 const flatbuffers::Vector<int64_t> *vector_of_longs() const {
1483 return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1484 }
1485 flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
1486 return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1487 }
1488 const flatbuffers::Vector<double> *vector_of_doubles() const {
1489 return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1490 }
1491 flatbuffers::Vector<double> *mutable_vector_of_doubles() {
1492 return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1493 }
1494 const MyGame::InParentNamespace *parent_namespace_test() const {
1495 return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1496 }
1497 MyGame::InParentNamespace *mutable_parent_namespace_test() {
1498 return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1499 }
1500 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
1501 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1502 }
1503 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
1504 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1505 }
1506 uint64_t single_weak_reference() const {
1507 return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
1508 }
1509 bool mutate_single_weak_reference(uint64_t _single_weak_reference) {
1510 return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
1511 }
1512 const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
1513 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1514 }
1515 flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
1516 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1517 }
1518 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
1519 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1520 }
1521 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
1522 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1523 }
1524 uint64_t co_owning_reference() const {
1525 return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
1526 }
1527 bool mutate_co_owning_reference(uint64_t _co_owning_reference) {
1528 return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
1529 }
1530 const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
1531 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1532 }
1533 flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
1534 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1535 }
1536 uint64_t non_owning_reference() const {
1537 return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
1538 }
1539 bool mutate_non_owning_reference(uint64_t _non_owning_reference) {
1540 return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
1541 }
1542 const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
1543 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1544 }
1545 flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
1546 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1547 }
1548 MyGame::Example::AnyUniqueAliases any_unique_type() const {
1549 return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
1550 }
1551 const void *any_unique() const {
1552 return GetPointer<const void *>(VT_ANY_UNIQUE);
1553 }
1554 template<typename T> const T *any_unique_as() const;
1555 const MyGame::Example::Monster *any_unique_as_M() const {
1556 return any_unique_type() == MyGame::Example::AnyUniqueAliases::M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
1557 }
1558 const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
1559 return any_unique_type() == MyGame::Example::AnyUniqueAliases::TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
1560 }
1561 const MyGame::Example2::Monster *any_unique_as_M2() const {
1562 return any_unique_type() == MyGame::Example::AnyUniqueAliases::M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
1563 }
1564 void *mutable_any_unique() {
1565 return GetPointer<void *>(VT_ANY_UNIQUE);
1566 }
1567 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
1568 return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
1569 }
1570 const void *any_ambiguous() const {
1571 return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
1572 }
1573 const MyGame::Example::Monster *any_ambiguous_as_M1() const {
1574 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1575 }
1576 const MyGame::Example::Monster *any_ambiguous_as_M2() const {
1577 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1578 }
1579 const MyGame::Example::Monster *any_ambiguous_as_M3() const {
1580 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1581 }
1582 void *mutable_any_ambiguous() {
1583 return GetPointer<void *>(VT_ANY_AMBIGUOUS);
1584 }
1585 const flatbuffers::Vector<MyGame::Example::Color> *vector_of_enums() const {
1586 return GetPointer<const flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
1587 }
1588 flatbuffers::Vector<MyGame::Example::Color> *mutable_vector_of_enums() {
1589 return GetPointer<flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
1590 }
1591 MyGame::Example::Race signed_enum() const {
1592 return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
1593 }
1594 bool mutate_signed_enum(MyGame::Example::Race _signed_enum) {
1595 return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
1596 }
1597 const flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
1598 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1599 }
1600 flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
1601 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1602 }
1603 const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
1604 return flatbuffers::GetRoot<MyGame::Example::Monster>(testrequirednestedflatbuffer()->Data());
1605 }
1606 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
1607 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1608 }
1609 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
1610 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1611 }
1612 template<size_t Index>
1613 auto get_field() const {
1614 if constexpr (Index == 0) return pos();
1615 else if constexpr (Index == 1) return mana();
1616 else if constexpr (Index == 2) return hp();
1617 else if constexpr (Index == 3) return name();
1618 else if constexpr (Index == 4) return inventory();
1619 else if constexpr (Index == 5) return color();
1620 else if constexpr (Index == 6) return test_type();
1621 else if constexpr (Index == 7) return test();
1622 else if constexpr (Index == 8) return test4();
1623 else if constexpr (Index == 9) return testarrayofstring();
1624 else if constexpr (Index == 10) return testarrayoftables();
1625 else if constexpr (Index == 11) return enemy();
1626 else if constexpr (Index == 12) return testnestedflatbuffer();
1627 else if constexpr (Index == 13) return testempty();
1628 else if constexpr (Index == 14) return testbool();
1629 else if constexpr (Index == 15) return testhashs32_fnv1();
1630 else if constexpr (Index == 16) return testhashu32_fnv1();
1631 else if constexpr (Index == 17) return testhashs64_fnv1();
1632 else if constexpr (Index == 18) return testhashu64_fnv1();
1633 else if constexpr (Index == 19) return testhashs32_fnv1a();
1634 else if constexpr (Index == 20) return testhashu32_fnv1a();
1635 else if constexpr (Index == 21) return testhashs64_fnv1a();
1636 else if constexpr (Index == 22) return testhashu64_fnv1a();
1637 else if constexpr (Index == 23) return testarrayofbools();
1638 else if constexpr (Index == 24) return testf();
1639 else if constexpr (Index == 25) return testf2();
1640 else if constexpr (Index == 26) return testf3();
1641 else if constexpr (Index == 27) return testarrayofstring2();
1642 else if constexpr (Index == 28) return testarrayofsortedstruct();
1643 else if constexpr (Index == 29) return flex();
1644 else if constexpr (Index == 30) return test5();
1645 else if constexpr (Index == 31) return vector_of_longs();
1646 else if constexpr (Index == 32) return vector_of_doubles();
1647 else if constexpr (Index == 33) return parent_namespace_test();
1648 else if constexpr (Index == 34) return vector_of_referrables();
1649 else if constexpr (Index == 35) return single_weak_reference();
1650 else if constexpr (Index == 36) return vector_of_weak_references();
1651 else if constexpr (Index == 37) return vector_of_strong_referrables();
1652 else if constexpr (Index == 38) return co_owning_reference();
1653 else if constexpr (Index == 39) return vector_of_co_owning_references();
1654 else if constexpr (Index == 40) return non_owning_reference();
1655 else if constexpr (Index == 41) return vector_of_non_owning_references();
1656 else if constexpr (Index == 42) return any_unique_type();
1657 else if constexpr (Index == 43) return any_unique();
1658 else if constexpr (Index == 44) return any_ambiguous_type();
1659 else if constexpr (Index == 45) return any_ambiguous();
1660 else if constexpr (Index == 46) return vector_of_enums();
1661 else if constexpr (Index == 47) return signed_enum();
1662 else if constexpr (Index == 48) return testrequirednestedflatbuffer();
1663 else if constexpr (Index == 49) return scalar_key_sorted_tables();
1664 else static_assert(Index != Index, "Invalid Field Index");
1665 }
1666 bool Verify(flatbuffers::Verifier &verifier) const {
1667 return VerifyTableStart(verifier) &&
1668 VerifyField<MyGame::Example::Vec3>(verifier, VT_POS) &&
1669 VerifyField<int16_t>(verifier, VT_MANA) &&
1670 VerifyField<int16_t>(verifier, VT_HP) &&
1671 VerifyOffsetRequired(verifier, VT_NAME) &&
1672 verifier.VerifyString(name()) &&
1673 VerifyOffset(verifier, VT_INVENTORY) &&
1674 verifier.VerifyVector(inventory()) &&
1675 VerifyField<uint8_t>(verifier, VT_COLOR) &&
1676 VerifyField<uint8_t>(verifier, VT_TEST_TYPE) &&
1677 VerifyOffset(verifier, VT_TEST) &&
1678 VerifyAny(verifier, test(), test_type()) &&
1679 VerifyOffset(verifier, VT_TEST4) &&
1680 verifier.VerifyVector(test4()) &&
1681 VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
1682 verifier.VerifyVector(testarrayofstring()) &&
1683 verifier.VerifyVectorOfStrings(testarrayofstring()) &&
1684 VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
1685 verifier.VerifyVector(testarrayoftables()) &&
1686 verifier.VerifyVectorOfTables(testarrayoftables()) &&
1687 VerifyOffset(verifier, VT_ENEMY) &&
1688 verifier.VerifyTable(enemy()) &&
1689 VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
1690 verifier.VerifyVector(testnestedflatbuffer()) &&
1691 VerifyOffset(verifier, VT_TESTEMPTY) &&
1692 verifier.VerifyTable(testempty()) &&
1693 VerifyField<uint8_t>(verifier, VT_TESTBOOL) &&
1694 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) &&
1695 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) &&
1696 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) &&
1697 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) &&
1698 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) &&
1699 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) &&
1700 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) &&
1701 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) &&
1702 VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
1703 verifier.VerifyVector(testarrayofbools()) &&
1704 VerifyField<float>(verifier, VT_TESTF) &&
1705 VerifyField<float>(verifier, VT_TESTF2) &&
1706 VerifyField<float>(verifier, VT_TESTF3) &&
1707 VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
1708 verifier.VerifyVector(testarrayofstring2()) &&
1709 verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
1710 VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
1711 verifier.VerifyVector(testarrayofsortedstruct()) &&
1712 VerifyOffset(verifier, VT_FLEX) &&
1713 verifier.VerifyVector(flex()) &&
1714 VerifyOffset(verifier, VT_TEST5) &&
1715 verifier.VerifyVector(test5()) &&
1716 VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
1717 verifier.VerifyVector(vector_of_longs()) &&
1718 VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
1719 verifier.VerifyVector(vector_of_doubles()) &&
1720 VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
1721 verifier.VerifyTable(parent_namespace_test()) &&
1722 VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
1723 verifier.VerifyVector(vector_of_referrables()) &&
1724 verifier.VerifyVectorOfTables(vector_of_referrables()) &&
1725 VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE) &&
1726 VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
1727 verifier.VerifyVector(vector_of_weak_references()) &&
1728 VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
1729 verifier.VerifyVector(vector_of_strong_referrables()) &&
1730 verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
1731 VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE) &&
1732 VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
1733 verifier.VerifyVector(vector_of_co_owning_references()) &&
1734 VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE) &&
1735 VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
1736 verifier.VerifyVector(vector_of_non_owning_references()) &&
1737 VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE) &&
1738 VerifyOffset(verifier, VT_ANY_UNIQUE) &&
1739 VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
1740 VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE) &&
1741 VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
1742 VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
1743 VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
1744 verifier.VerifyVector(vector_of_enums()) &&
1745 VerifyField<int8_t>(verifier, VT_SIGNED_ENUM) &&
1746 VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
1747 verifier.VerifyVector(testrequirednestedflatbuffer()) &&
1748 VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
1749 verifier.VerifyVector(scalar_key_sorted_tables()) &&
1750 verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
1751 verifier.EndTable();
1752 }
1753 MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1754 void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1755 static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1756 };
1757
1758 template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
1759 return test_as_Monster();
1760 }
1761
1762 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1763 return test_as_TestSimpleTableWithEnum();
1764 }
1765
1766 template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
1767 return test_as_MyGame_Example2_Monster();
1768 }
1769
1770 template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
1771 return any_unique_as_M();
1772 }
1773
1774 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1775 return any_unique_as_TS();
1776 }
1777
1778 template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
1779 return any_unique_as_M2();
1780 }
1781
1782 struct MonsterBuilder {
1783 typedef Monster Table;
1784 flatbuffers::FlatBufferBuilder &fbb_;
1785 flatbuffers::uoffset_t start_;
1786 void add_pos(const MyGame::Example::Vec3 *pos) {
1787 fbb_.AddStruct(Monster::VT_POS, pos);
1788 }
1789 void add_mana(int16_t mana) {
1790 fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
1791 }
1792 void add_hp(int16_t hp) {
1793 fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
1794 }
1795 void add_name(flatbuffers::Offset<flatbuffers::String> name) {
1796 fbb_.AddOffset(Monster::VT_NAME, name);
1797 }
1798 void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
1799 fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
1800 }
1801 void add_color(MyGame::Example::Color color) {
1802 fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
1803 }
1804 void add_test_type(MyGame::Example::Any test_type) {
1805 fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
1806 }
1807 void add_test(flatbuffers::Offset<void> test) {
1808 fbb_.AddOffset(Monster::VT_TEST, test);
1809 }
1810 void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
1811 fbb_.AddOffset(Monster::VT_TEST4, test4);
1812 }
1813 void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
1814 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
1815 }
1816 void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
1817 fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
1818 }
1819 void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1820 fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1821 }
1822 void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
1823 fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
1824 }
1825 void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
1826 fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
1827 }
1828 void add_testbool(bool testbool) {
1829 fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
1830 }
1831 void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
1832 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
1833 }
1834 void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
1835 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
1836 }
1837 void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
1838 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
1839 }
1840 void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
1841 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
1842 }
1843 void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
1844 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
1845 }
1846 void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
1847 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
1848 }
1849 void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
1850 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
1851 }
1852 void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
1853 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
1854 }
1855 void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
1856 fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
1857 }
1858 void add_testf(float testf) {
1859 fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
1860 }
1861 void add_testf2(float testf2) {
1862 fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
1863 }
1864 void add_testf3(float testf3) {
1865 fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
1866 }
1867 void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
1868 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
1869 }
1870 void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
1871 fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
1872 }
1873 void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
1874 fbb_.AddOffset(Monster::VT_FLEX, flex);
1875 }
1876 void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
1877 fbb_.AddOffset(Monster::VT_TEST5, test5);
1878 }
1879 void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
1880 fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
1881 }
1882 void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
1883 fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
1884 }
1885 void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
1886 fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
1887 }
1888 void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
1889 fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
1890 }
1891 void add_single_weak_reference(uint64_t single_weak_reference) {
1892 fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
1893 }
1894 void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
1895 fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
1896 }
1897 void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
1898 fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
1899 }
1900 void add_co_owning_reference(uint64_t co_owning_reference) {
1901 fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
1902 }
1903 void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
1904 fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
1905 }
1906 void add_non_owning_reference(uint64_t non_owning_reference) {
1907 fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
1908 }
1909 void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
1910 fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
1911 }
1912 void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
1913 fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
1914 }
1915 void add_any_unique(flatbuffers::Offset<void> any_unique) {
1916 fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
1917 }
1918 void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
1919 fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
1920 }
1921 void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
1922 fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
1923 }
1924 void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums) {
1925 fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
1926 }
1927 void add_signed_enum(MyGame::Example::Race signed_enum) {
1928 fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
1929 }
1930 void add_testrequirednestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
1931 fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
1932 }
1933 void add_scalar_key_sorted_tables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
1934 fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
1935 }
1936 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1937 : fbb_(_fbb) {
1938 start_ = fbb_.StartTable();
1939 }
1940 flatbuffers::Offset<Monster> Finish() {
1941 const auto end = fbb_.EndTable(start_);
1942 auto o = flatbuffers::Offset<Monster>(end);
1943 fbb_.Required(o, Monster::VT_NAME);
1944 return o;
1945 }
1946 };
1947
1948 inline flatbuffers::Offset<Monster> CreateMonster(
1949 flatbuffers::FlatBufferBuilder &_fbb,
1950 const MyGame::Example::Vec3 *pos = 0,
1951 int16_t mana = 150,
1952 int16_t hp = 100,
1953 flatbuffers::Offset<flatbuffers::String> name = 0,
1954 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
1955 MyGame::Example::Color color = MyGame::Example::Color::Blue,
1956 MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
1957 flatbuffers::Offset<void> test = 0,
1958 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
1959 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
1960 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
1961 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
1962 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
1963 flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
1964 bool testbool = false,
1965 int32_t testhashs32_fnv1 = 0,
1966 uint32_t testhashu32_fnv1 = 0,
1967 int64_t testhashs64_fnv1 = 0,
1968 uint64_t testhashu64_fnv1 = 0,
1969 int32_t testhashs32_fnv1a = 0,
1970 uint32_t testhashu32_fnv1a = 0,
1971 int64_t testhashs64_fnv1a = 0,
1972 uint64_t testhashu64_fnv1a = 0,
1973 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
1974 float testf = 3.14159f,
1975 float testf2 = 3.0f,
1976 float testf3 = 0.0f,
1977 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
1978 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
1979 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
1980 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
1981 flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
1982 flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
1983 flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
1984 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
1985 uint64_t single_weak_reference = 0,
1986 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
1987 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
1988 uint64_t co_owning_reference = 0,
1989 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
1990 uint64_t non_owning_reference = 0,
1991 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
1992 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
1993 flatbuffers::Offset<void> any_unique = 0,
1994 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
1995 flatbuffers::Offset<void> any_ambiguous = 0,
1996 flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums = 0,
1997 MyGame::Example::Race signed_enum = MyGame::Example::Race::None,
1998 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
1999 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0) {
2000 MonsterBuilder builder_(_fbb);
2001 builder_.add_non_owning_reference(non_owning_reference);
2002 builder_.add_co_owning_reference(co_owning_reference);
2003 builder_.add_single_weak_reference(single_weak_reference);
2004 builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
2005 builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
2006 builder_.add_testhashu64_fnv1(testhashu64_fnv1);
2007 builder_.add_testhashs64_fnv1(testhashs64_fnv1);
2008 builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
2009 builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
2010 builder_.add_vector_of_enums(vector_of_enums);
2011 builder_.add_any_ambiguous(any_ambiguous);
2012 builder_.add_any_unique(any_unique);
2013 builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
2014 builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
2015 builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
2016 builder_.add_vector_of_weak_references(vector_of_weak_references);
2017 builder_.add_vector_of_referrables(vector_of_referrables);
2018 builder_.add_parent_namespace_test(parent_namespace_test);
2019 builder_.add_vector_of_doubles(vector_of_doubles);
2020 builder_.add_vector_of_longs(vector_of_longs);
2021 builder_.add_test5(test5);
2022 builder_.add_flex(flex);
2023 builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
2024 builder_.add_testarrayofstring2(testarrayofstring2);
2025 builder_.add_testf3(testf3);
2026 builder_.add_testf2(testf2);
2027 builder_.add_testf(testf);
2028 builder_.add_testarrayofbools(testarrayofbools);
2029 builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
2030 builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
2031 builder_.add_testhashu32_fnv1(testhashu32_fnv1);
2032 builder_.add_testhashs32_fnv1(testhashs32_fnv1);
2033 builder_.add_testempty(testempty);
2034 builder_.add_testnestedflatbuffer(testnestedflatbuffer);
2035 builder_.add_enemy(enemy);
2036 builder_.add_testarrayoftables(testarrayoftables);
2037 builder_.add_testarrayofstring(testarrayofstring);
2038 builder_.add_test4(test4);
2039 builder_.add_test(test);
2040 builder_.add_inventory(inventory);
2041 builder_.add_name(name);
2042 builder_.add_pos(pos);
2043 builder_.add_hp(hp);
2044 builder_.add_mana(mana);
2045 builder_.add_signed_enum(signed_enum);
2046 builder_.add_any_ambiguous_type(any_ambiguous_type);
2047 builder_.add_any_unique_type(any_unique_type);
2048 builder_.add_testbool(testbool);
2049 builder_.add_test_type(test_type);
2050 builder_.add_color(color);
2051 return builder_.Finish();
2052 }
2053
2054 struct Monster::Traits {
2055 using type = Monster;
2056 static auto constexpr Create = CreateMonster;
2057 static constexpr auto name = "Monster";
2058 static constexpr auto fully_qualified_name = "MyGame.Example.Monster";
2059 static constexpr std::array<const char *, 50> field_names = {
2060 "pos",
2061 "mana",
2062 "hp",
2063 "name",
2064 "inventory",
2065 "color",
2066 "test_type",
2067 "test",
2068 "test4",
2069 "testarrayofstring",
2070 "testarrayoftables",
2071 "enemy",
2072 "testnestedflatbuffer",
2073 "testempty",
2074 "testbool",
2075 "testhashs32_fnv1",
2076 "testhashu32_fnv1",
2077 "testhashs64_fnv1",
2078 "testhashu64_fnv1",
2079 "testhashs32_fnv1a",
2080 "testhashu32_fnv1a",
2081 "testhashs64_fnv1a",
2082 "testhashu64_fnv1a",
2083 "testarrayofbools",
2084 "testf",
2085 "testf2",
2086 "testf3",
2087 "testarrayofstring2",
2088 "testarrayofsortedstruct",
2089 "flex",
2090 "test5",
2091 "vector_of_longs",
2092 "vector_of_doubles",
2093 "parent_namespace_test",
2094 "vector_of_referrables",
2095 "single_weak_reference",
2096 "vector_of_weak_references",
2097 "vector_of_strong_referrables",
2098 "co_owning_reference",
2099 "vector_of_co_owning_references",
2100 "non_owning_reference",
2101 "vector_of_non_owning_references",
2102 "any_unique_type",
2103 "any_unique",
2104 "any_ambiguous_type",
2105 "any_ambiguous",
2106 "vector_of_enums",
2107 "signed_enum",
2108 "testrequirednestedflatbuffer",
2109 "scalar_key_sorted_tables"
2110 };
2111 template<size_t Index>
2112 using FieldType = decltype(std::declval<type>().get_field<Index>());
2113 static constexpr size_t fields_number = 50;
2114 };
2115
2116 inline flatbuffers::Offset<Monster> CreateMonsterDirect(
2117 flatbuffers::FlatBufferBuilder &_fbb,
2118 const MyGame::Example::Vec3 *pos = 0,
2119 int16_t mana = 150,
2120 int16_t hp = 100,
2121 const char *name = nullptr,
2122 const std::vector<uint8_t> *inventory = nullptr,
2123 MyGame::Example::Color color = MyGame::Example::Color::Blue,
2124 MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
2125 flatbuffers::Offset<void> test = 0,
2126 const std::vector<MyGame::Example::Test> *test4 = nullptr,
2127 const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
2128 std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
2129 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2130 const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
2131 flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2132 bool testbool = false,
2133 int32_t testhashs32_fnv1 = 0,
2134 uint32_t testhashu32_fnv1 = 0,
2135 int64_t testhashs64_fnv1 = 0,
2136 uint64_t testhashu64_fnv1 = 0,
2137 int32_t testhashs32_fnv1a = 0,
2138 uint32_t testhashu32_fnv1a = 0,
2139 int64_t testhashs64_fnv1a = 0,
2140 uint64_t testhashu64_fnv1a = 0,
2141 const std::vector<uint8_t> *testarrayofbools = nullptr,
2142 float testf = 3.14159f,
2143 float testf2 = 3.0f,
2144 float testf3 = 0.0f,
2145 const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
2146 std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
2147 const std::vector<uint8_t> *flex = nullptr,
2148 const std::vector<MyGame::Example::Test> *test5 = nullptr,
2149 const std::vector<int64_t> *vector_of_longs = nullptr,
2150 const std::vector<double> *vector_of_doubles = nullptr,
2151 flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2152 std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
2153 uint64_t single_weak_reference = 0,
2154 const std::vector<uint64_t> *vector_of_weak_references = nullptr,
2155 std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
2156 uint64_t co_owning_reference = 0,
2157 const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
2158 uint64_t non_owning_reference = 0,
2159 const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
2160 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
2161 flatbuffers::Offset<void> any_unique = 0,
2162 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
2163 flatbuffers::Offset<void> any_ambiguous = 0,
2164 const std::vector<MyGame::Example::Color> *vector_of_enums = nullptr,
2165 MyGame::Example::Race signed_enum = MyGame::Example::Race::None,
2166 const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
2167 std::vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr) {
2168 auto name__ = name ? _fbb.CreateString(name) : 0;
2169 auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
2170 auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
2171 auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
2172 auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
2173 auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
2174 auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
2175 auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
2176 auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
2177 auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
2178 auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
2179 auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
2180 auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
2181 auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
2182 auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
2183 auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
2184 auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
2185 auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
2186 auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<MyGame::Example::Color>(*vector_of_enums) : 0;
2187 auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
2188 auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
2189 return MyGame::Example::CreateMonster(
2190 _fbb,
2191 pos,
2192 mana,
2193 hp,
2194 name__,
2195 inventory__,
2196 color,
2197 test_type,
2198 test,
2199 test4__,
2200 testarrayofstring__,
2201 testarrayoftables__,
2202 enemy,
2203 testnestedflatbuffer__,
2204 testempty,
2205 testbool,
2206 testhashs32_fnv1,
2207 testhashu32_fnv1,
2208 testhashs64_fnv1,
2209 testhashu64_fnv1,
2210 testhashs32_fnv1a,
2211 testhashu32_fnv1a,
2212 testhashs64_fnv1a,
2213 testhashu64_fnv1a,
2214 testarrayofbools__,
2215 testf,
2216 testf2,
2217 testf3,
2218 testarrayofstring2__,
2219 testarrayofsortedstruct__,
2220 flex__,
2221 test5__,
2222 vector_of_longs__,
2223 vector_of_doubles__,
2224 parent_namespace_test,
2225 vector_of_referrables__,
2226 single_weak_reference,
2227 vector_of_weak_references__,
2228 vector_of_strong_referrables__,
2229 co_owning_reference,
2230 vector_of_co_owning_references__,
2231 non_owning_reference,
2232 vector_of_non_owning_references__,
2233 any_unique_type,
2234 any_unique,
2235 any_ambiguous_type,
2236 any_ambiguous,
2237 vector_of_enums__,
2238 signed_enum,
2239 testrequirednestedflatbuffer__,
2240 scalar_key_sorted_tables__);
2241 }
2242
2243 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2244
2245 struct TypeAliasesT : public flatbuffers::NativeTable {
2246 typedef TypeAliases TableType;
2247 int8_t i8 = 0;
2248 uint8_t u8 = 0;
2249 int16_t i16 = 0;
2250 uint16_t u16 = 0;
2251 int32_t i32 = 0;
2252 uint32_t u32 = 0;
2253 int64_t i64 = 0;
2254 uint64_t u64 = 0;
2255 float f32 = 0.0f;
2256 double f64 = 0.0;
2257 std::vector<int8_t> v8{};
2258 std::vector<double> vf64{};
2259 };
2260
2261 struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
2262 typedef TypeAliasesT NativeTableType;
2263 typedef TypeAliasesBuilder Builder;
2264 struct Traits;
2265 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
2266 return TypeAliasesTypeTable();
2267 }
2268 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
2269 VT_I8 = 4,
2270 VT_U8 = 6,
2271 VT_I16 = 8,
2272 VT_U16 = 10,
2273 VT_I32 = 12,
2274 VT_U32 = 14,
2275 VT_I64 = 16,
2276 VT_U64 = 18,
2277 VT_F32 = 20,
2278 VT_F64 = 22,
2279 VT_V8 = 24,
2280 VT_VF64 = 26
2281 };
2282 int8_t i8() const {
2283 return GetField<int8_t>(VT_I8, 0);
2284 }
2285 bool mutate_i8(int8_t _i8) {
2286 return SetField<int8_t>(VT_I8, _i8, 0);
2287 }
2288 uint8_t u8() const {
2289 return GetField<uint8_t>(VT_U8, 0);
2290 }
2291 bool mutate_u8(uint8_t _u8) {
2292 return SetField<uint8_t>(VT_U8, _u8, 0);
2293 }
2294 int16_t i16() const {
2295 return GetField<int16_t>(VT_I16, 0);
2296 }
2297 bool mutate_i16(int16_t _i16) {
2298 return SetField<int16_t>(VT_I16, _i16, 0);
2299 }
2300 uint16_t u16() const {
2301 return GetField<uint16_t>(VT_U16, 0);
2302 }
2303 bool mutate_u16(uint16_t _u16) {
2304 return SetField<uint16_t>(VT_U16, _u16, 0);
2305 }
2306 int32_t i32() const {
2307 return GetField<int32_t>(VT_I32, 0);
2308 }
2309 bool mutate_i32(int32_t _i32) {
2310 return SetField<int32_t>(VT_I32, _i32, 0);
2311 }
2312 uint32_t u32() const {
2313 return GetField<uint32_t>(VT_U32, 0);
2314 }
2315 bool mutate_u32(uint32_t _u32) {
2316 return SetField<uint32_t>(VT_U32, _u32, 0);
2317 }
2318 int64_t i64() const {
2319 return GetField<int64_t>(VT_I64, 0);
2320 }
2321 bool mutate_i64(int64_t _i64) {
2322 return SetField<int64_t>(VT_I64, _i64, 0);
2323 }
2324 uint64_t u64() const {
2325 return GetField<uint64_t>(VT_U64, 0);
2326 }
2327 bool mutate_u64(uint64_t _u64) {
2328 return SetField<uint64_t>(VT_U64, _u64, 0);
2329 }
2330 float f32() const {
2331 return GetField<float>(VT_F32, 0.0f);
2332 }
2333 bool mutate_f32(float _f32) {
2334 return SetField<float>(VT_F32, _f32, 0.0f);
2335 }
2336 double f64() const {
2337 return GetField<double>(VT_F64, 0.0);
2338 }
2339 bool mutate_f64(double _f64) {
2340 return SetField<double>(VT_F64, _f64, 0.0);
2341 }
2342 const flatbuffers::Vector<int8_t> *v8() const {
2343 return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
2344 }
2345 flatbuffers::Vector<int8_t> *mutable_v8() {
2346 return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
2347 }
2348 const flatbuffers::Vector<double> *vf64() const {
2349 return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
2350 }
2351 flatbuffers::Vector<double> *mutable_vf64() {
2352 return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
2353 }
2354 template<size_t Index>
2355 auto get_field() const {
2356 if constexpr (Index == 0) return i8();
2357 else if constexpr (Index == 1) return u8();
2358 else if constexpr (Index == 2) return i16();
2359 else if constexpr (Index == 3) return u16();
2360 else if constexpr (Index == 4) return i32();
2361 else if constexpr (Index == 5) return u32();
2362 else if constexpr (Index == 6) return i64();
2363 else if constexpr (Index == 7) return u64();
2364 else if constexpr (Index == 8) return f32();
2365 else if constexpr (Index == 9) return f64();
2366 else if constexpr (Index == 10) return v8();
2367 else if constexpr (Index == 11) return vf64();
2368 else static_assert(Index != Index, "Invalid Field Index");
2369 }
2370 bool Verify(flatbuffers::Verifier &verifier) const {
2371 return VerifyTableStart(verifier) &&
2372 VerifyField<int8_t>(verifier, VT_I8) &&
2373 VerifyField<uint8_t>(verifier, VT_U8) &&
2374 VerifyField<int16_t>(verifier, VT_I16) &&
2375 VerifyField<uint16_t>(verifier, VT_U16) &&
2376 VerifyField<int32_t>(verifier, VT_I32) &&
2377 VerifyField<uint32_t>(verifier, VT_U32) &&
2378 VerifyField<int64_t>(verifier, VT_I64) &&
2379 VerifyField<uint64_t>(verifier, VT_U64) &&
2380 VerifyField<float>(verifier, VT_F32) &&
2381 VerifyField<double>(verifier, VT_F64) &&
2382 VerifyOffset(verifier, VT_V8) &&
2383 verifier.VerifyVector(v8()) &&
2384 VerifyOffset(verifier, VT_VF64) &&
2385 verifier.VerifyVector(vf64()) &&
2386 verifier.EndTable();
2387 }
2388 TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2389 void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2390 static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2391 };
2392
2393 struct TypeAliasesBuilder {
2394 typedef TypeAliases Table;
2395 flatbuffers::FlatBufferBuilder &fbb_;
2396 flatbuffers::uoffset_t start_;
2397 void add_i8(int8_t i8) {
2398 fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
2399 }
2400 void add_u8(uint8_t u8) {
2401 fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
2402 }
2403 void add_i16(int16_t i16) {
2404 fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
2405 }
2406 void add_u16(uint16_t u16) {
2407 fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
2408 }
2409 void add_i32(int32_t i32) {
2410 fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
2411 }
2412 void add_u32(uint32_t u32) {
2413 fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
2414 }
2415 void add_i64(int64_t i64) {
2416 fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
2417 }
2418 void add_u64(uint64_t u64) {
2419 fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
2420 }
2421 void add_f32(float f32) {
2422 fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
2423 }
2424 void add_f64(double f64) {
2425 fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
2426 }
2427 void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
2428 fbb_.AddOffset(TypeAliases::VT_V8, v8);
2429 }
2430 void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
2431 fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
2432 }
2433 explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2434 : fbb_(_fbb) {
2435 start_ = fbb_.StartTable();
2436 }
2437 flatbuffers::Offset<TypeAliases> Finish() {
2438 const auto end = fbb_.EndTable(start_);
2439 auto o = flatbuffers::Offset<TypeAliases>(end);
2440 return o;
2441 }
2442 };
2443
2444 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
2445 flatbuffers::FlatBufferBuilder &_fbb,
2446 int8_t i8 = 0,
2447 uint8_t u8 = 0,
2448 int16_t i16 = 0,
2449 uint16_t u16 = 0,
2450 int32_t i32 = 0,
2451 uint32_t u32 = 0,
2452 int64_t i64 = 0,
2453 uint64_t u64 = 0,
2454 float f32 = 0.0f,
2455 double f64 = 0.0,
2456 flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
2457 flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
2458 TypeAliasesBuilder builder_(_fbb);
2459 builder_.add_f64(f64);
2460 builder_.add_u64(u64);
2461 builder_.add_i64(i64);
2462 builder_.add_vf64(vf64);
2463 builder_.add_v8(v8);
2464 builder_.add_f32(f32);
2465 builder_.add_u32(u32);
2466 builder_.add_i32(i32);
2467 builder_.add_u16(u16);
2468 builder_.add_i16(i16);
2469 builder_.add_u8(u8);
2470 builder_.add_i8(i8);
2471 return builder_.Finish();
2472 }
2473
2474 struct TypeAliases::Traits {
2475 using type = TypeAliases;
2476 static auto constexpr Create = CreateTypeAliases;
2477 static constexpr auto name = "TypeAliases";
2478 static constexpr auto fully_qualified_name = "MyGame.Example.TypeAliases";
2479 static constexpr std::array<const char *, 12> field_names = {
2480 "i8",
2481 "u8",
2482 "i16",
2483 "u16",
2484 "i32",
2485 "u32",
2486 "i64",
2487 "u64",
2488 "f32",
2489 "f64",
2490 "v8",
2491 "vf64"
2492 };
2493 template<size_t Index>
2494 using FieldType = decltype(std::declval<type>().get_field<Index>());
2495 static constexpr size_t fields_number = 12;
2496 };
2497
2498 inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
2499 flatbuffers::FlatBufferBuilder &_fbb,
2500 int8_t i8 = 0,
2501 uint8_t u8 = 0,
2502 int16_t i16 = 0,
2503 uint16_t u16 = 0,
2504 int32_t i32 = 0,
2505 uint32_t u32 = 0,
2506 int64_t i64 = 0,
2507 uint64_t u64 = 0,
2508 float f32 = 0.0f,
2509 double f64 = 0.0,
2510 const std::vector<int8_t> *v8 = nullptr,
2511 const std::vector<double> *vf64 = nullptr) {
2512 auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
2513 auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
2514 return MyGame::Example::CreateTypeAliases(
2515 _fbb,
2516 i8,
2517 u8,
2518 i16,
2519 u16,
2520 i32,
2521 u32,
2522 i64,
2523 u64,
2524 f32,
2525 f64,
2526 v8__,
2527 vf64__);
2528 }
2529
2530 flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2531
2532 } // namespace Example
2533
2534 inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2535 auto _o = std::make_unique<InParentNamespaceT>();
2536 UnPackTo(_o.get(), _resolver);
2537 return _o.release();
2538 }
2539
2540 inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2541 (void)_o;
2542 (void)_resolver;
2543 }
2544
2545 inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2546 return CreateInParentNamespace(_fbb, _o, _rehasher);
2547 }
2548
2549 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2550 (void)_rehasher;
2551 (void)_o;
2552 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2553 return MyGame::CreateInParentNamespace(
2554 _fbb);
2555 }
2556
2557 namespace Example2 {
2558
2559 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2560 auto _o = std::make_unique<MonsterT>();
2561 UnPackTo(_o.get(), _resolver);
2562 return _o.release();
2563 }
2564
2565 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2566 (void)_o;
2567 (void)_resolver;
2568 }
2569
2570 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2571 return CreateMonster(_fbb, _o, _rehasher);
2572 }
2573
2574 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2575 (void)_rehasher;
2576 (void)_o;
2577 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2578 return MyGame::Example2::CreateMonster(
2579 _fbb);
2580 }
2581
2582 } // namespace Example2
2583
2584 namespace Example {
2585
2586 inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2587 auto _o = std::make_unique<TestSimpleTableWithEnumT>();
2588 UnPackTo(_o.get(), _resolver);
2589 return _o.release();
2590 }
2591
2592 inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2593 (void)_o;
2594 (void)_resolver;
2595 { auto _e = color(); _o->color = _e; }
2596 }
2597
2598 inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2599 return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
2600 }
2601
2602 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2603 (void)_rehasher;
2604 (void)_o;
2605 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2606 auto _color = _o->color;
2607 return MyGame::Example::CreateTestSimpleTableWithEnum(
2608 _fbb,
2609 _color);
2610 }
2611
2612 inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2613 auto _o = std::make_unique<StatT>();
2614 UnPackTo(_o.get(), _resolver);
2615 return _o.release();
2616 }
2617
2618 inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2619 (void)_o;
2620 (void)_resolver;
2621 { auto _e = id(); if (_e) _o->id = _e->str(); }
2622 { auto _e = val(); _o->val = _e; }
2623 { auto _e = count(); _o->count = _e; }
2624 }
2625
2626 inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2627 return CreateStat(_fbb, _o, _rehasher);
2628 }
2629
2630 inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2631 (void)_rehasher;
2632 (void)_o;
2633 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2634 auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
2635 auto _val = _o->val;
2636 auto _count = _o->count;
2637 return MyGame::Example::CreateStat(
2638 _fbb,
2639 _id,
2640 _val,
2641 _count);
2642 }
2643
2644 inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2645 auto _o = std::make_unique<ReferrableT>();
2646 UnPackTo(_o.get(), _resolver);
2647 return _o.release();
2648 }
2649
2650 inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2651 (void)_o;
2652 (void)_resolver;
2653 { auto _e = id(); _o->id = _e; }
2654 }
2655
2656 inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2657 return CreateReferrable(_fbb, _o, _rehasher);
2658 }
2659
2660 inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2661 (void)_rehasher;
2662 (void)_o;
2663 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2664 auto _id = _o->id;
2665 return MyGame::Example::CreateReferrable(
2666 _fbb,
2667 _id);
2668 }
2669
2670 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2671 auto _o = std::make_unique<MonsterT>();
2672 UnPackTo(_o.get(), _resolver);
2673 return _o.release();
2674 }
2675
2676 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2677 (void)_o;
2678 (void)_resolver;
2679 { auto _e = pos(); if (_e) _o->pos = std::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
2680 { auto _e = mana(); _o->mana = _e; }
2681 { auto _e = hp(); _o->hp = _e; }
2682 { auto _e = name(); if (_e) _o->name = _e->str(); }
2683 { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
2684 { auto _e = color(); _o->color = _e; }
2685 { auto _e = test_type(); _o->test.type = _e; }
2686 { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
2687 { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
2688 { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
2689 { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = std::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } }
2690 { auto _e = enemy(); if (_e) _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); }
2691 { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
2692 { auto _e = testempty(); if (_e) _o->testempty = std::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); }
2693 { auto _e = testbool(); _o->testbool = _e; }
2694 { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
2695 { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
2696 { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
2697 { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
2698 { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
2699 { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
2700 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
2701 { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
2702 { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
2703 { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
2704 { auto _e = testf(); _o->testf = _e; }
2705 { auto _e = testf2(); _o->testf2 = _e; }
2706 { auto _e = testf3(); _o->testf3 = _e; }
2707 { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
2708 { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
2709 { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
2710 { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
2711 { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
2712 { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
2713 { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = std::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); }
2714 { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2715 { auto _e = single_weak_reference(); //scalar resolver, naked
2716 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
2717 { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2718 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
2719 { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2720 { auto _e = co_owning_reference(); //scalar resolver, naked
2721 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
2722 { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
2723 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
2724 { auto _e = non_owning_reference(); //scalar resolver, naked
2725 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
2726 { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2727 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
2728 { auto _e = any_unique_type(); _o->any_unique.type = _e; }
2729 { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
2730 { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
2731 { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
2732 { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
2733 { auto _e = signed_enum(); _o->signed_enum = _e; }
2734 { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
2735 { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->scalar_key_sorted_tables[_i] = std::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); } } }
2736 }
2737
2738 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2739 return CreateMonster(_fbb, _o, _rehasher);
2740 }
2741
2742 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2743 (void)_rehasher;
2744 (void)_o;
2745 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2746 auto _pos = _o->pos ? _o->pos.get() : 0;
2747 auto _mana = _o->mana;
2748 auto _hp = _o->hp;
2749 auto _name = _fbb.CreateString(_o->name);
2750 auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
2751 auto _color = _o->color;
2752 auto _test_type = _o->test.type;
2753 auto _test = _o->test.Pack(_fbb);
2754 auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
2755 auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
2756 auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
2757 auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
2758 auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
2759 auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
2760 auto _testbool = _o->testbool;
2761 auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
2762 auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
2763 auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
2764 auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
2765 auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
2766 auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
2767 auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
2768 auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
2769 auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
2770 auto _testf = _o->testf;
2771 auto _testf2 = _o->testf2;
2772 auto _testf3 = _o->testf3;
2773 auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
2774 auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
2775 auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
2776 auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
2777 auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
2778 auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
2779 auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
2780 auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
2781 auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
2782 auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
2783 auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
2784 auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
2785 auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
2786 auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
2787 auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
2788 auto _any_unique_type = _o->any_unique.type;
2789 auto _any_unique = _o->any_unique.Pack(_fbb);
2790 auto _any_ambiguous_type = _o->any_ambiguous.type;
2791 auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
2792 auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVector(_o->vector_of_enums) : 0;
2793 auto _signed_enum = _o->signed_enum;
2794 auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
2795 auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
2796 return MyGame::Example::CreateMonster(
2797 _fbb,
2798 _pos,
2799 _mana,
2800 _hp,
2801 _name,
2802 _inventory,
2803 _color,
2804 _test_type,
2805 _test,
2806 _test4,
2807 _testarrayofstring,
2808 _testarrayoftables,
2809 _enemy,
2810 _testnestedflatbuffer,
2811 _testempty,
2812 _testbool,
2813 _testhashs32_fnv1,
2814 _testhashu32_fnv1,
2815 _testhashs64_fnv1,
2816 _testhashu64_fnv1,
2817 _testhashs32_fnv1a,
2818 _testhashu32_fnv1a,
2819 _testhashs64_fnv1a,
2820 _testhashu64_fnv1a,
2821 _testarrayofbools,
2822 _testf,
2823 _testf2,
2824 _testf3,
2825 _testarrayofstring2,
2826 _testarrayofsortedstruct,
2827 _flex,
2828 _test5,
2829 _vector_of_longs,
2830 _vector_of_doubles,
2831 _parent_namespace_test,
2832 _vector_of_referrables,
2833 _single_weak_reference,
2834 _vector_of_weak_references,
2835 _vector_of_strong_referrables,
2836 _co_owning_reference,
2837 _vector_of_co_owning_references,
2838 _non_owning_reference,
2839 _vector_of_non_owning_references,
2840 _any_unique_type,
2841 _any_unique,
2842 _any_ambiguous_type,
2843 _any_ambiguous,
2844 _vector_of_enums,
2845 _signed_enum,
2846 _testrequirednestedflatbuffer,
2847 _scalar_key_sorted_tables);
2848 }
2849
2850 inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2851 auto _o = std::make_unique<TypeAliasesT>();
2852 UnPackTo(_o.get(), _resolver);
2853 return _o.release();
2854 }
2855
2856 inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2857 (void)_o;
2858 (void)_resolver;
2859 { auto _e = i8(); _o->i8 = _e; }
2860 { auto _e = u8(); _o->u8 = _e; }
2861 { auto _e = i16(); _o->i16 = _e; }
2862 { auto _e = u16(); _o->u16 = _e; }
2863 { auto _e = i32(); _o->i32 = _e; }
2864 { auto _e = u32(); _o->u32 = _e; }
2865 { auto _e = i64(); _o->i64 = _e; }
2866 { auto _e = u64(); _o->u64 = _e; }
2867 { auto _e = f32(); _o->f32 = _e; }
2868 { auto _e = f64(); _o->f64 = _e; }
2869 { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
2870 { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
2871 }
2872
2873 inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2874 return CreateTypeAliases(_fbb, _o, _rehasher);
2875 }
2876
2877 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2878 (void)_rehasher;
2879 (void)_o;
2880 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2881 auto _i8 = _o->i8;
2882 auto _u8 = _o->u8;
2883 auto _i16 = _o->i16;
2884 auto _u16 = _o->u16;
2885 auto _i32 = _o->i32;
2886 auto _u32 = _o->u32;
2887 auto _i64 = _o->i64;
2888 auto _u64 = _o->u64;
2889 auto _f32 = _o->f32;
2890 auto _f64 = _o->f64;
2891 auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
2892 auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
2893 return MyGame::Example::CreateTypeAliases(
2894 _fbb,
2895 _i8,
2896 _u8,
2897 _i16,
2898 _u16,
2899 _i32,
2900 _u32,
2901 _i64,
2902 _u64,
2903 _f32,
2904 _f64,
2905 _v8,
2906 _vf64);
2907 }
2908
2909 inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
2910 switch (type) {
2911 case Any::NONE: {
2912 return true;
2913 }
2914 case Any::Monster: {
2915 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2916 return verifier.VerifyTable(ptr);
2917 }
2918 case Any::TestSimpleTableWithEnum: {
2919 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2920 return verifier.VerifyTable(ptr);
2921 }
2922 case Any::MyGame_Example2_Monster: {
2923 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2924 return verifier.VerifyTable(ptr);
2925 }
2926 default: return true;
2927 }
2928 }
2929
2930 inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
2931 if (!values || !types) return !values && !types;
2932 if (values->size() != types->size()) return false;
2933 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
2934 if (!VerifyAny(
2935 verifier, values->Get(i), types->GetEnum<Any>(i))) {
2936 return false;
2937 }
2938 }
2939 return true;
2940 }
2941
2942 inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
2943 switch (type) {
2944 case Any::Monster: {
2945 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2946 return ptr->UnPack(resolver);
2947 }
2948 case Any::TestSimpleTableWithEnum: {
2949 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2950 return ptr->UnPack(resolver);
2951 }
2952 case Any::MyGame_Example2_Monster: {
2953 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2954 return ptr->UnPack(resolver);
2955 }
2956 default: return nullptr;
2957 }
2958 }
2959
2960 inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
2961 switch (type) {
2962 case Any::Monster: {
2963 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
2964 return CreateMonster(_fbb, ptr, _rehasher).Union();
2965 }
2966 case Any::TestSimpleTableWithEnum: {
2967 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
2968 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
2969 }
2970 case Any::MyGame_Example2_Monster: {
2971 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
2972 return CreateMonster(_fbb, ptr, _rehasher).Union();
2973 }
2974 default: return 0;
2975 }
2976 }
2977
2978 inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
2979 switch (type) {
2980 case Any::Monster: {
2981 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
2982 break;
2983 }
2984 case Any::TestSimpleTableWithEnum: {
2985 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
2986 break;
2987 }
2988 case Any::MyGame_Example2_Monster: {
2989 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
2990 break;
2991 }
2992 default:
2993 break;
2994 }
2995 }
2996
2997 inline void AnyUnion::Reset() {
2998 switch (type) {
2999 case Any::Monster: {
3000 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3001 delete ptr;
3002 break;
3003 }
3004 case Any::TestSimpleTableWithEnum: {
3005 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3006 delete ptr;
3007 break;
3008 }
3009 case Any::MyGame_Example2_Monster: {
3010 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3011 delete ptr;
3012 break;
3013 }
3014 default: break;
3015 }
3016 value = nullptr;
3017 type = Any::NONE;
3018 }
3019
3020 inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
3021 switch (type) {
3022 case AnyUniqueAliases::NONE: {
3023 return true;
3024 }
3025 case AnyUniqueAliases::M: {
3026 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3027 return verifier.VerifyTable(ptr);
3028 }
3029 case AnyUniqueAliases::TS: {
3030 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3031 return verifier.VerifyTable(ptr);
3032 }
3033 case AnyUniqueAliases::M2: {
3034 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3035 return verifier.VerifyTable(ptr);
3036 }
3037 default: return true;
3038 }
3039 }
3040
3041 inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
3042 if (!values || !types) return !values && !types;
3043 if (values->size() != types->size()) return false;
3044 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3045 if (!VerifyAnyUniqueAliases(
3046 verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
3047 return false;
3048 }
3049 }
3050 return true;
3051 }
3052
3053 inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
3054 switch (type) {
3055 case AnyUniqueAliases::M: {
3056 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3057 return ptr->UnPack(resolver);
3058 }
3059 case AnyUniqueAliases::TS: {
3060 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3061 return ptr->UnPack(resolver);
3062 }
3063 case AnyUniqueAliases::M2: {
3064 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3065 return ptr->UnPack(resolver);
3066 }
3067 default: return nullptr;
3068 }
3069 }
3070
3071 inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3072 switch (type) {
3073 case AnyUniqueAliases::M: {
3074 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3075 return CreateMonster(_fbb, ptr, _rehasher).Union();
3076 }
3077 case AnyUniqueAliases::TS: {
3078 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3079 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3080 }
3081 case AnyUniqueAliases::M2: {
3082 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3083 return CreateMonster(_fbb, ptr, _rehasher).Union();
3084 }
3085 default: return 0;
3086 }
3087 }
3088
3089 inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
3090 switch (type) {
3091 case AnyUniqueAliases::M: {
3092 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
3093 break;
3094 }
3095 case AnyUniqueAliases::TS: {
3096 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3097 break;
3098 }
3099 case AnyUniqueAliases::M2: {
3100 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3101 break;
3102 }
3103 default:
3104 break;
3105 }
3106 }
3107
3108 inline void AnyUniqueAliasesUnion::Reset() {
3109 switch (type) {
3110 case AnyUniqueAliases::M: {
3111 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3112 delete ptr;
3113 break;
3114 }
3115 case AnyUniqueAliases::TS: {
3116 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3117 delete ptr;
3118 break;
3119 }
3120 case AnyUniqueAliases::M2: {
3121 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3122 delete ptr;
3123 break;
3124 }
3125 default: break;
3126 }
3127 value = nullptr;
3128 type = AnyUniqueAliases::NONE;
3129 }
3130
3131 inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
3132 switch (type) {
3133 case AnyAmbiguousAliases::NONE: {
3134 return true;
3135 }
3136 case AnyAmbiguousAliases::M1: {
3137 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3138 return verifier.VerifyTable(ptr);
3139 }
3140 case AnyAmbiguousAliases::M2: {
3141 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3142 return verifier.VerifyTable(ptr);
3143 }
3144 case AnyAmbiguousAliases::M3: {
3145 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3146 return verifier.VerifyTable(ptr);
3147 }
3148 default: return true;
3149 }
3150 }
3151
3152 inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
3153 if (!values || !types) return !values && !types;
3154 if (values->size() != types->size()) return false;
3155 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3156 if (!VerifyAnyAmbiguousAliases(
3157 verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
3158 return false;
3159 }
3160 }
3161 return true;
3162 }
3163
3164 inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
3165 switch (type) {
3166 case AnyAmbiguousAliases::M1: {
3167 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3168 return ptr->UnPack(resolver);
3169 }
3170 case AnyAmbiguousAliases::M2: {
3171 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3172 return ptr->UnPack(resolver);
3173 }
3174 case AnyAmbiguousAliases::M3: {
3175 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3176 return ptr->UnPack(resolver);
3177 }
3178 default: return nullptr;
3179 }
3180 }
3181
3182 inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3183 switch (type) {
3184 case AnyAmbiguousAliases::M1: {
3185 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3186 return CreateMonster(_fbb, ptr, _rehasher).Union();
3187 }
3188 case AnyAmbiguousAliases::M2: {
3189 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3190 return CreateMonster(_fbb, ptr, _rehasher).Union();
3191 }
3192 case AnyAmbiguousAliases::M3: {
3193 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3194 return CreateMonster(_fbb, ptr, _rehasher).Union();
3195 }
3196 default: return 0;
3197 }
3198 }
3199
3200 inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
3201 switch (type) {
3202 case AnyAmbiguousAliases::M1: {
3203 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
3204 break;
3205 }
3206 case AnyAmbiguousAliases::M2: {
3207 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
3208 break;
3209 }
3210 case AnyAmbiguousAliases::M3: {
3211 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
3212 break;
3213 }
3214 default:
3215 break;
3216 }
3217 }
3218
3219 inline void AnyAmbiguousAliasesUnion::Reset() {
3220 switch (type) {
3221 case AnyAmbiguousAliases::M1: {
3222 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3223 delete ptr;
3224 break;
3225 }
3226 case AnyAmbiguousAliases::M2: {
3227 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3228 delete ptr;
3229 break;
3230 }
3231 case AnyAmbiguousAliases::M3: {
3232 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3233 delete ptr;
3234 break;
3235 }
3236 default: break;
3237 }
3238 value = nullptr;
3239 type = AnyAmbiguousAliases::NONE;
3240 }
3241
3242 inline const flatbuffers::TypeTable *ColorTypeTable() {
3243 static const flatbuffers::TypeCode type_codes[] = {
3244 { flatbuffers::ET_UCHAR, 0, 0 },
3245 { flatbuffers::ET_UCHAR, 0, 0 },
3246 { flatbuffers::ET_UCHAR, 0, 0 }
3247 };
3248 static const flatbuffers::TypeFunction type_refs[] = {
3249 MyGame::Example::ColorTypeTable
3250 };
3251 static const int64_t values[] = { 1, 2, 8 };
3252 static const char * const names[] = {
3253 "Red",
3254 "Green",
3255 "Blue"
3256 };
3257 static const flatbuffers::TypeTable tt = {
3258 flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3259 };
3260 return &tt;
3261 }
3262
3263 inline const flatbuffers::TypeTable *RaceTypeTable() {
3264 static const flatbuffers::TypeCode type_codes[] = {
3265 { flatbuffers::ET_CHAR, 0, 0 },
3266 { flatbuffers::ET_CHAR, 0, 0 },
3267 { flatbuffers::ET_CHAR, 0, 0 },
3268 { flatbuffers::ET_CHAR, 0, 0 }
3269 };
3270 static const flatbuffers::TypeFunction type_refs[] = {
3271 MyGame::Example::RaceTypeTable
3272 };
3273 static const int64_t values[] = { -1, 0, 1, 2 };
3274 static const char * const names[] = {
3275 "None",
3276 "Human",
3277 "Dwarf",
3278 "Elf"
3279 };
3280 static const flatbuffers::TypeTable tt = {
3281 flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
3282 };
3283 return &tt;
3284 }
3285
3286 inline const flatbuffers::TypeTable *AnyTypeTable() {
3287 static const flatbuffers::TypeCode type_codes[] = {
3288 { flatbuffers::ET_SEQUENCE, 0, -1 },
3289 { flatbuffers::ET_SEQUENCE, 0, 0 },
3290 { flatbuffers::ET_SEQUENCE, 0, 1 },
3291 { flatbuffers::ET_SEQUENCE, 0, 2 }
3292 };
3293 static const flatbuffers::TypeFunction type_refs[] = {
3294 MyGame::Example::MonsterTypeTable,
3295 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3296 MyGame::Example2::MonsterTypeTable
3297 };
3298 static const char * const names[] = {
3299 "NONE",
3300 "Monster",
3301 "TestSimpleTableWithEnum",
3302 "MyGame_Example2_Monster"
3303 };
3304 static const flatbuffers::TypeTable tt = {
3305 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3306 };
3307 return &tt;
3308 }
3309
3310 inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
3311 static const flatbuffers::TypeCode type_codes[] = {
3312 { flatbuffers::ET_SEQUENCE, 0, -1 },
3313 { flatbuffers::ET_SEQUENCE, 0, 0 },
3314 { flatbuffers::ET_SEQUENCE, 0, 1 },
3315 { flatbuffers::ET_SEQUENCE, 0, 2 }
3316 };
3317 static const flatbuffers::TypeFunction type_refs[] = {
3318 MyGame::Example::MonsterTypeTable,
3319 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3320 MyGame::Example2::MonsterTypeTable
3321 };
3322 static const char * const names[] = {
3323 "NONE",
3324 "M",
3325 "TS",
3326 "M2"
3327 };
3328 static const flatbuffers::TypeTable tt = {
3329 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3330 };
3331 return &tt;
3332 }
3333
3334 inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
3335 static const flatbuffers::TypeCode type_codes[] = {
3336 { flatbuffers::ET_SEQUENCE, 0, -1 },
3337 { flatbuffers::ET_SEQUENCE, 0, 0 },
3338 { flatbuffers::ET_SEQUENCE, 0, 0 },
3339 { flatbuffers::ET_SEQUENCE, 0, 0 }
3340 };
3341 static const flatbuffers::TypeFunction type_refs[] = {
3342 MyGame::Example::MonsterTypeTable
3343 };
3344 static const char * const names[] = {
3345 "NONE",
3346 "M1",
3347 "M2",
3348 "M3"
3349 };
3350 static const flatbuffers::TypeTable tt = {
3351 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3352 };
3353 return &tt;
3354 }
3355
3356 } // namespace Example
3357
3358 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
3359 static const flatbuffers::TypeTable tt = {
3360 flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3361 };
3362 return &tt;
3363 }
3364
3365 namespace Example2 {
3366
3367 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3368 static const flatbuffers::TypeTable tt = {
3369 flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3370 };
3371 return &tt;
3372 }
3373
3374 } // namespace Example2
3375
3376 namespace Example {
3377
3378 inline const flatbuffers::TypeTable *TestTypeTable() {
3379 static const flatbuffers::TypeCode type_codes[] = {
3380 { flatbuffers::ET_SHORT, 0, -1 },
3381 { flatbuffers::ET_CHAR, 0, -1 }
3382 };
3383 static const int64_t values[] = { 0, 2, 4 };
3384 static const char * const names[] = {
3385 "a",
3386 "b"
3387 };
3388 static const flatbuffers::TypeTable tt = {
3389 flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3390 };
3391 return &tt;
3392 }
3393
3394 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
3395 static const flatbuffers::TypeCode type_codes[] = {
3396 { flatbuffers::ET_UCHAR, 0, 0 }
3397 };
3398 static const flatbuffers::TypeFunction type_refs[] = {
3399 MyGame::Example::ColorTypeTable
3400 };
3401 static const char * const names[] = {
3402 "color"
3403 };
3404 static const flatbuffers::TypeTable tt = {
3405 flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
3406 };
3407 return &tt;
3408 }
3409
3410 inline const flatbuffers::TypeTable *Vec3TypeTable() {
3411 static const flatbuffers::TypeCode type_codes[] = {
3412 { flatbuffers::ET_FLOAT, 0, -1 },
3413 { flatbuffers::ET_FLOAT, 0, -1 },
3414 { flatbuffers::ET_FLOAT, 0, -1 },
3415 { flatbuffers::ET_DOUBLE, 0, -1 },
3416 { flatbuffers::ET_UCHAR, 0, 0 },
3417 { flatbuffers::ET_SEQUENCE, 0, 1 }
3418 };
3419 static const flatbuffers::TypeFunction type_refs[] = {
3420 MyGame::Example::ColorTypeTable,
3421 MyGame::Example::TestTypeTable
3422 };
3423 static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
3424 static const char * const names[] = {
3425 "x",
3426 "y",
3427 "z",
3428 "test1",
3429 "test2",
3430 "test3"
3431 };
3432 static const flatbuffers::TypeTable tt = {
3433 flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
3434 };
3435 return &tt;
3436 }
3437
3438 inline const flatbuffers::TypeTable *AbilityTypeTable() {
3439 static const flatbuffers::TypeCode type_codes[] = {
3440 { flatbuffers::ET_UINT, 0, -1 },
3441 { flatbuffers::ET_UINT, 0, -1 }
3442 };
3443 static const int64_t values[] = { 0, 4, 8 };
3444 static const char * const names[] = {
3445 "id",
3446 "distance"
3447 };
3448 static const flatbuffers::TypeTable tt = {
3449 flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3450 };
3451 return &tt;
3452 }
3453
3454 inline const flatbuffers::TypeTable *StructOfStructsTypeTable() {
3455 static const flatbuffers::TypeCode type_codes[] = {
3456 { flatbuffers::ET_SEQUENCE, 0, 0 },
3457 { flatbuffers::ET_SEQUENCE, 0, 1 },
3458 { flatbuffers::ET_SEQUENCE, 0, 0 }
3459 };
3460 static const flatbuffers::TypeFunction type_refs[] = {
3461 MyGame::Example::AbilityTypeTable,
3462 MyGame::Example::TestTypeTable
3463 };
3464 static const int64_t values[] = { 0, 8, 12, 20 };
3465 static const char * const names[] = {
3466 "a",
3467 "b",
3468 "c"
3469 };
3470 static const flatbuffers::TypeTable tt = {
3471 flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
3472 };
3473 return &tt;
3474 }
3475
3476 inline const flatbuffers::TypeTable *StatTypeTable() {
3477 static const flatbuffers::TypeCode type_codes[] = {
3478 { flatbuffers::ET_STRING, 0, -1 },
3479 { flatbuffers::ET_LONG, 0, -1 },
3480 { flatbuffers::ET_USHORT, 0, -1 }
3481 };
3482 static const char * const names[] = {
3483 "id",
3484 "val",
3485 "count"
3486 };
3487 static const flatbuffers::TypeTable tt = {
3488 flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
3489 };
3490 return &tt;
3491 }
3492
3493 inline const flatbuffers::TypeTable *ReferrableTypeTable() {
3494 static const flatbuffers::TypeCode type_codes[] = {
3495 { flatbuffers::ET_ULONG, 0, -1 }
3496 };
3497 static const char * const names[] = {
3498 "id"
3499 };
3500 static const flatbuffers::TypeTable tt = {
3501 flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
3502 };
3503 return &tt;
3504 }
3505
3506 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3507 static const flatbuffers::TypeCode type_codes[] = {
3508 { flatbuffers::ET_SEQUENCE, 0, 0 },
3509 { flatbuffers::ET_SHORT, 0, -1 },
3510 { flatbuffers::ET_SHORT, 0, -1 },
3511 { flatbuffers::ET_STRING, 0, -1 },
3512 { flatbuffers::ET_BOOL, 0, -1 },
3513 { flatbuffers::ET_UCHAR, 1, -1 },
3514 { flatbuffers::ET_UCHAR, 0, 1 },
3515 { flatbuffers::ET_UTYPE, 0, 2 },
3516 { flatbuffers::ET_SEQUENCE, 0, 2 },
3517 { flatbuffers::ET_SEQUENCE, 1, 3 },
3518 { flatbuffers::ET_STRING, 1, -1 },
3519 { flatbuffers::ET_SEQUENCE, 1, 4 },
3520 { flatbuffers::ET_SEQUENCE, 0, 4 },
3521 { flatbuffers::ET_UCHAR, 1, -1 },
3522 { flatbuffers::ET_SEQUENCE, 0, 5 },
3523 { flatbuffers::ET_BOOL, 0, -1 },
3524 { flatbuffers::ET_INT, 0, -1 },
3525 { flatbuffers::ET_UINT, 0, -1 },
3526 { flatbuffers::ET_LONG, 0, -1 },
3527 { flatbuffers::ET_ULONG, 0, -1 },
3528 { flatbuffers::ET_INT, 0, -1 },
3529 { flatbuffers::ET_UINT, 0, -1 },
3530 { flatbuffers::ET_LONG, 0, -1 },
3531 { flatbuffers::ET_ULONG, 0, -1 },
3532 { flatbuffers::ET_BOOL, 1, -1 },
3533 { flatbuffers::ET_FLOAT, 0, -1 },
3534 { flatbuffers::ET_FLOAT, 0, -1 },
3535 { flatbuffers::ET_FLOAT, 0, -1 },
3536 { flatbuffers::ET_STRING, 1, -1 },
3537 { flatbuffers::ET_SEQUENCE, 1, 6 },
3538 { flatbuffers::ET_UCHAR, 1, -1 },
3539 { flatbuffers::ET_SEQUENCE, 1, 3 },
3540 { flatbuffers::ET_LONG, 1, -1 },
3541 { flatbuffers::ET_DOUBLE, 1, -1 },
3542 { flatbuffers::ET_SEQUENCE, 0, 7 },
3543 { flatbuffers::ET_SEQUENCE, 1, 8 },
3544 { flatbuffers::ET_ULONG, 0, -1 },
3545 { flatbuffers::ET_ULONG, 1, -1 },
3546 { flatbuffers::ET_SEQUENCE, 1, 8 },
3547 { flatbuffers::ET_ULONG, 0, -1 },
3548 { flatbuffers::ET_ULONG, 1, -1 },
3549 { flatbuffers::ET_ULONG, 0, -1 },
3550 { flatbuffers::ET_ULONG, 1, -1 },
3551 { flatbuffers::ET_UTYPE, 0, 9 },
3552 { flatbuffers::ET_SEQUENCE, 0, 9 },
3553 { flatbuffers::ET_UTYPE, 0, 10 },
3554 { flatbuffers::ET_SEQUENCE, 0, 10 },
3555 { flatbuffers::ET_UCHAR, 1, 1 },
3556 { flatbuffers::ET_CHAR, 0, 11 },
3557 { flatbuffers::ET_UCHAR, 1, -1 },
3558 { flatbuffers::ET_SEQUENCE, 1, 5 }
3559 };
3560 static const flatbuffers::TypeFunction type_refs[] = {
3561 MyGame::Example::Vec3TypeTable,
3562 MyGame::Example::ColorTypeTable,
3563 MyGame::Example::AnyTypeTable,
3564 MyGame::Example::TestTypeTable,
3565 MyGame::Example::MonsterTypeTable,
3566 MyGame::Example::StatTypeTable,
3567 MyGame::Example::AbilityTypeTable,
3568 MyGame::InParentNamespaceTypeTable,
3569 MyGame::Example::ReferrableTypeTable,
3570 MyGame::Example::AnyUniqueAliasesTypeTable,
3571 MyGame::Example::AnyAmbiguousAliasesTypeTable,
3572 MyGame::Example::RaceTypeTable
3573 };
3574 static const char * const names[] = {
3575 "pos",
3576 "mana",
3577 "hp",
3578 "name",
3579 "friendly",
3580 "inventory",
3581 "color",
3582 "test_type",
3583 "test",
3584 "test4",
3585 "testarrayofstring",
3586 "testarrayoftables",
3587 "enemy",
3588 "testnestedflatbuffer",
3589 "testempty",
3590 "testbool",
3591 "testhashs32_fnv1",
3592 "testhashu32_fnv1",
3593 "testhashs64_fnv1",
3594 "testhashu64_fnv1",
3595 "testhashs32_fnv1a",
3596 "testhashu32_fnv1a",
3597 "testhashs64_fnv1a",
3598 "testhashu64_fnv1a",
3599 "testarrayofbools",
3600 "testf",
3601 "testf2",
3602 "testf3",
3603 "testarrayofstring2",
3604 "testarrayofsortedstruct",
3605 "flex",
3606 "test5",
3607 "vector_of_longs",
3608 "vector_of_doubles",
3609 "parent_namespace_test",
3610 "vector_of_referrables",
3611 "single_weak_reference",
3612 "vector_of_weak_references",
3613 "vector_of_strong_referrables",
3614 "co_owning_reference",
3615 "vector_of_co_owning_references",
3616 "non_owning_reference",
3617 "vector_of_non_owning_references",
3618 "any_unique_type",
3619 "any_unique",
3620 "any_ambiguous_type",
3621 "any_ambiguous",
3622 "vector_of_enums",
3623 "signed_enum",
3624 "testrequirednestedflatbuffer",
3625 "scalar_key_sorted_tables"
3626 };
3627 static const flatbuffers::TypeTable tt = {
3628 flatbuffers::ST_TABLE, 51, type_codes, type_refs, nullptr, nullptr, names
3629 };
3630 return &tt;
3631 }
3632
3633 inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
3634 static const flatbuffers::TypeCode type_codes[] = {
3635 { flatbuffers::ET_CHAR, 0, -1 },
3636 { flatbuffers::ET_UCHAR, 0, -1 },
3637 { flatbuffers::ET_SHORT, 0, -1 },
3638 { flatbuffers::ET_USHORT, 0, -1 },
3639 { flatbuffers::ET_INT, 0, -1 },
3640 { flatbuffers::ET_UINT, 0, -1 },
3641 { flatbuffers::ET_LONG, 0, -1 },
3642 { flatbuffers::ET_ULONG, 0, -1 },
3643 { flatbuffers::ET_FLOAT, 0, -1 },
3644 { flatbuffers::ET_DOUBLE, 0, -1 },
3645 { flatbuffers::ET_CHAR, 1, -1 },
3646 { flatbuffers::ET_DOUBLE, 1, -1 }
3647 };
3648 static const char * const names[] = {
3649 "i8",
3650 "u8",
3651 "i16",
3652 "u16",
3653 "i32",
3654 "u32",
3655 "i64",
3656 "u64",
3657 "f32",
3658 "f64",
3659 "v8",
3660 "vf64"
3661 };
3662 static const flatbuffers::TypeTable tt = {
3663 flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
3664 };
3665 return &tt;
3666 }
3667
3668 inline const MyGame::Example::Monster *GetMonster(const void *buf) {
3669 return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
3670 }
3671
3672 inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
3673 return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
3674 }
3675
3676 inline Monster *GetMutableMonster(void *buf) {
3677 return flatbuffers::GetMutableRoot<Monster>(buf);
3678 }
3679
3680 inline const char *MonsterIdentifier() {
3681 return "MONS";
3682 }
3683
3684 inline bool MonsterBufferHasIdentifier(const void *buf) {
3685 return flatbuffers::BufferHasIdentifier(
3686 buf, MonsterIdentifier());
3687 }
3688
3689 inline bool VerifyMonsterBuffer(
3690 flatbuffers::Verifier &verifier) {
3691 return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
3692 }
3693
3694 inline bool VerifySizePrefixedMonsterBuffer(
3695 flatbuffers::Verifier &verifier) {
3696 return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
3697 }
3698
3699 inline const char *MonsterExtension() {
3700 return "mon";
3701 }
3702
3703 inline void FinishMonsterBuffer(
3704 flatbuffers::FlatBufferBuilder &fbb,
3705 flatbuffers::Offset<MyGame::Example::Monster> root) {
3706 fbb.Finish(root, MonsterIdentifier());
3707 }
3708
3709 inline void FinishSizePrefixedMonsterBuffer(
3710 flatbuffers::FlatBufferBuilder &fbb,
3711 flatbuffers::Offset<MyGame::Example::Monster> root) {
3712 fbb.FinishSizePrefixed(root, MonsterIdentifier());
3713 }
3714
3715 inline std::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
3716 const void *buf,
3717 const flatbuffers::resolver_function_t *res = nullptr) {
3718 return std::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
3719 }
3720
3721 inline std::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
3722 const void *buf,
3723 const flatbuffers::resolver_function_t *res = nullptr) {
3724 return std::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
3725 }
3726
3727 } // namespace Example
3728 } // namespace MyGame
3729
3730 #endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
3731