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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "audio_renderer_proxy_obj.h"
17 
18 using namespace std;
19 
20 namespace OHOS {
21 namespace AudioStandard {
SaveRendererObj(const AudioRenderer * rendererObj)22 void AudioRendererProxyObj::SaveRendererObj(const AudioRenderer *rendererObj)
23 {
24     renderer = rendererObj;
25 }
26 
PausedStreamImpl(const StreamSetStateEventInternal & streamSetStateEventInternal)27 void AudioRendererProxyObj::PausedStreamImpl(const StreamSetStateEventInternal &streamSetStateEventInternal)
28 {
29     renderer->Pause(CMD_FROM_SYSTEM);
30 }
31 
ResumeStreamImpl(const StreamSetStateEventInternal & streamSetStateEventInternal)32 void AudioRendererProxyObj::ResumeStreamImpl(const StreamSetStateEventInternal &streamSetStateEventInternal)
33 {
34     renderer->Start(CMD_FROM_SYSTEM);
35 }
36 
SetLowPowerVolumeImpl(float volume)37 void AudioRendererProxyObj::SetLowPowerVolumeImpl(float volume)
38 {
39     renderer->SetLowPowerVolume(volume);
40 }
41 
GetLowPowerVolumeImpl(float & volume)42 void AudioRendererProxyObj::GetLowPowerVolumeImpl(float &volume)
43 {
44     volume = renderer->GetLowPowerVolume();
45 }
46 
GetSingleStreamVolumeImpl(float & volume)47 void AudioRendererProxyObj::GetSingleStreamVolumeImpl(float &volume)
48 {
49     volume = renderer->GetSingleStreamVolume();
50 }
51 } // namespace AudioStandard
52 } // namespace OHOS
53