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1 // Copyright 2021 The Tint Authors.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef SRC_INSPECTOR_TEST_INSPECTOR_RUNNER_H_
16 #define SRC_INSPECTOR_TEST_INSPECTOR_RUNNER_H_
17 
18 #include <memory>
19 #include <string>
20 
21 #include "gtest/gtest.h"
22 #include "tint/tint.h"
23 
24 namespace tint {
25 namespace inspector {
26 
27 /// Utility class for running shaders in inspector tests
28 class InspectorRunner {
29  public:
30   InspectorRunner();
31   virtual ~InspectorRunner();
32 
33   /// Create a Program with Inspector from the provided WGSL shader.
34   /// Should only be called once per test.
35   /// @param shader a WGSL shader
36   /// @returns a reference to the Inspector for the built Program.
37   Inspector& Initialize(std::string shader);
38 
39  protected:
40   /// File created from input shader and used to create Program.
41   std::unique_ptr<Source::File> file_;
42   /// Program created by this runner.
43   std::unique_ptr<Program> program_;
44   /// Inspector for |program_|
45   std::unique_ptr<Inspector> inspector_;
46 };
47 
48 }  // namespace inspector
49 }  // namespace tint
50 
51 #endif  // SRC_INSPECTOR_TEST_INSPECTOR_RUNNER_H_
52