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1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 // gtest
17 #include <gtest/gtest.h>
18 #include "window_test_utils.h"
19 
20 using namespace testing;
21 using namespace testing::ext;
22 
23 namespace OHOS {
24 namespace Rosen {
25 using Utils = WindowTestUtils;
26 class WindowMultiAbilityTest : public testing::Test {
27 public:
28     static void SetUpTestCase();
29     static void TearDownTestCase();
30     virtual void SetUp() override;
31     virtual void TearDown() override;
32 };
33 
SetUpTestCase()34 void WindowMultiAbilityTest::SetUpTestCase()
35 {
36 }
37 
TearDownTestCase()38 void WindowMultiAbilityTest::TearDownTestCase()
39 {
40 }
41 
SetUp()42 void WindowMultiAbilityTest::SetUp()
43 {
44 }
45 
TearDown()46 void WindowMultiAbilityTest::TearDown()
47 {
48 }
49 
50 /**
51  * @tc.name: MultiAbilityWindow01
52  * @tc.desc: Five scene process in one thread
53  * @tc.type: FUNC
54  */
55 HWTEST_F(WindowMultiAbilityTest, MultiAbilityWindow01, Function | MediumTest | Level2)
56 {
57     sptr<WindowScene> scene1 = Utils::CreateWindowScene();
58     sptr<WindowScene> scene2 = Utils::CreateWindowScene();
59     sptr<WindowScene> scene3 = Utils::CreateWindowScene();
60     sptr<WindowScene> scene4 = Utils::CreateWindowScene();
61     sptr<WindowScene> scene5 = Utils::CreateWindowScene();
62 
63     ASSERT_EQ(WMError::WM_OK, scene1->GoForeground());
64     ASSERT_EQ(WMError::WM_OK, scene2->GoForeground());
65     ASSERT_EQ(WMError::WM_OK, scene3->GoForeground());
66     ASSERT_EQ(WMError::WM_OK, scene4->GoForeground());
67     ASSERT_EQ(WMError::WM_OK, scene5->GoForeground());
68     ASSERT_EQ(WMError::WM_OK, scene5->GoBackground());
69     ASSERT_EQ(WMError::WM_OK, scene4->GoBackground());
70     ASSERT_EQ(WMError::WM_OK, scene3->GoBackground());
71     ASSERT_EQ(WMError::WM_OK, scene2->GoBackground());
72     ASSERT_EQ(WMError::WM_OK, scene1->GoBackground());
73     ASSERT_EQ(WMError::WM_OK, scene1->GoDestroy());
74     ASSERT_EQ(WMError::WM_OK, scene2->GoDestroy());
75     ASSERT_EQ(WMError::WM_OK, scene3->GoDestroy());
76     ASSERT_EQ(WMError::WM_OK, scene4->GoDestroy());
77     ASSERT_EQ(WMError::WM_OK, scene5->GoDestroy());
78 }
79 
80 /**
81  * @tc.name: MultiAbilityWindow04
82  * @tc.desc: Five scene process in one thread, create/show/hide/destroy in order
83  * @tc.type: FUNC
84  */
85 HWTEST_F(WindowMultiAbilityTest, MultiAbilityWindow02, Function | MediumTest | Level3)
86 {
87     sptr<WindowScene> scene1 = Utils::CreateWindowScene();
88     ASSERT_EQ(WMError::WM_OK, scene1->GoForeground());
89     ASSERT_EQ(WMError::WM_OK, scene1->GoBackground());
90     ASSERT_EQ(WMError::WM_OK, scene1->GoDestroy());
91 
92     sptr<WindowScene> scene2 = Utils::CreateWindowScene();
93     ASSERT_EQ(WMError::WM_OK, scene2->GoForeground());
94     ASSERT_EQ(WMError::WM_OK, scene2->GoBackground());
95     ASSERT_EQ(WMError::WM_OK, scene2->GoDestroy());
96 
97     sptr<WindowScene> scene3 = Utils::CreateWindowScene();
98     ASSERT_EQ(WMError::WM_OK, scene3->GoForeground());
99     ASSERT_EQ(WMError::WM_OK, scene3->GoBackground());
100     ASSERT_EQ(WMError::WM_OK, scene3->GoDestroy());
101 
102     sptr<WindowScene> scene4 = Utils::CreateWindowScene();
103     ASSERT_EQ(WMError::WM_OK, scene4->GoForeground());
104     ASSERT_EQ(WMError::WM_OK, scene4->GoBackground());
105     ASSERT_EQ(WMError::WM_OK, scene4->GoDestroy());
106 
107     sptr<WindowScene> scene5 = Utils::CreateWindowScene();
108     ASSERT_EQ(WMError::WM_OK, scene5->GoForeground());
109     ASSERT_EQ(WMError::WM_OK, scene5->GoBackground());
110     ASSERT_EQ(WMError::WM_OK, scene5->GoDestroy());
111 }
112 
113 /**
114  * @tc.name: MultiAbilityWindow05
115  * @tc.desc: Five scene process in one thread, create/show/hide/destroy out of order
116  * @tc.type: FUNC
117  */
118 HWTEST_F(WindowMultiAbilityTest, MultiAbilityWindow03, Function | MediumTest | Level3)
119 {
120     sptr<WindowScene> scene1 = Utils::CreateWindowScene();
121     ASSERT_EQ(WMError::WM_OK, scene1->GoForeground());
122     sptr<WindowScene> scene2 = Utils::CreateWindowScene();
123     sptr<WindowScene> scene3 = Utils::CreateWindowScene();
124     ASSERT_EQ(WMError::WM_OK, scene3->GoForeground());
125     ASSERT_EQ(WMError::WM_OK, scene1->GoBackground());
126     ASSERT_EQ(WMError::WM_OK, scene1->GoDestroy());
127     sptr<WindowScene> scene4 = Utils::CreateWindowScene();
128     ASSERT_EQ(WMError::WM_OK, scene3->GoBackground());
129     ASSERT_EQ(WMError::WM_OK, scene2->GoForeground());
130     ASSERT_EQ(WMError::WM_OK, scene4->GoForeground());
131     ASSERT_EQ(WMError::WM_OK, scene2->GoBackground());
132     sptr<WindowScene> scene5 = Utils::CreateWindowScene();
133     ASSERT_EQ(WMError::WM_OK, scene3->GoDestroy());
134     ASSERT_EQ(WMError::WM_OK, scene5->GoForeground());
135     ASSERT_EQ(WMError::WM_OK, scene5->GoBackground());
136     ASSERT_EQ(WMError::WM_OK, scene4->GoBackground());
137     ASSERT_EQ(WMError::WM_OK, scene4->GoDestroy());
138     ASSERT_EQ(WMError::WM_OK, scene5->GoDestroy());
139     ASSERT_EQ(WMError::WM_OK, scene2->GoDestroy());
140 }
141 } // namespace Rosen
142 } // namespace OHOS
143