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Searched refs:node_split (Results 1 – 1 of 1) sorted by relevance

/arkcompiler/runtime_core/compiler/optimizer/optimizations/regalloc/
Dreg_alloc_graph_coloring.cpp230 auto node_split = FindNode(ig->GetNodes(), interv->GetInst()); in AddAffinityEdgeToSibling() local
231 ASSERT(node_split != nullptr); in AddAffinityEdgeToSibling()
232 …COMPILER_LOG(DEBUG, REGALLOC) << "AfEdge: " << node->GetNumber() << " " << node_split->GetNumber()… in AddAffinityEdgeToSibling()
233 << *node_split->GetLifeIntervals()->GetInst(); in AddAffinityEdgeToSibling()
234 ig->AddAffinityEdge(node->GetNumber(), node_split->GetNumber()); in AddAffinityEdgeToSibling()
236 affinity_nodes->push_back(node_split->GetNumber()); in AddAffinityEdgeToSibling()