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Searched refs:SDL_FALSE (Results 1 – 25 of 177) sorted by relevance

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/third_party/flutter/skia/third_party/externals/sdl/src/power/linux/
DSDL_syspower.c62 return SDL_FALSE; in read_power_file()
67 return SDL_FALSE; in read_power_file()
84 return SDL_FALSE; /* EOF. */ in make_proc_acpi_key_val()
94 return SDL_FALSE; /* (unexpected) EOF. */ in make_proc_acpi_key_val()
104 return SDL_FALSE; /* (unexpected) EOF. */ in make_proc_acpi_key_val()
131 SDL_bool charge = SDL_FALSE; in check_proc_acpi_battery()
132 SDL_bool choose = SDL_FALSE; in check_proc_acpi_battery()
240 SDL_bool have_battery = SDL_FALSE; in SDL_GetPowerInfo_Linux_proc_acpi()
241 SDL_bool have_ac = SDL_FALSE; in SDL_GetPowerInfo_Linux_proc_acpi()
242 SDL_bool charging = SDL_FALSE; in SDL_GetPowerInfo_Linux_proc_acpi()
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/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_rect.c34 return SDL_FALSE; in SDL_HasIntersection()
39 return SDL_FALSE; in SDL_HasIntersection()
44 return SDL_FALSE; in SDL_HasIntersection()
57 return SDL_FALSE; in SDL_HasIntersection()
69 return SDL_FALSE; in SDL_HasIntersection()
81 return SDL_FALSE; in SDL_IntersectRect()
86 return SDL_FALSE; in SDL_IntersectRect()
91 return SDL_FALSE; in SDL_IntersectRect()
98 return SDL_FALSE; in SDL_IntersectRect()
203 return SDL_FALSE; in SDL_EnclosePoints()
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DSDL_video.c178 return SDL_FALSE; in ShouldUseTextureFramebuffer()
185 return SDL_FALSE; in ShouldUseTextureFramebuffer()
195 return SDL_FALSE; in ShouldUseTextureFramebuffer()
208 SDL_bool hasAcceleratedOpenGL = SDL_FALSE; in ShouldUseTextureFramebuffer()
237 return SDL_FALSE; in ShouldUseTextureFramebuffer()
244 return SDL_FALSE; in ShouldUseTextureFramebuffer()
541 if (!SDL_GetHintBoolean(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, SDL_FALSE)) { in SDL_VideoInit()
738 return SDL_FALSE; in SDL_AddDisplayMode()
748 return SDL_FALSE; in SDL_AddDisplayMode()
1172 if (!Cocoa_SetWindowFullscreenSpace(window, SDL_FALSE)) { in SDL_UpdateFullscreenMode()
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DSDL_shape.c44 result->shaper->hasshape = SDL_FALSE; in SDL_CreateShapedWindow()
60 return SDL_FALSE; in SDL_IsShapedWindow()
126 SDL_bool pixel_opaque = SDL_FALSE; in RecursivelyCalculateShapeTree()
153 pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()
156 pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()
159 pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()
163 … pixel_opaque = ((key.r != r || key.g != g || key.b != b) ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()
273 return SDL_FALSE; in SDL_WindowHasAShape()
/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestautomation_sdltest.c207 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(1, 20, SDL_FALSE); in sdltest_randomBoundaryNumberUint8()
214 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(0, 99, SDL_FALSE); in sdltest_randomBoundaryNumberUint8()
221 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(1, 255, SDL_FALSE); in sdltest_randomBoundaryNumberUint8()
231 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(0, 254, SDL_FALSE); in sdltest_randomBoundaryNumberUint8()
241 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(0, 255, SDL_FALSE); in sdltest_randomBoundaryNumberUint8()
317 uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(1, 20, SDL_FALSE); in sdltest_randomBoundaryNumberUint16()
324 uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(0, 99, SDL_FALSE); in sdltest_randomBoundaryNumberUint16()
331 uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(1, 0xffff, SDL_FALSE); in sdltest_randomBoundaryNumberUint16()
341 uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(0, 0xfffe, SDL_FALSE); in sdltest_randomBoundaryNumberUint16()
351 uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(0, 0xffff, SDL_FALSE); in sdltest_randomBoundaryNumberUint16()
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Dtestgamecontroller.c65 SDL_bool retval = SDL_FALSE;
66 SDL_bool done = SDL_FALSE;
173 retval = SDL_FALSE; in WatchGameController()
174 done = SDL_FALSE; in WatchGameController()
188 return SDL_FALSE; in WatchGameController()
195 return SDL_FALSE; in WatchGameController()
206 background = LoadTexture(screen, "controllermap.bmp", SDL_FALSE); in WatchGameController()
213 return SDL_FALSE; in WatchGameController()
284 SDL_bool reportederror = SDL_FALSE; in main()
306 keepGoing = SDL_FALSE; in main()
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Dtestjoystick.c36 SDL_bool retval = SDL_FALSE;
37 SDL_bool done = SDL_FALSE;
192 retval = SDL_FALSE; in WatchJoystick()
193 done = SDL_FALSE; in WatchJoystick()
201 return SDL_FALSE; in WatchJoystick()
208 return SDL_FALSE; in WatchJoystick()
286 SDL_bool reportederror = SDL_FALSE;
304 keepGoing = SDL_FALSE;
308 reportederror = SDL_FALSE;
321 keepGoing = SDL_FALSE;
Dcontrollermap.c103 SDL_bool retval = SDL_FALSE; in WatchJoystick()
104 SDL_bool done = SDL_FALSE, next=SDL_FALSE; in WatchJoystick()
142 return SDL_FALSE; in WatchJoystick()
149 return SDL_FALSE; in WatchJoystick()
152 background = LoadTexture(screen, "controllermap.bmp", SDL_FALSE); in WatchJoystick()
206 next=SDL_FALSE; in WatchJoystick()
380 SDL_bool reportederror = SDL_FALSE;
395 keepGoing = SDL_FALSE;
399 reportederror = SDL_FALSE;
412 keepGoing = SDL_FALSE;
Dtestatomic.c43 SDL_bool tfret = SDL_FALSE; in RunBasicTest()
55 tfret = SDL_AtomicSet(&v, 10) == 0 ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
57 tfret = SDL_AtomicAdd(&v, 10) == 10 ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
62 tfret = (SDL_AtomicGet(&v) == 1) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
65 tfret = (SDL_AtomicGet(&v) == 2) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
67 tfret = (SDL_AtomicDecRef(&v) == SDL_FALSE) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
69 tfret = (SDL_AtomicDecRef(&v) == SDL_TRUE) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
73 tfret = (SDL_AtomicCAS(&v, 0, 20) == SDL_FALSE) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
76 tfret = (SDL_AtomicCAS(&v, value, 20) == SDL_TRUE) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
344 status = SDL_FALSE; in EnqueueEvent_LockFree()
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Dtestautomation_rect.c206 …_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, xLef… in rect_testIntersectRectAndLineOutside()
214 …_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, xRig… in rect_testIntersectRectAndLineOutside()
222 …_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, 0, y… in rect_testIntersectRectAndLineOutside()
230 …_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, 0, y… in rect_testIntersectRectAndLineOutside()
265 …_validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, x1Re… in rect_testIntersectRectAndLineEmpty()
290 …SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 1st para… in rect_testIntersectRectAndLineParam()
292 …SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 2nd para… in rect_testIntersectRectAndLineParam()
294 …SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 3rd para… in rect_testIntersectRectAndLineParam()
296 …SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 4th para… in rect_testIntersectRectAndLineParam()
298 …SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 5th para… in rect_testIntersectRectAndLineParam()
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Dtestaudiocapture.c29 SDL_bool please_quit = SDL_FALSE; in loop()
42 SDL_PauseAudioDevice(devid_in, SDL_FALSE); in loop()
47 SDL_PauseAudioDevice(devid_out, SDL_FALSE); in loop()
136 devid_out = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wanted, &spec, SDL_AUDIO_ALLOW_ANY_CHANGE); in main()
Dtestautomation_timer.c149 …SDLTest_AssertCheck(result == SDL_FALSE, "Check result value, expected: %i, got: %i", SDL_FALSE, r… in timer_addRemoveTimer()
169 …SDLTest_AssertCheck(result == SDL_FALSE, "Check result value, expected: %i, got: %i", SDL_FALSE, r… in timer_addRemoveTimer()
Dtestshader.c144 return SDL_FALSE; in CompileShader()
164 return SDL_FALSE; in CompileShaderProgram()
170 return SDL_FALSE; in CompileShaderProgram()
190 return (glGetError() == GL_NO_ERROR) ? SDL_TRUE : SDL_FALSE; in CompileShaderProgram()
207 shaders_supported = SDL_FALSE; in InitShaders()
241 return SDL_FALSE; in InitShaders()
248 return SDL_FALSE; in InitShaders()
/third_party/flutter/skia/third_party/externals/sdl/src/joystick/windows/
DSDL_windowsjoystick.c64 static SDL_bool s_bDeviceAdded = SDL_FALSE;
65 static SDL_bool s_bDeviceRemoved = SDL_FALSE;
70 static SDL_bool s_bJoystickThreadQuit = SDL_FALSE;
74 static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
227 while (s_bJoystickThreadQuit == SDL_FALSE) { in SDL_JoystickThread()
228 SDL_bool bXInputChanged = SDL_FALSE; in SDL_JoystickThread()
257 s_bWindowsDeviceChanged = SDL_FALSE; in SDL_JoystickThread()
302 s_bJoystickThreadQuit = SDL_FALSE; in SDL_SYS_JoystickInit()
335 s_bDeviceAdded = SDL_FALSE; in SDL_SYS_JoystickDetect()
336 s_bDeviceRemoved = SDL_FALSE; in SDL_SYS_JoystickDetect()
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/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowsvideo.c48 g_WindowsEnableMessageLoop = SDL_FALSE; in UpdateWindowsEnableMessageLoop()
57 g_WindowFrameUsableWhileCursorHidden = SDL_FALSE; in UpdateWindowFrameUsableWhileCursorHidden()
272 return SDL_FALSE; in D3D_LoadDLL()
339 return SDL_FALSE; in DXGI_LoadDLL()
345 return SDL_FALSE; in DXGI_LoadDLL()
358 return SDL_FALSE; in SDL_DXGIGetOutputInfo()
370 return SDL_FALSE; in SDL_DXGIGetOutputInfo()
375 return SDL_FALSE; in SDL_DXGIGetOutputInfo()
383 return SDL_FALSE; in SDL_DXGIGetOutputInfo()
388 return SDL_FALSE; in SDL_DXGIGetOutputInfo()
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DSDL_windowsmessagebox.c105 return SDL_FALSE; in ExpandDialogSpace()
119 return SDL_FALSE; in AlignDialogData()
130 return SDL_FALSE; in AddDialogData()
152 return SDL_FALSE; in AddDialogString()
197 return SDL_FALSE; in AddDialogControl()
200 return SDL_FALSE; in AddDialogControl()
203 return SDL_FALSE; in AddDialogControl()
206 return SDL_FALSE; in AddDialogControl()
209 return SDL_FALSE; in AddDialogControl()
212 return SDL_FALSE; in AddDialogControl()
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/third_party/flutter/skia/third_party/externals/sdl/src/power/macosx/
DSDL_syspower.c45 SDL_bool charge = SDL_FALSE; in checkps()
46 SDL_bool choose = SDL_FALSE; in checkps()
47 SDL_bool is_ac = SDL_FALSE; in checkps()
156 SDL_bool have_ac = SDL_FALSE; in SDL_GetPowerInfo_MacOSX()
157 SDL_bool have_battery = SDL_FALSE; in SDL_GetPowerInfo_MacOSX()
158 SDL_bool charging = SDL_FALSE; in SDL_GetPowerInfo_MacOSX()
/third_party/flutter/skia/third_party/externals/sdl/src/core/linux/
DSDL_ibus.c192 SDL_bool success = SDL_FALSE; in IBus_ReadAddressFromFile()
342 SDL_bool result = SDL_FALSE; in IBus_SetupConnection()
352 return SDL_FALSE; in IBus_SetupConnection()
359 return SDL_FALSE; in IBus_SetupConnection()
408 if (!dbus) return SDL_FALSE; in IBus_CheckConnection()
420 SDL_bool file_updated = SDL_FALSE; in IBus_CheckConnection()
426 if (!addr_file_no_path) return SDL_FALSE; in IBus_CheckConnection()
448 return SDL_FALSE; in IBus_CheckConnection()
454 SDL_bool result = SDL_FALSE; in SDL_IBus_Init()
463 return SDL_FALSE; in SDL_IBus_Init()
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DSDL_ime.c45 static SDL_bool inited = SDL_FALSE; in InitIME()
93 return SDL_FALSE; in SDL_IME_Init()
123 return SDL_FALSE; in SDL_IME_ProcessKeyEvent()
/third_party/flutter/skia/third_party/externals/sdl/src/cpuinfo/
DSDL_cpuinfo.c240 return SDL_FALSE; in CPU_OSSavesYMM()
244 return SDL_FALSE; in CPU_OSSavesYMM()
261 return ((a & 6) == 6) ? SDL_TRUE : SDL_FALSE; in CPU_OSSavesYMM()
631 return SDL_FALSE; in SDL_HasRDTSC()
640 return SDL_FALSE; in SDL_HasAltiVec()
649 return SDL_FALSE; in SDL_HasMMX()
658 return SDL_FALSE; in SDL_Has3DNow()
667 return SDL_FALSE; in SDL_HasSSE()
676 return SDL_FALSE; in SDL_HasSSE2()
685 return SDL_FALSE; in SDL_HasSSE3()
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/third_party/flutter/skia/third_party/externals/sdl/src/timer/unix/
DSDL_systimer.c67 static SDL_bool has_monotonic_time = SDL_FALSE;
69 static SDL_bool ticks_started = SDL_FALSE;
99 ticks_started = SDL_FALSE; in SDL_TicksQuit()
120 SDL_assert(SDL_FALSE); in SDL_GetTicks()
151 SDL_assert(SDL_FALSE); in SDL_GetPerformanceCounter()
/third_party/flutter/skia/third_party/externals/sdl/src/events/
DSDL_quit.c34 static SDL_bool disable_signals = SDL_FALSE;
35 static SDL_bool send_quit_pending = SDL_FALSE;
94 if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
139 send_quit_pending = SDL_FALSE;
DSDL_dropevents.c35 static SDL_bool app_is_dropping = SDL_FALSE; in SDL_SendDrop()
70 window->is_dropping = SDL_FALSE; in SDL_SendDrop()
72 app_is_dropping = SDL_FALSE; in SDL_SendDrop()
/third_party/flutter/skia/third_party/externals/sdl/src/
DSDL_hints.c55 return SDL_FALSE; in SDL_SetHintWithPriority()
60 return SDL_FALSE; in SDL_SetHintWithPriority()
66 return SDL_FALSE; in SDL_SetHintWithPriority()
86 return SDL_FALSE; in SDL_SetHintWithPriority()
129 return SDL_FALSE; in SDL_GetHintBoolean()
/third_party/flutter/skia/third_party/externals/sdl/src/power/haiku/
DSDL_syspower.c47 SDL_bool need_details = SDL_FALSE; in SDL_GetPowerInfo_Haiku()
57 return SDL_FALSE; /* maybe some other method will work? */ in SDL_GetPowerInfo_Haiku()
67 return SDL_FALSE; in SDL_GetPowerInfo_Haiku()

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