Searched refs:m_geometry_shader_code_input_triangles_with_adjacency (Results 1 – 2 of 2) sorted by relevance
196 static const glw::GLchar* const m_geometry_shader_code_input_triangles_with_adjacency; member in glcts::GeometryShader_gl_in_ArrayLengthTest
129 …char* const GeometryShader_gl_in_ArrayLengthTest::m_geometry_shader_code_input_triangles_with_adja… member in glcts::GeometryShader_gl_in_ArrayLengthTest612 …GL_POINTS, m_geometry_shader_code_input_triangles_with_adjacency, m_geometry_shader_code_output_po… in init()624 …m_geometry_shader_code_input_triangles_with_adjacency, m_geometry_shader_code_output_triangle_stri… in init()