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Searched refs:resource_set (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_linker.c176 struct set *resource_set, in add_shader_variable() argument
244 if (!add_shader_variable(ctx, shProg, resource_set, in add_shader_variable()
280 if (!add_shader_variable(ctx, shProg, resource_set, in add_shader_variable()
307 return link_util_add_program_resource(shProg, resource_set, in add_shader_variable()
315 struct gl_shader_program *prog, struct set *resource_set, in add_vars_with_modes() argument
358 if (!link_util_add_program_resource(prog, resource_set, in add_vars_with_modes()
379 if (!add_shader_variable(ctx, prog, resource_set, in add_vars_with_modes()
396 struct set *resource_set, in add_interface_variables() argument
408 return add_vars_with_modes(ctx, prog, resource_set, in add_interface_variables()
413 return add_vars_with_modes(ctx, prog, resource_set, in add_interface_variables()
[all …]
Dlinker_util.cpp72 struct set *resource_set, in link_util_add_program_resource() argument
78 if (_mesa_set_search(resource_set, data)) in link_util_add_program_resource()
101 _mesa_set_add(resource_set, data); in link_util_add_program_resource()
Dlinker.cpp3797 struct set *resource_set, in add_shader_variable() argument
3861 if (!add_shader_variable(ctx, shProg, resource_set, in add_shader_variable()
3897 if (!add_shader_variable(ctx, shProg, resource_set, in add_shader_variable()
3924 return link_util_add_program_resource(shProg, resource_set, in add_shader_variable()
3947 struct set *resource_set, in add_interface_variables() argument
3997 if (!add_shader_variable(ctx, shProg, resource_set, in add_interface_variables()
4010 struct set *resource_set, in add_packed_varyings() argument
4036 if (!add_shader_variable(ctx, shProg, resource_set, in add_packed_varyings()
4051 struct set *resource_set) in add_fragdata_arrays() argument
4063 if (!add_shader_variable(ctx, shProg, resource_set, in add_fragdata_arrays()
[all …]
Dlinker_util.h83 struct set *resource_set,
/third_party/mesa3d/docs/relnotes/
D20.0.0.rst3304 - glsl: fix a memory leak with resource_set
D20.1.0.rst4052 - glsl: fix a memory leak with resource_set