Searched refs:var_frag (Results 1 – 1 of 1) sorted by relevance
1340 const ir_variable *var_frag; in validate_invariant_builtins() local1357 var_frag = frag->symbols->get_variable("gl_FragCoord"); in validate_invariant_builtins()1358 if (var_frag && var_frag->data.invariant) { in validate_invariant_builtins()1364 var_frag->name, var_vert->name); in validate_invariant_builtins()1369 var_frag = frag->symbols->get_variable("gl_PointCoord"); in validate_invariant_builtins()1370 if (var_frag && var_frag->data.invariant) { in validate_invariant_builtins()1376 var_frag->name, var_vert->name); in validate_invariant_builtins()1381 var_frag = frag->symbols->get_variable("gl_FrontFacing"); in validate_invariant_builtins()1382 if (var_frag && var_frag->data.invariant) { in validate_invariant_builtins()1385 var_frag->name); in validate_invariant_builtins()