Searched refs:windows_to_render_top_most (Results 1 – 1 of 1) sorted by relevance
4523 ImGuiWindow* windows_to_render_top_most[2]; in Render() local4524 …windows_to_render_top_most[0] = (g.NavWindowingTarget && !(g.NavWindowingTarget->Flags & ImGuiWind… in Render()4525 windows_to_render_top_most[1] = (g.NavWindowingTarget ? g.NavWindowingListWindow : NULL); in Render()4530 …indowFlags_ChildWindow) == 0 && window != windows_to_render_top_most[0] && window != windows_to_re… in Render()4533 for (int n = 0; n < IM_ARRAYSIZE(windows_to_render_top_most); n++) in Render()4534 …if (windows_to_render_top_most[n] && IsWindowActiveAndVisible(windows_to_render_top_most[n])) // N… in Render()4535 AddRootWindowToDrawData(windows_to_render_top_most[n]); in Render()