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README.md
1# debug 2[](https://travis-ci.org/visionmedia/debug) [](https://coveralls.io/github/visionmedia/debug?branch=master) [](https://visionmedia-community-slackin.now.sh/) [](#backers) 3[](#sponsors) 4 5<img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> 6 7A tiny JavaScript debugging utility modelled after Node.js core's debugging 8technique. Works in Node.js and web browsers. 9 10## Installation 11 12```bash 13$ npm install debug 14``` 15 16## Usage 17 18`debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. 19 20Example [_app.js_](./examples/node/app.js): 21 22```js 23var debug = require('debug')('http') 24 , http = require('http') 25 , name = 'My App'; 26 27// fake app 28 29debug('booting %o', name); 30 31http.createServer(function(req, res){ 32 debug(req.method + ' ' + req.url); 33 res.end('hello\n'); 34}).listen(3000, function(){ 35 debug('listening'); 36}); 37 38// fake worker of some kind 39 40require('./worker'); 41``` 42 43Example [_worker.js_](./examples/node/worker.js): 44 45```js 46var a = require('debug')('worker:a') 47 , b = require('debug')('worker:b'); 48 49function work() { 50 a('doing lots of uninteresting work'); 51 setTimeout(work, Math.random() * 1000); 52} 53 54work(); 55 56function workb() { 57 b('doing some work'); 58 setTimeout(workb, Math.random() * 2000); 59} 60 61workb(); 62``` 63 64The `DEBUG` environment variable is then used to enable these based on space or 65comma-delimited names. 66 67Here are some examples: 68 69<img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> 70<img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> 71<img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> 72 73#### Windows note 74 75On Windows the environment variable is set using the `set` command. 76 77```cmd 78set DEBUG=*,-not_this 79``` 80 81Note that PowerShell uses different syntax to set environment variables. 82 83```cmd 84$env:DEBUG = "*,-not_this" 85``` 86 87Then, run the program to be debugged as usual. 88 89 90## Namespace Colors 91 92Every debug instance has a color generated for it based on its namespace name. 93This helps when visually parsing the debug output to identify which debug instance 94a debug line belongs to. 95 96#### Node.js 97 98In Node.js, colors are enabled when stderr is a TTY. You also _should_ install 99the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, 100otherwise debug will only use a small handful of basic colors. 101 102<img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> 103 104#### Web Browser 105 106Colors are also enabled on "Web Inspectors" that understand the `%c` formatting 107option. These are WebKit web inspectors, Firefox ([since version 10831](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) 109and the Firebug plugin for Firefox (any version). 110 111<img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> 112 113 114## Millisecond diff 115 116When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. 117 118<img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> 119 120When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: 121 122<img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> 123 124 125## Conventions 126 127If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. 128 129## Wildcards 130 131The `*` character may be used as a wildcard. Suppose for example your library has 132debuggers named "connect:bodyParser", "connect:compress", "connect:session", 133instead of listing all three with 134`DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do 135`DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. 136 137You can also exclude specific debuggers by prefixing them with a "-" character. 138For example, `DEBUG=*,-connect:*` would include all debuggers except those 139starting with "connect:". 140 141## Environment Variables 142 143When running through Node.js, you can set a few environment variables that will 144change the behavior of the debug logging: 145 146| Name | Purpose | 147|-----------|-------------------------------------------------| 148| `DEBUG` | Enables/disables specific debugging namespaces. | 149| `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | 150| `DEBUG_COLORS`| Whether or not to use colors in the debug output. | 151| `DEBUG_DEPTH` | Object inspection depth. | 152| `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | 153 154 155__Note:__ The environment variables beginning with `DEBUG_` end up being 156converted into an Options object that gets used with `%o`/`%O` formatters. 157See the Node.js documentation for 158[`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) 159for the complete list. 160 161## Formatters 162 163Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. 164Below are the officially supported formatters: 165 166| Formatter | Representation | 167|-----------|----------------| 168| `%O` | Pretty-print an Object on multiple lines. | 169| `%o` | Pretty-print an Object all on a single line. | 170| `%s` | String. | 171| `%d` | Number (both integer and float). | 172| `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | 173| `%%` | Single percent sign ('%'). This does not consume an argument. | 174 175 176### Custom formatters 177 178You can add custom formatters by extending the `debug.formatters` object. 179For example, if you wanted to add support for rendering a Buffer as hex with 180`%h`, you could do something like: 181 182```js 183const createDebug = require('debug') 184createDebug.formatters.h = (v) => { 185 return v.toString('hex') 186} 187 188// …elsewhere 189const debug = createDebug('foo') 190debug('this is hex: %h', new Buffer('hello world')) 191// foo this is hex: 68656c6c6f20776f726c6421 +0ms 192``` 193 194 195## Browser Support 196 197You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), 198or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), 199if you don't want to build it yourself. 200 201Debug's enable state is currently persisted by `localStorage`. 202Consider the situation shown below where you have `worker:a` and `worker:b`, 203and wish to debug both. You can enable this using `localStorage.debug`: 204 205```js 206localStorage.debug = 'worker:*' 207``` 208 209And then refresh the page. 210 211```js 212a = debug('worker:a'); 213b = debug('worker:b'); 214 215setInterval(function(){ 216 a('doing some work'); 217}, 1000); 218 219setInterval(function(){ 220 b('doing some work'); 221}, 1200); 222``` 223 224 225## Output streams 226 227 By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: 228 229Example [_stdout.js_](./examples/node/stdout.js): 230 231```js 232var debug = require('debug'); 233var error = debug('app:error'); 234 235// by default stderr is used 236error('goes to stderr!'); 237 238var log = debug('app:log'); 239// set this namespace to log via console.log 240log.log = console.log.bind(console); // don't forget to bind to console! 241log('goes to stdout'); 242error('still goes to stderr!'); 243 244// set all output to go via console.info 245// overrides all per-namespace log settings 246debug.log = console.info.bind(console); 247error('now goes to stdout via console.info'); 248log('still goes to stdout, but via console.info now'); 249``` 250 251## Checking whether a debug target is enabled 252 253After you've created a debug instance, you can determine whether or not it is 254enabled by checking the `enabled` property: 255 256```javascript 257const debug = require('debug')('http'); 258 259if (debug.enabled) { 260 // do stuff... 261} 262``` 263 264You can also manually toggle this property to force the debug instance to be 265enabled or disabled. 266 267 268## Authors 269 270 - TJ Holowaychuk 271 - Nathan Rajlich 272 - Andrew Rhyne 273 274## Backers 275 276Support us with a monthly donation and help us continue our activities. [[Become a backer](https://opencollective.com/debug#backer)] 277 278<a href="https://opencollective.com/debug/backer/0/website" target="_blank"><img src="https://opencollective.com/debug/backer/0/avatar.svg"></a> 279<a href="https://opencollective.com/debug/backer/1/website" target="_blank"><img src="https://opencollective.com/debug/backer/1/avatar.svg"></a> 280<a href="https://opencollective.com/debug/backer/2/website" target="_blank"><img src="https://opencollective.com/debug/backer/2/avatar.svg"></a> 281<a href="https://opencollective.com/debug/backer/3/website" target="_blank"><img src="https://opencollective.com/debug/backer/3/avatar.svg"></a> 282<a href="https://opencollective.com/debug/backer/4/website" target="_blank"><img src="https://opencollective.com/debug/backer/4/avatar.svg"></a> 283<a href="https://opencollective.com/debug/backer/5/website" target="_blank"><img src="https://opencollective.com/debug/backer/5/avatar.svg"></a> 284<a href="https://opencollective.com/debug/backer/6/website" target="_blank"><img src="https://opencollective.com/debug/backer/6/avatar.svg"></a> 285<a href="https://opencollective.com/debug/backer/7/website" target="_blank"><img src="https://opencollective.com/debug/backer/7/avatar.svg"></a> 286<a href="https://opencollective.com/debug/backer/8/website" target="_blank"><img src="https://opencollective.com/debug/backer/8/avatar.svg"></a> 287<a href="https://opencollective.com/debug/backer/9/website" target="_blank"><img src="https://opencollective.com/debug/backer/9/avatar.svg"></a> 288<a href="https://opencollective.com/debug/backer/10/website" target="_blank"><img src="https://opencollective.com/debug/backer/10/avatar.svg"></a> 289<a href="https://opencollective.com/debug/backer/11/website" target="_blank"><img src="https://opencollective.com/debug/backer/11/avatar.svg"></a> 290<a href="https://opencollective.com/debug/backer/12/website" target="_blank"><img src="https://opencollective.com/debug/backer/12/avatar.svg"></a> 291<a href="https://opencollective.com/debug/backer/13/website" target="_blank"><img src="https://opencollective.com/debug/backer/13/avatar.svg"></a> 292<a href="https://opencollective.com/debug/backer/14/website" target="_blank"><img src="https://opencollective.com/debug/backer/14/avatar.svg"></a> 293<a href="https://opencollective.com/debug/backer/15/website" target="_blank"><img src="https://opencollective.com/debug/backer/15/avatar.svg"></a> 294<a href="https://opencollective.com/debug/backer/16/website" target="_blank"><img src="https://opencollective.com/debug/backer/16/avatar.svg"></a> 295<a href="https://opencollective.com/debug/backer/17/website" target="_blank"><img src="https://opencollective.com/debug/backer/17/avatar.svg"></a> 296<a href="https://opencollective.com/debug/backer/18/website" target="_blank"><img src="https://opencollective.com/debug/backer/18/avatar.svg"></a> 297<a href="https://opencollective.com/debug/backer/19/website" target="_blank"><img src="https://opencollective.com/debug/backer/19/avatar.svg"></a> 298<a href="https://opencollective.com/debug/backer/20/website" target="_blank"><img src="https://opencollective.com/debug/backer/20/avatar.svg"></a> 299<a href="https://opencollective.com/debug/backer/21/website" target="_blank"><img src="https://opencollective.com/debug/backer/21/avatar.svg"></a> 300<a href="https://opencollective.com/debug/backer/22/website" target="_blank"><img src="https://opencollective.com/debug/backer/22/avatar.svg"></a> 301<a href="https://opencollective.com/debug/backer/23/website" target="_blank"><img src="https://opencollective.com/debug/backer/23/avatar.svg"></a> 302<a href="https://opencollective.com/debug/backer/24/website" target="_blank"><img src="https://opencollective.com/debug/backer/24/avatar.svg"></a> 303<a href="https://opencollective.com/debug/backer/25/website" target="_blank"><img src="https://opencollective.com/debug/backer/25/avatar.svg"></a> 304<a href="https://opencollective.com/debug/backer/26/website" target="_blank"><img src="https://opencollective.com/debug/backer/26/avatar.svg"></a> 305<a href="https://opencollective.com/debug/backer/27/website" target="_blank"><img src="https://opencollective.com/debug/backer/27/avatar.svg"></a> 306<a href="https://opencollective.com/debug/backer/28/website" target="_blank"><img src="https://opencollective.com/debug/backer/28/avatar.svg"></a> 307<a href="https://opencollective.com/debug/backer/29/website" target="_blank"><img src="https://opencollective.com/debug/backer/29/avatar.svg"></a> 308 309 310## Sponsors 311 312Become a sponsor and get your logo on our README on Github with a link to your site. 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src="https://opencollective.com/debug/sponsor/25/avatar.svg"></a> 340<a href="https://opencollective.com/debug/sponsor/26/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/26/avatar.svg"></a> 341<a href="https://opencollective.com/debug/sponsor/27/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/27/avatar.svg"></a> 342<a href="https://opencollective.com/debug/sponsor/28/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/28/avatar.svg"></a> 343<a href="https://opencollective.com/debug/sponsor/29/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/29/avatar.svg"></a> 344 345## License 346 347(The MIT License) 348 349Copyright (c) 2014-2017 TJ Holowaychuk <tj@vision-media.ca> 350 351Permission is hereby granted, free of charge, to any person obtaining 352a copy of this software and associated documentation files (the 353'Software'), to deal in the Software without restriction, including 354without limitation the rights to use, copy, modify, merge, publish, 355distribute, sublicense, and/or sell copies of the Software, and to 356permit persons to whom the Software is furnished to do so, subject to 357the following conditions: 358 359The above copyright notice and this permission notice shall be 360included in all copies or substantial portions of the Software. 361 362THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, 363EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 364MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 365IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 366CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 367TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 368SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 369