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1#version 310 es
2precision mediump float;
3
4struct S {
5  int a;
6  float b;
7};
8
9S v = S(0, 0.0f);
10
11layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
12void tint_symbol() {
13  return;
14}
15void main() {
16  tint_symbol();
17}
18
19
20