Exe
netcoreapp3.1
true
$(DefineConstants);UNSAFE_BYTEBUFFER
true
$(DefineConstants);ENABLE_SPAN_T
FlatBuffers\ByteBuffer.cs
FlatBuffers\ByteBufferUtil.cs
FlatBuffers\IFlatbufferObject.cs
FlatBuffers\Offset.cs
FlatBuffers\FlatBufferBuilder.cs
FlatBuffers\FlatBufferConstants.cs
FlatBuffers\Struct.cs
FlatBuffers\Table.cs
MyGame\Example2\Monster.cs
MyGame\Example\Any.cs
MyGame\Example\AnyAmbiguousAliases.cs
MyGame\Example\AnyUniqueAliases.cs
MyGame\Example\Color.cs
MyGame\Example\Race.cs
MyGame\Example\Monster.cs
MyGame\Example\Referrable.cs
MyGame\Example\Stat.cs
MyGame\Example\Test.cs
MyGame\Example\TestSimpleTableWithEnum.cs
MyGame\Example\TypeAliases.cs
MyGame\Example\Vec3.cs
MyGame\Example\Ability.cs
MyGame\Example\ArrayTable.cs
MyGame\Example\ArrayStruct.cs
MyGame\Example\NestedStruct.cs
MyGame\Example\TestEnum.cs
MyGame\InParentNamespace.cs
NamespaceA\NamespaceB\EnumInNestedNS.cs
NamespaceA\NamespaceB\StructInNestedNS.cs
NamespaceA\NamespaceB\TableInNestedNS.cs
NamespaceA\NamespaceB\UnionInNestedNS.cs
NamespaceA\TableInFirstNS.cs
union_vector\Attacker.cs
union_vector\BookReader.cs
union_vector\Character.cs
union_vector\Movie.cs
union_vector\Rapunzel.cs
optional_scalars\OptionalByte.cs
optional_scalars\ScalarStuff.cs
Resources\monsterdata_test.mon
PreserveNewest
Resources\monsterdata_test.json
PreserveNewest