Exe netcoreapp3.1 true $(DefineConstants);UNSAFE_BYTEBUFFER true $(DefineConstants);ENABLE_SPAN_T FlatBuffers\ByteBuffer.cs FlatBuffers\ByteBufferUtil.cs FlatBuffers\IFlatbufferObject.cs FlatBuffers\Offset.cs FlatBuffers\FlatBufferBuilder.cs FlatBuffers\FlatBufferConstants.cs FlatBuffers\Struct.cs FlatBuffers\Table.cs MyGame\Example2\Monster.cs MyGame\Example\Any.cs MyGame\Example\AnyAmbiguousAliases.cs MyGame\Example\AnyUniqueAliases.cs MyGame\Example\Color.cs MyGame\Example\Race.cs MyGame\Example\Monster.cs MyGame\Example\Referrable.cs MyGame\Example\Stat.cs MyGame\Example\Test.cs MyGame\Example\TestSimpleTableWithEnum.cs MyGame\Example\TypeAliases.cs MyGame\Example\Vec3.cs MyGame\Example\Ability.cs MyGame\Example\ArrayTable.cs MyGame\Example\ArrayStruct.cs MyGame\Example\NestedStruct.cs MyGame\Example\TestEnum.cs MyGame\InParentNamespace.cs NamespaceA\NamespaceB\EnumInNestedNS.cs NamespaceA\NamespaceB\StructInNestedNS.cs NamespaceA\NamespaceB\TableInNestedNS.cs NamespaceA\NamespaceB\UnionInNestedNS.cs NamespaceA\TableInFirstNS.cs union_vector\Attacker.cs union_vector\BookReader.cs union_vector\Character.cs union_vector\Movie.cs union_vector\Rapunzel.cs optional_scalars\OptionalByte.cs optional_scalars\ScalarStuff.cs Resources\monsterdata_test.mon PreserveNewest Resources\monsterdata_test.json PreserveNewest