Name 3DFX_tbuffer Name Strings GL_3DFX_tbuffer Contact Paula Womack, 3dfx Interactive (paulaw 'at' 3dfx.com) Status Complete Version Date: April 13, 2000; Revision: 1.0 Number 208 Dependencies OpenGL 1.1 is required. Either SGIS_multisample or 3DFX_multisample is required. This specification is written against OpenGL 1.2. Overview This extension allows a write mask to be defined for the fragment mask which is created during multisample rendering. This can be used to create effects such as motion blur and depth of field. IP Status 3DFX has filed for patent protection for some of the techniques described in this extension document. Issues None. New Procedures and Functions void TbufferMask3DFX(uint mask); New Tokens None. Additions to Chapter 2 of the 1.2 Specification (OpenGL Operation) None Additions to Chapter 3 of the 1.2 Specification (Rasterization) The value of TBUFFER_WRITE_MASK_3DFX is specified by calling TbufferMask3DFX, with mask set to the desired mask value. If multisample rendering is enabled then the n least significant bits of TBUFFER_WRITE_MASK_3DFX are bitwise ANDed with the fragment sample mask, where n is equal to SAMPLES_3DFX. Additions to 3.3.2 Point Multisample Rasterization: Following the sentence "Mask bits that correspond to sample points that intersect the circular region are 1, other mask bits are 0." add "The fragment mask thus computed, is then bitwise ANDed with the SAMPLES_3DFX least significant bits of TBUFFER_WRITE_MASK_3DFX. Additions to 3.4.4 Line Multisample Rasterization: Following the sentence "Mask bits that correspond to sample points that intersect a retained rectangle are 1, other mask bits are 0." add "The fragment mask thus computed, is then bitwise ANDed with the SAMPLES_3DFX least significant bits of TBUFFER_WRITE_MASK_3DFX. Additions to 3.5.6 Polygon Multisample Rasterization: Following the sentence "Mask bits that correspond to sample points that satisfy the point sampling criteria are 1, other mask bits are 0." add "The fragment mask thus computed, is then bitwise ANDed with the SAMPLES_3DFX least significant bits of TBUFFER_WRITE_MASK_3DFX. Additions to Chapter 4 of the 1.2 Specification (Per-Fragment Operations and the Frame Buffer) None Additions to Chapter 5 of the 1.2 Specification (Special Functions) None Additions to Chapter 6 of the 1.2 Specification (State and State Requests) An additional group of multisample state variables is defined by the SGIS_multitexture and 3DFX_multitexture extensions. When PushAttrib is called with bit MULTISAMPLE_BIT_SGIS or MULTISAMPLE_BIT_3DFX set, the multisample group of state variables is pushed onto the attribute stack. When PopAttrib is called, these state variables are restored to their previous values if they were pushed. This extension adds state to the multisample group of state variables. Additions to the GLX Specification None. Errors INVALID_OPERATION is generated if TbufferWriteMask3DFX is called between the execution of Begin and the execution of the corresponding End. New State Get Value Get Command Type Initial Value Attribute --------- ----------- ---- ------------- --------- TBUFFER_WRITE_MASK_3DFX GetIntegerv Z+ 1's multisample Revision History