// Copyright 2020 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "Reactor.hpp" // Implementation of intrinsic functions that purport to be as optimal as // possible, in contrast to the rr::emulated versions, typically by // implementing approximations of the same math functions. namespace rr { namespace optimal { Float4 Sin(RValue x); Float4 Cos(RValue x); Float4 Tan(RValue x); Float4 Asin_4_terms(RValue x); Float4 Asin_8_terms(RValue x); Float4 Acos_4_terms(RValue x); Float4 Acos_8_terms(RValue x); Float4 Atan(RValue x); Float4 Atan2(RValue y, RValue x); Float4 Exp2(RValue x); Float4 Log2(RValue x); Float4 Exp(RValue x); Float4 Log(RValue x); Float4 Pow(RValue x, RValue y); Float4 Sinh(RValue x); Float4 Cosh(RValue x); Float4 Tanh(RValue x); Float4 Asinh(RValue x); Float4 Acosh(RValue x); Float4 Atanh(RValue x); } // namespace optimal } // namespace rr