include_directories( .. ${DEQP_INL_DIR} ) set(DEQP_VK_MESH_SHADER_SRCS vktMeshShaderTests.cpp vktMeshShaderTests.hpp vktMeshShaderSyncTests.cpp vktMeshShaderSyncTests.hpp vktMeshShaderSmokeTests.cpp vktMeshShaderSmokeTests.hpp vktMeshShaderApiTests.cpp vktMeshShaderApiTests.hpp vktMeshShaderPropertyTests.cpp vktMeshShaderPropertyTests.hpp vktMeshShaderBuiltinTests.cpp vktMeshShaderBuiltinTests.hpp vktMeshShaderMiscTests.cpp vktMeshShaderMiscTests.hpp ) set(DEQP_VK_MESH_SHADER_LIBS tcutil vkutil ) PCH(DEQP_VK_MESH_SHADER_SRCS ../pch.cpp) add_library(deqp-vk-mesh-shader STATIC ${DEQP_VK_MESH_SHADER_SRCS}) target_link_libraries(deqp-vk-mesh-shader ${DEQP_VK_MESH_SHADER_LIBS})