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Lines Matching refs:player_

58     struct player_ : public msm::front::state_machine_def<player_>  struct
65 player_(): in player_() argument
203 typedef player_ p; // makes transition table cleaner argument
240 fsm.template get_state<player_::Stopped&>().entry_counter=0; in on_entry()
241 fsm.template get_state<player_::Stopped&>().exit_counter=0; in on_entry()
242 fsm.template get_state<player_::Open&>().entry_counter=0; in on_entry()
243 fsm.template get_state<player_::Open&>().exit_counter=0; in on_entry()
244 fsm.template get_state<player_::Empty&>().entry_counter=0; in on_entry()
245 fsm.template get_state<player_::Empty&>().exit_counter=0; in on_entry()
246 fsm.template get_state<player_::Empty&>().empty_internal_guard_counter=0; in on_entry()
247 fsm.template get_state<player_::Empty&>().empty_internal_action_counter=0; in on_entry()
248 fsm.template get_state<player_::Playing&>().entry_counter=0; in on_entry()
249 fsm.template get_state<player_::Playing&>().exit_counter=0; in on_entry()
250 fsm.template get_state<player_::Paused&>().entry_counter=0; in on_entry()
251 fsm.template get_state<player_::Paused&>().exit_counter=0; in on_entry()
256 typedef msm::back::state_machine<player_> player;
266 …BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().entry_counter == 1,"Empty entry not called corr… in BOOST_AUTO_TEST_CASE()
272 …BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().empty_internal_action_counter == 0,"Empty inter… in BOOST_AUTO_TEST_CASE()
273 …BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().empty_internal_guard_counter == 1,"Empty intern… in BOOST_AUTO_TEST_CASE()
277 …BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().exit_counter == 1,"Empty exit not called correc… in BOOST_AUTO_TEST_CASE()
278 …BOOST_CHECK_MESSAGE(p.get_state<player_::Open&>().entry_counter == 1,"Open entry not called correc… in BOOST_AUTO_TEST_CASE()
282 …BOOST_CHECK_MESSAGE(p.get_state<player_::Open&>().exit_counter == 1,"Open exit not called correctl… in BOOST_AUTO_TEST_CASE()
283 …BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().entry_counter == 2,"Empty entry not called corr… in BOOST_AUTO_TEST_CASE()
289 …BOOST_CHECK_MESSAGE(p.get_state<player_::Open&>().exit_counter == 1,"Open exit not called correctl… in BOOST_AUTO_TEST_CASE()
290 …BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().entry_counter == 2,"Empty entry not called corr… in BOOST_AUTO_TEST_CASE()
296 …BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().exit_counter == 2,"Empty exit not called correc… in BOOST_AUTO_TEST_CASE()
297 …BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().entry_counter == 1,"Stopped entry not called … in BOOST_AUTO_TEST_CASE()
302 …BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().exit_counter == 1,"Stopped exit not called co… in BOOST_AUTO_TEST_CASE()
303 …BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().entry_counter == 1,"Playing entry not called … in BOOST_AUTO_TEST_CASE()
308 …BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().exit_counter == 1,"Playing exit not called co… in BOOST_AUTO_TEST_CASE()
309 …BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().entry_counter == 1,"Paused entry not called co… in BOOST_AUTO_TEST_CASE()
314 …BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().exit_counter == 1,"Paused exit not called corr… in BOOST_AUTO_TEST_CASE()
315 …BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().entry_counter == 2,"Playing entry not called … in BOOST_AUTO_TEST_CASE()
319 …BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().exit_counter == 2,"Playing exit not called co… in BOOST_AUTO_TEST_CASE()
320 …BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().entry_counter == 2,"Paused entry not called co… in BOOST_AUTO_TEST_CASE()
324 …BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().exit_counter == 2,"Paused exit not called corr… in BOOST_AUTO_TEST_CASE()
325 …BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().entry_counter == 2,"Stopped entry not called … in BOOST_AUTO_TEST_CASE()
329 …BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().exit_counter == 2,"Stopped exit not called co… in BOOST_AUTO_TEST_CASE()
330 …BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().entry_counter == 3,"Stopped entry not called … in BOOST_AUTO_TEST_CASE()