Lines Matching refs:pixel4
39 const pixel4 a= AV_RN4PA(src-stride); in FUNCC()
65 const pixel4 a = PIXEL_SPLAT_X4(dc); in FUNCC()
79 const pixel4 a = PIXEL_SPLAT_X4(dc); in FUNCC()
93 const pixel4 a = PIXEL_SPLAT_X4(dc); in FUNCC()
106 const pixel4 a = PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1)); in FUNCC()
119 const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1); in FUNCC()
132 const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1); in FUNCC()
334 const pixel4 a = AV_RN4PA(((pixel4*)(src-stride))+0); in FUNCC()
335 const pixel4 b = AV_RN4PA(((pixel4*)(src-stride))+1); in FUNCC()
336 const pixel4 c = AV_RN4PA(((pixel4*)(src-stride))+2); in FUNCC()
337 const pixel4 d = AV_RN4PA(((pixel4*)(src-stride))+3); in FUNCC()
340 AV_WN4PA(((pixel4*)(src+i*stride))+0, a); in FUNCC()
341 AV_WN4PA(((pixel4*)(src+i*stride))+1, b); in FUNCC()
342 AV_WN4PA(((pixel4*)(src+i*stride))+2, c); in FUNCC()
343 AV_WN4PA(((pixel4*)(src+i*stride))+3, d); in FUNCC()
354 const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]); in FUNCC()
356 AV_WN4PA(((pixel4*)(src+i*stride))+0, a); in FUNCC()
357 AV_WN4PA(((pixel4*)(src+i*stride))+1, a); in FUNCC()
358 AV_WN4PA(((pixel4*)(src+i*stride))+2, a); in FUNCC()
359 AV_WN4PA(((pixel4*)(src+i*stride))+3, a); in FUNCC()
376 pixel4 dcsplat; in FUNCC()
395 pixel4 dcsplat; in FUNCC()
410 pixel4 dcsplat; in FUNCC()
493 const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0); in FUNCC()
494 const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1); in FUNCC()
497 AV_WN4PA(((pixel4*)(src+i*stride))+0, a); in FUNCC()
498 AV_WN4PA(((pixel4*)(src+i*stride))+1, b); in FUNCC()
507 const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0); in FUNCC()
508 const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1); in FUNCC()
511 AV_WN4PA(((pixel4*)(src+i*stride))+0, a); in FUNCC()
512 AV_WN4PA(((pixel4*)(src+i*stride))+1, b); in FUNCC()
523 const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]); in FUNCC()
524 AV_WN4PA(((pixel4*)(src+i*stride))+0, a); in FUNCC()
525 AV_WN4PA(((pixel4*)(src+i*stride))+1, a); in FUNCC()
535 const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]); in FUNCC()
536 AV_WN4PA(((pixel4*)(src+i*stride))+0, a); in FUNCC()
537 AV_WN4PA(((pixel4*)(src+i*stride))+1, a); in FUNCC()
545 const pixel4 a = PIXEL_SPLAT_X4(v);\
549 AV_WN4PA(((pixel4*)(src+i*stride))+0, a);\
550 AV_WN4PA(((pixel4*)(src+i*stride))+1, a);\
568 pixel4 dc0splat, dc2splat; in FUNCC()
581 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); in FUNCC()
582 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc0splat); in FUNCC()
585 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat); in FUNCC()
586 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc2splat); in FUNCC()
600 pixel4 dc0splat, dc1splat; in FUNCC()
613 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); in FUNCC()
614 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); in FUNCC()
617 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); in FUNCC()
618 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); in FUNCC()
626 pixel4 dc0splat, dc1splat; in FUNCC()
639 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); in FUNCC()
640 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); in FUNCC()
648 pixel4 dc0splat, dc1splat, dc2splat, dc3splat; in FUNCC()
664 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); in FUNCC()
665 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); in FUNCC()
668 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat); in FUNCC()
669 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat); in FUNCC()
677 pixel4 dc0splat, dc1splat, dc2splat, dc3splat, dc4splat, dc5splat, dc6splat, dc7splat; in FUNCC()
699 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); in FUNCC()
700 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); in FUNCC()
703 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat); in FUNCC()
704 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat); in FUNCC()
707 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc4splat); in FUNCC()
708 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc5splat); in FUNCC()
711 AV_WN4PA(((pixel4*)(src+i*stride))+0, dc6splat); in FUNCC()
712 AV_WN4PA(((pixel4*)(src+i*stride))+1, dc7splat); in FUNCC()
880 AV_WN4PA(((pixel4*)src)+0, v); \
881 AV_WN4PA(((pixel4*)src)+1, v); \
900 const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7+4) >> 3); in FUNCC()
910 const pixel4 dc = PIXEL_SPLAT_X4((t0+t1+t2+t3+t4+t5+t6+t7+4) >> 3); in FUNCC()
921 const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7 in FUNCC()
930 pixel4 a; in FUNCC()
945 pixel4 a, b; in FUNCC()
956 a = AV_RN4PA(((pixel4*)src)+0); in FUNCC()
957 b = AV_RN4PA(((pixel4*)src)+1); in FUNCC()
959 AV_WN4PA(((pixel4*)(src+y*stride))+0, a); in FUNCC()
960 AV_WN4PA(((pixel4*)(src+y*stride))+1, b); in FUNCC()