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Lines Matching refs:surround_mix_level

120                              double center_mix_level, double surround_mix_level,  in swr_build_matrix()  argument
210 matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
211 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2; in swr_build_matrix()
213 matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level; in swr_build_matrix()
214 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level; in swr_build_matrix()
217 matrix[ FRONT_LEFT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
218 matrix[FRONT_RIGHT][BACK_CENTER]+= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
221 matrix[ FRONT_CENTER][BACK_CENTER]+= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
239 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
240 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
241 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2; in swr_build_matrix()
242 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2; in swr_build_matrix()
244 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * SQRT3_2; in swr_build_matrix()
245 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
246 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2; in swr_build_matrix()
247 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * SQRT3_2; in swr_build_matrix()
249 matrix[ FRONT_LEFT][ BACK_LEFT] += surround_mix_level; in swr_build_matrix()
250 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level; in swr_build_matrix()
253 matrix[ FRONT_CENTER][BACK_LEFT ]+= surround_mix_level*M_SQRT1_2; in swr_build_matrix()
254 matrix[ FRONT_CENTER][BACK_RIGHT]+= surround_mix_level*M_SQRT1_2; in swr_build_matrix()
275 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
276 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
277 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2; in swr_build_matrix()
278 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2; in swr_build_matrix()
280 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * SQRT3_2; in swr_build_matrix()
281 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
282 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2; in swr_build_matrix()
283 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * SQRT3_2; in swr_build_matrix()
285 matrix[ FRONT_LEFT][ SIDE_LEFT] += surround_mix_level; in swr_build_matrix()
286 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level; in swr_build_matrix()
289 matrix[ FRONT_CENTER][SIDE_LEFT ]+= surround_mix_level * M_SQRT1_2; in swr_build_matrix()
290 matrix[ FRONT_CENTER][SIDE_RIGHT]+= surround_mix_level * M_SQRT1_2; in swr_build_matrix()