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Lines Matching full:this

27   this.bb_pos = i;
28 this.bb = bb;
29 return this;
46 const offset = this.bb!.__offset(this.bb_pos, 4);
47 return offset ? (obj || new Vec3()).__init(this.bb_pos + offset, this.bb!) : null;
51 const offset = this.bb!.__offset(this.bb_pos, 6);
52 return offset ? this.bb!.readInt16(this.bb_pos + offset) : 150;
56 const offset = this.bb!.__offset(this.bb_pos, 6);
62 this.bb!.writeInt16(this.bb_pos + offset, value);
67 const offset = this.bb!.__offset(this.bb_pos, 8);
68 return offset ? this.bb!.readInt16(this.bb_pos + offset) : 100;
72 const offset = this.bb!.__offset(this.bb_pos, 8);
78 this.bb!.writeInt16(this.bb_pos + offset, value);
85 const offset = this.bb!.__offset(this.bb_pos, 10);
86 return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
90 const offset = this.bb!.__offset(this.bb_pos, 14);
91 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
95 const offset = this.bb!.__offset(this.bb_pos, 14);
96 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
100 const offset = this.bb!.__offset(this.bb_pos, 14);
101 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
105 const offset = this.bb!.__offset(this.bb_pos, 16);
106 return offset ? this.bb!.readUint8(this.bb_pos + offset) : Color.Blue;
110 const offset = this.bb!.__offset(this.bb_pos, 16);
116 this.bb!.writeUint8(this.bb_pos + offset, value);
121 const offset = this.bb!.__offset(this.bb_pos, 18);
122 return offset ? this.bb!.readUint8(this.bb_pos + offset) : Any.NONE;
126 const offset = this.bb!.__offset(this.bb_pos, 20);
127 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
131 const offset = this.bb!.__offset(this.bb_pos, 22);
132 …return offset ? (obj || new Test()).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, th…
136 const offset = this.bb!.__offset(this.bb_pos, 22);
137 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
143 const offset = this.bb!.__offset(this.bb_pos, 24);
144 …return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEnc…
148 const offset = this.bb!.__offset(this.bb_pos, 24);
149 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
153 * an example documentation comment: this will end up in the generated code
157 const offset = this.bb!.__offset(this.bb_pos, 26);
158 …fset ? (obj || new Monster()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) +…
162 const offset = this.bb!.__offset(this.bb_pos, 26);
163 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
167 const offset = this.bb!.__offset(this.bb_pos, 28);
168 …return offset ? (obj || new Monster()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!)…
172 const offset = this.bb!.__offset(this.bb_pos, 30);
173 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
177 const offset = this.bb!.__offset(this.bb_pos, 30);
178 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
182 const offset = this.bb!.__offset(this.bb_pos, 30);
183 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
187 const offset = this.bb!.__offset(this.bb_pos, 32);
188 …return offset ? (obj || new Stat()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : …
192 const offset = this.bb!.__offset(this.bb_pos, 34);
193 return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
197 const offset = this.bb!.__offset(this.bb_pos, 34);
203 this.bb!.writeInt8(this.bb_pos + offset, +value);
208 const offset = this.bb!.__offset(this.bb_pos, 36);
209 return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
213 const offset = this.bb!.__offset(this.bb_pos, 36);
219 this.bb!.writeInt32(this.bb_pos + offset, value);
224 const offset = this.bb!.__offset(this.bb_pos, 38);
225 return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
229 const offset = this.bb!.__offset(this.bb_pos, 38);
235 this.bb!.writeUint32(this.bb_pos + offset, value);
240 const offset = this.bb!.__offset(this.bb_pos, 40);
241 return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
245 const offset = this.bb!.__offset(this.bb_pos, 40);
251 this.bb!.writeInt64(this.bb_pos + offset, value);
256 const offset = this.bb!.__offset(this.bb_pos, 42);
257 return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
261 const offset = this.bb!.__offset(this.bb_pos, 42);
267 this.bb!.writeUint64(this.bb_pos + offset, value);
272 const offset = this.bb!.__offset(this.bb_pos, 44);
273 return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
277 const offset = this.bb!.__offset(this.bb_pos, 44);
283 this.bb!.writeInt32(this.bb_pos + offset, value);
288 const offset = this.bb!.__offset(this.bb_pos, 46);
289 return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
293 const offset = this.bb!.__offset(this.bb_pos, 46);
299 this.bb!.writeUint32(this.bb_pos + offset, value);
304 const offset = this.bb!.__offset(this.bb_pos, 48);
305 return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
309 const offset = this.bb!.__offset(this.bb_pos, 48);
315 this.bb!.writeInt64(this.bb_pos + offset, value);
320 const offset = this.bb!.__offset(this.bb_pos, 50);
321 return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
325 const offset = this.bb!.__offset(this.bb_pos, 50);
331 this.bb!.writeUint64(this.bb_pos + offset, value);
336 const offset = this.bb!.__offset(this.bb_pos, 52);
337 return offset ? !!this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : false;
341 const offset = this.bb!.__offset(this.bb_pos, 52);
342 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
346 const offset = this.bb!.__offset(this.bb_pos, 52);
347 … new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
351 const offset = this.bb!.__offset(this.bb_pos, 54);
352 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.14159;
356 const offset = this.bb!.__offset(this.bb_pos, 54);
362 this.bb!.writeFloat32(this.bb_pos + offset, value);
367 const offset = this.bb!.__offset(this.bb_pos, 56);
368 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.0;
372 const offset = this.bb!.__offset(this.bb_pos, 56);
378 this.bb!.writeFloat32(this.bb_pos + offset, value);
383 const offset = this.bb!.__offset(this.bb_pos, 58);
384 return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0;
388 const offset = this.bb!.__offset(this.bb_pos, 58);
394 this.bb!.writeFloat32(this.bb_pos + offset, value);
401 const offset = this.bb!.__offset(this.bb_pos, 60);
402 …return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEnc…
406 const offset = this.bb!.__offset(this.bb_pos, 60);
407 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
411 const offset = this.bb!.__offset(this.bb_pos, 62);
412 …return offset ? (obj || new Ability()).__init(this.bb!.__vector(this.bb_pos + offset) + index * 8,…
416 const offset = this.bb!.__offset(this.bb_pos, 62);
417 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
421 const offset = this.bb!.__offset(this.bb_pos, 64);
422 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
426 const offset = this.bb!.__offset(this.bb_pos, 64);
427 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
431 const offset = this.bb!.__offset(this.bb_pos, 64);
432 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
436 const offset = this.bb!.__offset(this.bb_pos, 66);
437 …return offset ? (obj || new Test()).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, th…
441 const offset = this.bb!.__offset(this.bb_pos, 66);
442 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
446 const offset = this.bb!.__offset(this.bb_pos, 68);
447 …return offset ? this.bb!.readInt64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!…
451 const offset = this.bb!.__offset(this.bb_pos, 68);
452 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
456 const offset = this.bb!.__offset(this.bb_pos, 70);
457 return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0;
461 const offset = this.bb!.__offset(this.bb_pos, 70);
462 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
466 const offset = this.bb!.__offset(this.bb_pos, 70);
467 …w Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
471 const offset = this.bb!.__offset(this.bb_pos, 72);
472 …urn offset ? (obj || new InParentNamespace()).__init(this.bb!.__indirect(this.bb_pos + offset), th…
476 const offset = this.bb!.__offset(this.bb_pos, 74);
477 …t ? (obj || new Referrable()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) +…
481 const offset = this.bb!.__offset(this.bb_pos, 74);
482 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
486 const offset = this.bb!.__offset(this.bb_pos, 76);
487 return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
491 const offset = this.bb!.__offset(this.bb_pos, 76);
497 this.bb!.writeUint64(this.bb_pos + offset, value);
502 const offset = this.bb!.__offset(this.bb_pos, 78);
503 …return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb…
507 const offset = this.bb!.__offset(this.bb_pos, 78);
508 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
512 const offset = this.bb!.__offset(this.bb_pos, 80);
513 …t ? (obj || new Referrable()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) +…
517 const offset = this.bb!.__offset(this.bb_pos, 80);
518 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
522 const offset = this.bb!.__offset(this.bb_pos, 82);
523 return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
527 const offset = this.bb!.__offset(this.bb_pos, 82);
533 this.bb!.writeUint64(this.bb_pos + offset, value);
538 const offset = this.bb!.__offset(this.bb_pos, 84);
539 …return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb…
543 const offset = this.bb!.__offset(this.bb_pos, 84);
544 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
548 const offset = this.bb!.__offset(this.bb_pos, 86);
549 return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
553 const offset = this.bb!.__offset(this.bb_pos, 86);
559 this.bb!.writeUint64(this.bb_pos + offset, value);
564 const offset = this.bb!.__offset(this.bb_pos, 88);
565 …return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb…
569 const offset = this.bb!.__offset(this.bb_pos, 88);
570 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
574 const offset = this.bb!.__offset(this.bb_pos, 90);
575 return offset ? this.bb!.readUint8(this.bb_pos + offset) : AnyUniqueAliases.NONE;
579 const offset = this.bb!.__offset(this.bb_pos, 92);
580 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
584 const offset = this.bb!.__offset(this.bb_pos, 94);
585 return offset ? this.bb!.readUint8(this.bb_pos + offset) : AnyAmbiguousAliases.NONE;
589 const offset = this.bb!.__offset(this.bb_pos, 96);
590 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
594 const offset = this.bb!.__offset(this.bb_pos, 98);
595 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
599 const offset = this.bb!.__offset(this.bb_pos, 98);
600 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
604 const offset = this.bb!.__offset(this.bb_pos, 98);
605 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
609 const offset = this.bb!.__offset(this.bb_pos, 100);
610 return offset ? this.bb!.readInt8(this.bb_pos + offset) : Race.None;
614 const offset = this.bb!.__offset(this.bb_pos, 100);
620 this.bb!.writeInt8(this.bb_pos + offset, value);
625 const offset = this.bb!.__offset(this.bb_pos, 102);
626 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
630 const offset = this.bb!.__offset(this.bb_pos, 102);
631 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
635 const offset = this.bb!.__offset(this.bb_pos, 102);
636 …new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_po…
640 const offset = this.bb!.__offset(this.bb_pos, 104);
641 … offset ? (obj || new Stat()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) +…
645 const offset = this.bb!.__offset(this.bb_pos, 104);
646 return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
899 * @deprecated This Uint8Array overload will be removed in the future.
1094 return this.bb!.bytes();
1103 (this.pos() !== null ? this.pos()!.unpack() : null),
1104 this.mana(),
1105 this.hp(),
1106 this.name(),
1107 this.bb!.createScalarList(this.inventory.bind(this), this.inventoryLength()),
1108 this.color(),
1109 this.testType(),
1111 let temp = unionToAny(this.testType(), this.test.bind(this));
1115 this.bb!.createObjList(this.test4.bind(this), this.test4Length()),
1116 this.bb!.createScalarList(this.testarrayofstring.bind(this), this.testarrayofstringLength()),
1117 this.bb!.createObjList(this.testarrayoftables.bind(this), this.testarrayoftablesLength()),
1118 (this.enemy() !== null ? this.enemy()!.unpack() : null),
1119this.bb!.createScalarList(this.testnestedflatbuffer.bind(this), this.testnestedflatbufferLength()),
1120 (this.testempty() !== null ? this.testempty()!.unpack() : null),
1121 this.testbool(),
1122 this.testhashs32Fnv1(),
1123 this.testhashu32Fnv1(),
1124 this.testhashs64Fnv1(),
1125 this.testhashu64Fnv1(),
1126 this.testhashs32Fnv1a(),
1127 this.testhashu32Fnv1a(),
1128 this.testhashs64Fnv1a(),
1129 this.testhashu64Fnv1a(),
1130 this.bb!.createScalarList(this.testarrayofbools.bind(this), this.testarrayofboolsLength()),
1131 this.testf(),
1132 this.testf2(),
1133 this.testf3(),
1134 this.bb!.createScalarList(this.testarrayofstring2.bind(this), this.testarrayofstring2Length()),
1135this.bb!.createObjList(this.testarrayofsortedstruct.bind(this), this.testarrayofsortedstructLength…
1136 this.bb!.createScalarList(this.flex.bind(this), this.flexLength()),
1137 this.bb!.createObjList(this.test5.bind(this), this.test5Length()),
1138 this.bb!.createScalarList(this.vectorOfLongs.bind(this), this.vectorOfLongsLength()),
1139 this.bb!.createScalarList(this.vectorOfDoubles.bind(this), this.vectorOfDoublesLength()),
1140 (this.parentNamespaceTest() !== null ? this.parentNamespaceTest()!.unpack() : null),
1141 this.bb!.createObjList(this.vectorOfReferrables.bind(this), this.vectorOfReferrablesLength()),
1142 this.singleWeakReference(),
1143this.bb!.createScalarList(this.vectorOfWeakReferences.bind(this), this.vectorOfWeakReferencesLengt…
1144this.bb!.createObjList(this.vectorOfStrongReferrables.bind(this), this.vectorOfStrongReferrablesLe…
1145 this.coOwningReference(),
1146this.bb!.createScalarList(this.vectorOfCoOwningReferences.bind(this), this.vectorOfCoOwningReferen…
1147 this.nonOwningReference(),
1148this.bb!.createScalarList(this.vectorOfNonOwningReferences.bind(this), this.vectorOfNonOwningRefer…
1149 this.anyUniqueType(),
1151 let temp = unionToAnyUniqueAliases(this.anyUniqueType(), this.anyUnique.bind(this));
1155 this.anyAmbiguousType(),
1157 let temp = unionToAnyAmbiguousAliases(this.anyAmbiguousType(), this.anyAmbiguous.bind(this));
1161 this.bb!.createScalarList(this.vectorOfEnums.bind(this), this.vectorOfEnumsLength()),
1162 this.signedEnum(),
1163this.bb!.createScalarList(this.testrequirednestedflatbuffer.bind(this), this.testrequirednestedfla…
1164this.bb!.createObjList(this.scalarKeySortedTables.bind(this), this.scalarKeySortedTablesLength())
1170 _o.pos = (this.pos() !== null ? this.pos()!.unpack() : null);
1171 _o.mana = this.mana();
1172 _o.hp = this.hp();
1173 _o.name = this.name();
1174 _o.inventory = this.bb!.createScalarList(this.inventory.bind(this), this.inventoryLength());
1175 _o.color = this.color();
1176 _o.testType = this.testType();
1178 let temp = unionToAny(this.testType(), this.test.bind(this));
1182 _o.test4 = this.bb!.createObjList(this.test4.bind(this), this.test4Length());
1183 …_o.testarrayofstring = this.bb!.createScalarList(this.testarrayofstring.bind(this), this.testarray…
1184 …_o.testarrayoftables = this.bb!.createObjList(this.testarrayoftables.bind(this), this.testarrayoft…
1185 _o.enemy = (this.enemy() !== null ? this.enemy()!.unpack() : null);
1186 …_o.testnestedflatbuffer = this.bb!.createScalarList(this.testnestedflatbuffer.bind(this), this.tes…
1187 _o.testempty = (this.testempty() !== null ? this.testempty()!.unpack() : null);
1188 _o.testbool = this.testbool();
1189 _o.testhashs32Fnv1 = this.testhashs32Fnv1();
1190 _o.testhashu32Fnv1 = this.testhashu32Fnv1();
1191 _o.testhashs64Fnv1 = this.testhashs64Fnv1();
1192 _o.testhashu64Fnv1 = this.testhashu64Fnv1();
1193 _o.testhashs32Fnv1a = this.testhashs32Fnv1a();
1194 _o.testhashu32Fnv1a = this.testhashu32Fnv1a();
1195 _o.testhashs64Fnv1a = this.testhashs64Fnv1a();
1196 _o.testhashu64Fnv1a = this.testhashu64Fnv1a();
1197 …_o.testarrayofbools = this.bb!.createScalarList(this.testarrayofbools.bind(this), this.testarrayof…
1198 _o.testf = this.testf();
1199 _o.testf2 = this.testf2();
1200 _o.testf3 = this.testf3();
1201 …_o.testarrayofstring2 = this.bb!.createScalarList(this.testarrayofstring2.bind(this), this.testarr…
1202 …_o.testarrayofsortedstruct = this.bb!.createObjList(this.testarrayofsortedstruct.bind(this), this.…
1203 _o.flex = this.bb!.createScalarList(this.flex.bind(this), this.flexLength());
1204 _o.test5 = this.bb!.createObjList(this.test5.bind(this), this.test5Length());
1205 …_o.vectorOfLongs = this.bb!.createScalarList(this.vectorOfLongs.bind(this), this.vectorOfLongsLeng…
1206 …_o.vectorOfDoubles = this.bb!.createScalarList(this.vectorOfDoubles.bind(this), this.vectorOfDoubl…
1207 …_o.parentNamespaceTest = (this.parentNamespaceTest() !== null ? this.parentNamespaceTest()!.unpack…
1208 …_o.vectorOfReferrables = this.bb!.createObjList(this.vectorOfReferrables.bind(this), this.vectorOf…
1209 _o.singleWeakReference = this.singleWeakReference();
1210 …_o.vectorOfWeakReferences = this.bb!.createScalarList(this.vectorOfWeakReferences.bind(this), this
1211 …_o.vectorOfStrongReferrables = this.bb!.createObjList(this.vectorOfStrongReferrables.bind(this), t…
1212 _o.coOwningReference = this.coOwningReference();
1213 …_o.vectorOfCoOwningReferences = this.bb!.createScalarList(this.vectorOfCoOwningReferences.bind(thi…
1214 _o.nonOwningReference = this.nonOwningReference();
1215 …_o.vectorOfNonOwningReferences = this.bb!.createScalarList(this.vectorOfNonOwningReferences.bind(t…
1216 _o.anyUniqueType = this.anyUniqueType();
1218 let temp = unionToAnyUniqueAliases(this.anyUniqueType(), this.anyUnique.bind(this));
1222 _o.anyAmbiguousType = this.anyAmbiguousType();
1224 let temp = unionToAnyAmbiguousAliases(this.anyAmbiguousType(), this.anyAmbiguous.bind(this));
1228 …_o.vectorOfEnums = this.bb!.createScalarList(this.vectorOfEnums.bind(this), this.vectorOfEnumsLeng…
1229 _o.signedEnum = this.signedEnum();
1230 …_o.testrequirednestedflatbuffer = this.bb!.createScalarList(this.testrequirednestedflatbuffer.bind…
1231 …_o.scalarKeySortedTables = this.bb!.createObjList(this.scalarKeySortedTables.bind(this), this.scal…
1291 const name = (this.name !== null ? builder.createString(this.name!) : 0);
1292 const inventory = Monster.createInventoryVector(builder, this.inventory);
1293 const test = builder.createObjectOffset(this.test);
1294 const test4 = builder.createStructOffsetList(this.test4, Monster.startTest4Vector);
1295 …ter.createTestarrayofstringVector(builder, builder.createObjectOffsetList(this.testarrayofstring));
1296 …ter.createTestarrayoftablesVector(builder, builder.createObjectOffsetList(this.testarrayoftables));
1297 const enemy = (this.enemy !== null ? this.enemy!.pack(builder) : 0);
1298 …const testnestedflatbuffer = Monster.createTestnestedflatbufferVector(builder, this.testnestedflat…
1299 const testempty = (this.testempty !== null ? this.testempty!.pack(builder) : 0);
1300 const testarrayofbools = Monster.createTestarrayofboolsVector(builder, this.testarrayofbools);
1301 …er.createTestarrayofstring2Vector(builder, builder.createObjectOffsetList(this.testarrayofstring2)…
1302 …const testarrayofsortedstruct = builder.createStructOffsetList(this.testarrayofsortedstruct, Monst…
1303 const flex = Monster.createFlexVector(builder, this.flex);
1304 const test5 = builder.createStructOffsetList(this.test5, Monster.startTest5Vector);
1305 const vectorOfLongs = Monster.createVectorOfLongsVector(builder, this.vectorOfLongs);
1306 const vectorOfDoubles = Monster.createVectorOfDoublesVector(builder, this.vectorOfDoubles);
1307 …const parentNamespaceTest = (this.parentNamespaceTest !== null ? this.parentNamespaceTest!.pack(bu…
1308 …r.createVectorOfReferrablesVector(builder, builder.createObjectOffsetList(this.vectorOfReferrables…
1309 …const vectorOfWeakReferences = Monster.createVectorOfWeakReferencesVector(builder, this.vectorOfWe…
1310 …teVectorOfStrongReferrablesVector(builder, builder.createObjectOffsetList(this.vectorOfStrongRefer…
1311 …const vectorOfCoOwningReferences = Monster.createVectorOfCoOwningReferencesVector(builder, this.ve…
1312 …const vectorOfNonOwningReferences = Monster.createVectorOfNonOwningReferencesVector(builder, this.…
1313 const anyUnique = builder.createObjectOffset(this.anyUnique);
1314 const anyAmbiguous = builder.createObjectOffset(this.anyAmbiguous);
1315 const vectorOfEnums = Monster.createVectorOfEnumsVector(builder, this.vectorOfEnums);
1316 …tedflatbuffer = Monster.createTestrequirednestedflatbufferVector(builder, this.testrequirednestedf…
1317 …createScalarKeySortedTablesVector(builder, builder.createObjectOffsetList(this.scalarKeySortedTabl…
1320 Monster.addPos(builder, (this.pos !== null ? this.pos!.pack(builder) : 0));
1321 Monster.addMana(builder, this.mana);
1322 Monster.addHp(builder, this.hp);
1325 Monster.addColor(builder, this.color);
1326 Monster.addTestType(builder, this.testType);
1334 Monster.addTestbool(builder, this.testbool);
1335 Monster.addTesthashs32Fnv1(builder, this.testhashs32Fnv1);
1336 Monster.addTesthashu32Fnv1(builder, this.testhashu32Fnv1);
1337 Monster.addTesthashs64Fnv1(builder, this.testhashs64Fnv1);
1338 Monster.addTesthashu64Fnv1(builder, this.testhashu64Fnv1);
1339 Monster.addTesthashs32Fnv1a(builder, this.testhashs32Fnv1a);
1340 Monster.addTesthashu32Fnv1a(builder, this.testhashu32Fnv1a);
1341 Monster.addTesthashs64Fnv1a(builder, this.testhashs64Fnv1a);
1342 Monster.addTesthashu64Fnv1a(builder, this.testhashu64Fnv1a);
1344 Monster.addTestf(builder, this.testf);
1345 Monster.addTestf2(builder, this.testf2);
1346 Monster.addTestf3(builder, this.testf3);
1355 Monster.addSingleWeakReference(builder, this.singleWeakReference);
1358 Monster.addCoOwningReference(builder, this.coOwningReference);
1360 Monster.addNonOwningReference(builder, this.nonOwningReference);
1362 Monster.addAnyUniqueType(builder, this.anyUniqueType);
1364 Monster.addAnyAmbiguousType(builder, this.anyAmbiguousType);
1367 Monster.addSignedEnum(builder, this.signedEnum);