Lines Matching refs:_j
101 for (var _j = 0; _j < this.CharactersLength; ++_j) { in UnPackTo()
103 _o_Characters.Type = this.CharactersType(_j); in UnPackTo()
104 switch (this.CharactersType(_j)) { in UnPackTo()
107 …_o_Characters.Value = this.Characters<Attacker>(_j).HasValue ? this.Characters<Attacker>(_j).Value… in UnPackTo()
110 …_o_Characters.Value = this.Characters<Rapunzel>(_j).HasValue ? this.Characters<Rapunzel>(_j).Value… in UnPackTo()
113 …_o_Characters.Value = this.Characters<BookReader>(_j).HasValue ? this.Characters<BookReader>(_j).V… in UnPackTo()
116 …_o_Characters.Value = this.Characters<BookReader>(_j).HasValue ? this.Characters<BookReader>(_j).V… in UnPackTo()
119 _o_Characters.Value = this.CharactersAsString(_j); in UnPackTo()
122 _o_Characters.Value = this.CharactersAsString(_j); in UnPackTo()
135 …for (var _j = 0; _j < __characters_type.Length; ++_j) { __characters_type[_j] = _o.Characters[_j].… in Pack()
141 …for (var _j = 0; _j < __characters.Length; ++_j) { __characters[_j] = CharacterUnion.Pack(builder,… in Pack()
173 for (var _j = 0; _j < _o.Length; ++_j) { _o[_j] = this.Characters[_j].Type; }
178 for (var _j = 0; _j < value.Length; ++_j) {
180 _o.Type = value[_j];