Lines Matching refs:SkString
36 void appendTextureLookup(SkString* out,
62 void appendColorGamutXform(SkString* out, const char* srcColor,
126 SkString* outName);
157 void appendDecls(const VarArray& vars, SkString* out) const;
206 SkString& extensions() { return fShaderStrings[kExtensions]; } in extensions()
207 SkString& definitions() { return fShaderStrings[kDefinitions]; } in definitions()
208 SkString& precisionQualifier() { return fShaderStrings[kPrecisionQualifier]; } in precisionQualifier()
209 SkString& layoutQualifiers() { return fShaderStrings[kLayoutQualifiers]; } in layoutQualifiers()
210 SkString& uniforms() { return fShaderStrings[kUniforms]; } in uniforms()
211 SkString& inputs() { return fShaderStrings[kInputs]; } in inputs()
212 SkString& outputs() { return fShaderStrings[kOutputs]; } in outputs()
213 SkString& functions() { return fShaderStrings[kFunctions]; } in functions()
214 SkString& main() { return fShaderStrings[kMain]; } in main()
215 SkString& code() { return fShaderStrings[fCodeIndex]; } in code()
236 SkSTArray<kPrealloc, SkString> fShaderStrings;
237 SkString fCode;
238 SkString fFunctions;
239 SkString fExtensions;
244 SkSTArray<1, SkString> fLayoutParams[kLastInterfaceQualifier + 1];