Lines Matching refs:GrGLSLVaryingHandler
12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute& input, in addPassThroughAttribute()
23 static bool use_flat_interpolation(GrGLSLVaryingHandler::Interpolation interpolation, in use_flat_interpolation()
26 using Interpolation = GrGLSLVaryingHandler::Interpolation; in use_flat_interpolation()
40 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying()
68 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes()
77 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute()
89 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective()
105 void GrGLSLVaryingHandler::finalize() { in finalize()
131 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls()
138 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls()
143 void GrGLSLVaryingHandler::getGeomDecls(SkString* inputDecls, SkString* outputDecls) const { in getGeomDecls()
148 void GrGLSLVaryingHandler::getFragDecls(SkString* inputDecls, SkString* outputDecls) const { in getFragDecls()