Lines Matching refs:u0
50 uint16_t u0, v0, u1, v1; in regen_texcoords() local
56 u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset; in regen_texcoords()
58 u1 = u0 + width - 2 * SK_DistanceFieldInset; in regen_texcoords()
61 u0 = glyph->fAtlasLocation.fX; in regen_texcoords()
63 u1 = u0 + width; in regen_texcoords()
72 u0 <<= 2; in regen_texcoords()
73 u0 |= uBit; in regen_texcoords()
83 u0 <<= 1; in regen_texcoords()
84 u0 |= uBit; in regen_texcoords()
94 textureCoords[0] = u0; in regen_texcoords()
97 textureCoords[0] = u0; in regen_texcoords()