Lines Matching refs:pdevice
141 int ret = drmSyncobjWait(device->pdevice->render_fd, in gpu_queue_wait_idle()
520 int render_fd = device->pdevice->render_fd; in process_semaphores_to_signal()
559 int render_fd = device->pdevice->render_fd; in process_fence_to_signal()
650 int ret = v3dv_ioctl(device->pdevice->render_fd, in handle_cl_job()
681 int ret = v3dv_ioctl(device->pdevice->render_fd, in handle_tfu_job()
718 int ret = v3dv_ioctl(device->pdevice->render_fd, in handle_csd_job()
1072 int ret = drmSyncobjCreate(device->pdevice->render_fd, 0, &sem->sync); in v3dv_CreateSemaphore()
1144 int render_fd = device->pdevice->render_fd; in v3dv_ImportSemaphoreFdKHR()
1214 int render_fd = device->pdevice->render_fd; in v3dv_GetSemaphoreFdKHR()
1245 destroy_syncobj(device->pdevice->render_fd, &sem->sync); in v3dv_DestroySemaphore()
1246 destroy_syncobj(device->pdevice->render_fd, &sem->temp_sync); in v3dv_DestroySemaphore()
1270 int ret = drmSyncobjCreate(device->pdevice->render_fd, flags, &fence->sync); in v3dv_CreateFence()
1343 int render_fd = device->pdevice->render_fd; in v3dv_ImportFenceFdKHR()
1413 destroy_syncobj(device->pdevice->render_fd, &fence->sync); in v3dv_DestroyFence()
1414 destroy_syncobj(device->pdevice->render_fd, &fence->temp_sync); in v3dv_DestroyFence()
1425 int ret = drmSyncobjWait(device->pdevice->render_fd, &fence->sync, 1, in v3dv_GetFenceStatus()
1445 int render_fd = device->pdevice->render_fd; in v3dv_GetFenceFdKHR()
1476 int render_fd = device->pdevice->render_fd; in v3dv_ResetFences()
1536 ret = drmSyncobjWait(device->pdevice->render_fd, syncobjs, fenceCount, in v3dv_WaitForFences()