Lines Matching defs:vctx
68 virgl_can_rebind_resource(struct virgl_context *vctx, in virgl_can_rebind_resource()
88 virgl_rebind_resource(struct virgl_context *vctx, in virgl_rebind_resource()
174 static void virgl_attach_res_framebuffer(struct virgl_context *vctx) in virgl_attach_res_framebuffer()
201 static void virgl_attach_res_sampler_views(struct virgl_context *vctx, in virgl_attach_res_sampler_views()
218 static void virgl_attach_res_vertex_buffers(struct virgl_context *vctx) in virgl_attach_res_vertex_buffers()
231 static void virgl_attach_res_index_buffer(struct virgl_context *vctx, in virgl_attach_res_index_buffer()
242 static void virgl_attach_res_so_targets(struct virgl_context *vctx) in virgl_attach_res_so_targets()
255 static void virgl_attach_res_uniform_buffers(struct virgl_context *vctx, in virgl_attach_res_uniform_buffers()
272 static void virgl_attach_res_shader_buffers(struct virgl_context *vctx, in virgl_attach_res_shader_buffers()
289 static void virgl_attach_res_shader_images(struct virgl_context *vctx, in virgl_attach_res_shader_images()
306 static void virgl_attach_res_atomic_buffers(struct virgl_context *vctx) in virgl_attach_res_atomic_buffers()
324 static void virgl_reemit_draw_resources(struct virgl_context *vctx) in virgl_reemit_draw_resources()
343 static void virgl_reemit_compute_resources(struct virgl_context *vctx) in virgl_reemit_compute_resources()
357 struct virgl_context *vctx = virgl_context(ctx); in virgl_create_surface() local
397 struct virgl_context *vctx = virgl_context(ctx); in virgl_surface_destroy() local
408 struct virgl_context *vctx = virgl_context(ctx); in virgl_create_blend_state() local
420 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_blend_state() local
428 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_blend_state() local
436 struct virgl_context *vctx = virgl_context(ctx); in virgl_create_depth_stencil_alpha_state() local
447 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_depth_stencil_alpha_state() local
455 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_depth_stencil_alpha_state() local
463 struct virgl_context *vctx = virgl_context(ctx); in virgl_create_rasterizer_state() local
481 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_rasterizer_state() local
494 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_rasterizer_state() local
503 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_framebuffer_state() local
515 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_viewport_states() local
524 struct virgl_context *vctx = virgl_context(ctx); in virgl_create_vertex_elements_state() local
554 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_vertex_elements_state() local
564 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_vertex_elements_state() local
580 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_vertex_buffers() local
600 static void virgl_hw_set_vertex_buffers(struct virgl_context *vctx) in virgl_hw_set_vertex_buffers()
623 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_stencil_ref() local
630 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_blend_color() local
634 static void virgl_hw_set_index_buffer(struct virgl_context *vctx, in virgl_hw_set_index_buffer()
646 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_constant_buffer() local
683 struct virgl_context *vctx = virgl_context(ctx); in virgl_shader_encoder() local
751 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_fs_state() local
761 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_gs_state() local
771 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_vs_state() local
781 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_tcs_state() local
791 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_tes_state() local
800 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_vs_state() local
809 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_tcs_state() local
818 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_tes_state() local
827 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_gs_state() local
837 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_fs_state() local
848 struct virgl_context *vctx = virgl_context(ctx); in virgl_clear() local
863 struct virgl_context *vctx = virgl_context(ctx); in virgl_clear_texture() local
890 struct virgl_context *vctx = virgl_context(ctx); in virgl_draw_vbo() local
991 struct virgl_context *vctx = virgl_context(ctx); in virgl_flush_from_st() local
1000 struct virgl_context *vctx = virgl_context(ctx); in virgl_create_sampler_view() local
1034 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_sampler_views() local
1070 struct virgl_context *vctx = virgl_context(ctx); in virgl_texture_barrier() local
1082 struct virgl_context *vctx = virgl_context(ctx); in virgl_destroy_sampler_view() local
1093 struct virgl_context *vctx = virgl_context(ctx); in virgl_create_sampler_state() local
1105 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_sampler_state() local
1117 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_sampler_states() local
1129 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_polygon_stipple() local
1138 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_scissor_states() local
1145 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_sample_mask() local
1152 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_min_samples() local
1163 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_clip_state() local
1171 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_tess_state() local
1181 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_patch_vertices() local
1194 struct virgl_context *vctx = virgl_context(ctx); in virgl_resource_copy_region() local
1217 struct virgl_context *vctx = virgl_context(ctx); in virgl_blit() local
1236 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_hw_atomic_buffers() local
1263 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_shader_buffers() local
1306 struct virgl_context *vctx = virgl_context(ctx); in virgl_fence_server_sync() local
1319 struct virgl_context *vctx = virgl_context(ctx); in virgl_set_shader_images() local
1356 struct virgl_context *vctx = virgl_context(ctx); in virgl_memory_barrier() local
1367 struct virgl_context *vctx = virgl_context(ctx); in virgl_create_compute_state() local
1399 struct virgl_context *vctx = virgl_context(ctx); in virgl_bind_compute_state() local
1407 struct virgl_context *vctx = virgl_context(ctx); in virgl_delete_compute_state() local
1415 struct virgl_context *vctx = virgl_context(ctx); in virgl_launch_grid() local
1425 virgl_release_shader_binding(struct virgl_context *vctx, in virgl_release_shader_binding()
1456 struct virgl_context *vctx = virgl_context(ctx); in virgl_emit_string_marker() local
1463 struct virgl_context *vctx = virgl_context(ctx); in virgl_context_destroy() local
1497 struct virgl_context *vctx = virgl_context(ctx); in virgl_get_sample_position() local
1530 static void virgl_send_tweaks(struct virgl_context *vctx, struct virgl_screen *rs) in virgl_send_tweaks()
1547 struct virgl_context *vctx; in virgl_context_create() local