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Lines Matching refs:pConstantData

3488                                       const float *pConstantData,  in NineDevice9_SetVertexShaderConstantF()  argument
3495 This, StartRegister, pConstantData, Vector4fCount); in NineDevice9_SetVertexShaderConstantF()
3502 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantF()
3506 pConstantData, in NineDevice9_SetVertexShaderConstantF()
3518 if (!memcmp(&vs_const_f[StartRegister * 4], pConstantData, in NineDevice9_SetVertexShaderConstantF()
3523 pConstantData, in NineDevice9_SetVertexShaderConstantF()
3526 nine_context_set_vertex_shader_constant_f(This, StartRegister, pConstantData, in NineDevice9_SetVertexShaderConstantF()
3536 float *pConstantData, in NineDevice9_GetVertexShaderConstantF() argument
3544 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantF()
3546 memcpy(pConstantData, in NineDevice9_GetVertexShaderConstantF()
3556 const int *pConstantData, in NineDevice9_SetVertexShaderConstantI() argument
3563 This, StartRegister, pConstantData, Vector4iCount); in NineDevice9_SetVertexShaderConstantI()
3569 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantI()
3573 if (!memcmp(&state->vs_const_i[4 * StartRegister], pConstantData, in NineDevice9_SetVertexShaderConstantI()
3578 pConstantData, in NineDevice9_SetVertexShaderConstantI()
3582 state->vs_const_i[4 * (StartRegister + i)] = fui((float)(pConstantData[4 * i])); in NineDevice9_SetVertexShaderConstantI()
3583 state->vs_const_i[4 * (StartRegister + i) + 1] = fui((float)(pConstantData[4 * i + 1])); in NineDevice9_SetVertexShaderConstantI()
3584 state->vs_const_i[4 * (StartRegister + i) + 2] = fui((float)(pConstantData[4 * i + 2])); in NineDevice9_SetVertexShaderConstantI()
3585 state->vs_const_i[4 * (StartRegister + i) + 3] = fui((float)(pConstantData[4 * i + 3])); in NineDevice9_SetVertexShaderConstantI()
3595 nine_context_set_vertex_shader_constant_i(This, StartRegister, pConstantData, in NineDevice9_SetVertexShaderConstantI()
3604 int *pConstantData, in NineDevice9_GetVertexShaderConstantI() argument
3615 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantI()
3618 memcpy(pConstantData, in NineDevice9_GetVertexShaderConstantI()
3623 pConstantData[4 * i] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i)]); in NineDevice9_GetVertexShaderConstantI()
3624pConstantData[4 * i + 1] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i) + 1]); in NineDevice9_GetVertexShaderConstantI()
3625pConstantData[4 * i + 2] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i) + 2]); in NineDevice9_GetVertexShaderConstantI()
3626pConstantData[4 * i + 3] = (int32_t) uif(state->vs_const_i[4 * (StartRegister + i) + 3]); in NineDevice9_GetVertexShaderConstantI()
3636 const BOOL *pConstantData, in NineDevice9_SetVertexShaderConstantB() argument
3644 This, StartRegister, pConstantData, BoolCount); in NineDevice9_SetVertexShaderConstantB()
3650 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantB()
3655 if (!!state->vs_const_b[StartRegister + i] != !!pConstantData[i]) in NineDevice9_SetVertexShaderConstantB()
3663 state->vs_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; in NineDevice9_SetVertexShaderConstantB()
3671 nine_context_set_vertex_shader_constant_b(This, StartRegister, pConstantData, in NineDevice9_SetVertexShaderConstantB()
3680 BOOL *pConstantData, in NineDevice9_GetVertexShaderConstantB() argument
3691 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantB()
3694 pConstantData[i] = state->vs_const_b[StartRegister + i] != 0 ? TRUE : FALSE; in NineDevice9_GetVertexShaderConstantB()
3922 const float *pConstantData, in NineDevice9_SetPixelShaderConstantF() argument
3928 This, StartRegister, pConstantData, Vector4fCount); in NineDevice9_SetPixelShaderConstantF()
3935 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()
3939 pConstantData, in NineDevice9_SetPixelShaderConstantF()
3950 if (!memcmp(&state->ps_const_f[StartRegister * 4], pConstantData, in NineDevice9_SetPixelShaderConstantF()
3955 pConstantData, in NineDevice9_SetPixelShaderConstantF()
3958 nine_context_set_pixel_shader_constant_f(This, StartRegister, pConstantData, in NineDevice9_SetPixelShaderConstantF()
3968 float *pConstantData, in NineDevice9_GetPixelShaderConstantF() argument
3976 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
3978 memcpy(pConstantData, in NineDevice9_GetPixelShaderConstantF()
3988 const int *pConstantData, in NineDevice9_SetPixelShaderConstantI() argument
3995 This, StartRegister, pConstantData, Vector4iCount); in NineDevice9_SetPixelShaderConstantI()
3999 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantI()
4003 if (!memcmp(&state->ps_const_i[StartRegister][0], pConstantData, in NineDevice9_SetPixelShaderConstantI()
4008 pConstantData, in NineDevice9_SetPixelShaderConstantI()
4012 state->ps_const_i[StartRegister+i][0] = fui((float)(pConstantData[4*i])); in NineDevice9_SetPixelShaderConstantI()
4013 state->ps_const_i[StartRegister+i][1] = fui((float)(pConstantData[4*i+1])); in NineDevice9_SetPixelShaderConstantI()
4014 state->ps_const_i[StartRegister+i][2] = fui((float)(pConstantData[4*i+2])); in NineDevice9_SetPixelShaderConstantI()
4015 state->ps_const_i[StartRegister+i][3] = fui((float)(pConstantData[4*i+3])); in NineDevice9_SetPixelShaderConstantI()
4023 nine_context_set_pixel_shader_constant_i(This, StartRegister, pConstantData, in NineDevice9_SetPixelShaderConstantI()
4032 int *pConstantData, in NineDevice9_GetPixelShaderConstantI() argument
4041 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantI()
4044 memcpy(pConstantData, in NineDevice9_GetPixelShaderConstantI()
4049 pConstantData[4*i] = (int32_t) uif(state->ps_const_i[StartRegister+i][0]); in NineDevice9_GetPixelShaderConstantI()
4050 pConstantData[4*i+1] = (int32_t) uif(state->ps_const_i[StartRegister+i][1]); in NineDevice9_GetPixelShaderConstantI()
4051 pConstantData[4*i+2] = (int32_t) uif(state->ps_const_i[StartRegister+i][2]); in NineDevice9_GetPixelShaderConstantI()
4052 pConstantData[4*i+3] = (int32_t) uif(state->ps_const_i[StartRegister+i][3]); in NineDevice9_GetPixelShaderConstantI()
4062 const BOOL *pConstantData, in NineDevice9_SetPixelShaderConstantB() argument
4070 This, StartRegister, pConstantData, BoolCount); in NineDevice9_SetPixelShaderConstantB()
4074 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantB()
4079 if (!!state->ps_const_b[StartRegister + i] != !!pConstantData[i]) in NineDevice9_SetPixelShaderConstantB()
4087 state->ps_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; in NineDevice9_SetPixelShaderConstantB()
4093 nine_context_set_pixel_shader_constant_b(This, StartRegister, pConstantData, in NineDevice9_SetPixelShaderConstantB()
4102 BOOL *pConstantData, in NineDevice9_GetPixelShaderConstantB() argument
4111 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantB()
4114 pConstantData[i] = state->ps_const_b[StartRegister + i] ? TRUE : FALSE; in NineDevice9_GetPixelShaderConstantB()