Lines Matching refs:CurrentVAO
99 glthread->CurrentVAO = &glthread->DefaultVAO; in _mesa_glthread_BindVertexArray()
104 glthread->CurrentVAO = vao; in _mesa_glthread_BindVertexArray()
130 if (glthread->CurrentVAO == vao) in _mesa_glthread_DeleteVertexArrays()
131 glthread->CurrentVAO = &glthread->DefaultVAO; in _mesa_glthread_DeleteVertexArrays()
173 return ctx->GLThread.CurrentVAO; in get_vao()
375 attrib_pointer(glthread, glthread->CurrentVAO, in _mesa_glthread_AttribPointer()
418 attrib_format(glthread, glthread->CurrentVAO, attribindex, size, type, in _mesa_glthread_AttribFormat()
458 bind_vertex_buffer(glthread, glthread->CurrentVAO, bindingindex, buffer, in _mesa_glthread_VertexBuffer()
516 binding_divisor(glthread, glthread->CurrentVAO, bindingindex, divisor); in _mesa_glthread_BindingDivisor()
540 set_attrib_binding(glthread, glthread->CurrentVAO, in _mesa_glthread_AttribBinding()
586 top->VAO = *glthread->CurrentVAO; in _mesa_glthread_PushClientAttrib()
639 glthread->CurrentVAO = vao; in _mesa_glthread_PopClientAttrib()
655 glthread->CurrentVAO = &glthread->DefaultVAO; in _mesa_glthread_ClientAttribDefault()
656 _mesa_glthread_reset_vao(glthread->CurrentVAO); in _mesa_glthread_ClientAttribDefault()