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Lines Matching refs:vp

53    const GLfloat * const vp = a->vp;  in insert_4f_viewport_4()  local
55 out[0] = vp[0] * in[0] + vp[12]; in insert_4f_viewport_4()
56 out[1] = vp[5] * in[1] + vp[13]; in insert_4f_viewport_4()
57 out[2] = vp[10] * in[2] + vp[14]; in insert_4f_viewport_4()
65 const GLfloat * const vp = a->vp; in insert_4f_viewport_3() local
67 out[0] = vp[0] * in[0] + vp[12]; in insert_4f_viewport_3()
68 out[1] = vp[5] * in[1] + vp[13]; in insert_4f_viewport_3()
69 out[2] = vp[10] * in[2] + vp[14]; in insert_4f_viewport_3()
77 const GLfloat * const vp = a->vp; in insert_4f_viewport_2() local
79 out[0] = vp[0] * in[0] + vp[12]; in insert_4f_viewport_2()
80 out[1] = vp[5] * in[1] + vp[13]; in insert_4f_viewport_2()
81 out[2] = vp[14]; in insert_4f_viewport_2()
89 const GLfloat * const vp = a->vp; in insert_4f_viewport_1() local
91 out[0] = vp[0] * in[0] + vp[12]; in insert_4f_viewport_1()
92 out[1] = vp[13]; in insert_4f_viewport_1()
93 out[2] = vp[14]; in insert_4f_viewport_1()
101 const GLfloat * const vp = a->vp; in insert_3f_viewport_3() local
103 out[0] = vp[0] * in[0] + vp[12]; in insert_3f_viewport_3()
104 out[1] = vp[5] * in[1] + vp[13]; in insert_3f_viewport_3()
105 out[2] = vp[10] * in[2] + vp[14]; in insert_3f_viewport_3()
112 const GLfloat * const vp = a->vp; in insert_3f_viewport_2() local
114 out[0] = vp[0] * in[0] + vp[12]; in insert_3f_viewport_2()
115 out[1] = vp[5] * in[1] + vp[13]; in insert_3f_viewport_2()
116 out[2] = vp[14]; in insert_3f_viewport_2()
123 const GLfloat * const vp = a->vp; in insert_3f_viewport_1() local
125 out[0] = vp[0] * in[0] + vp[12]; in insert_3f_viewport_1()
126 out[1] = vp[13]; in insert_3f_viewport_1()
127 out[2] = vp[14]; in insert_3f_viewport_1()
134 const GLfloat * const vp = a->vp; in insert_2f_viewport_2() local
136 out[0] = vp[0] * in[0] + vp[12]; in insert_2f_viewport_2()
137 out[1] = vp[5] * in[1] + vp[13]; in insert_2f_viewport_2()
144 const GLfloat * const vp = a->vp; in insert_2f_viewport_1() local
146 out[0] = vp[0] * in[0] + vp[12]; in insert_2f_viewport_1()
147 out[1] = vp[13]; in insert_2f_viewport_1()
584 const GLfloat * const vp = a->vp; in extract_4f_viewport() local
590 out[0] = (in[0] - vp[12]) / vp[0]; in extract_4f_viewport()
591 out[1] = (in[1] - vp[13]) / vp[5]; in extract_4f_viewport()
592 out[2] = (in[2] - vp[14]) / vp[10]; in extract_4f_viewport()
600 const GLfloat * const vp = a->vp; in extract_3f_viewport() local
602 out[0] = (in[0] - vp[12]) / vp[0]; in extract_3f_viewport()
603 out[1] = (in[1] - vp[13]) / vp[5]; in extract_3f_viewport()
604 out[2] = (in[2] - vp[14]) / vp[10]; in extract_3f_viewport()
613 const GLfloat * const vp = a->vp; in extract_2f_viewport() local
615 out[0] = (in[0] - vp[12]) / vp[0]; in extract_2f_viewport()
616 out[1] = (in[1] - vp[13]) / vp[5]; in extract_2f_viewport()