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Lines Matching refs:option

36    <!ELEMENT application  (option+)>
42 <!ELEMENT engine (option+)>
51 <!ELEMENT option EMPTY>
52 <!ATTLIST option name CDATA #REQUIRED
61 <option name="force_glsl_extensions_warn" value="true" />
62 <option name="disable_blend_func_extended" value="true" />
63 <option name="disable_arb_gpu_shader5" value="true" />
67 <option name="force_glsl_extensions_warn" value="true" />
68 <option name="disable_blend_func_extended" value="true" />
69 <option name="disable_arb_gpu_shader5" value="true" />
73 <option name="allow_glsl_extension_directive_midshader" value="true" />
75 <option name="dual_color_blend_by_location" value="true" />
79 <option name="allow_glsl_extension_directive_midshader" value="true" />
81 <option name="dual_color_blend_by_location" value="true" />
85 <option name="allow_glsl_extension_directive_midshader" value="true" />
87 <option name="dual_color_blend_by_location" value="true" />
91 <option name="allow_glsl_extension_directive_midshader" value="true" />
93 <option name="dual_color_blend_by_location" value="true" />
97 <option name="disable_blend_func_extended" value="true" />
98 <option name="allow_glsl_extension_directive_midshader" value="true" />
102 <option name="disable_blend_func_extended" value="true" />
103 <option name="allow_glsl_extension_directive_midshader" value="true" />
107 <option name="disable_glsl_line_continuations" value="true" />
111 <option name="always_have_depth_buffer" value="true" />
115 <option name="always_have_depth_buffer" value="true" />
119 <option name="allow_glsl_extension_directive_midshader" value="true" />
122 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
126 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
130 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
131 <option name="force_glsl_extensions_warn" value="true" />
135 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
139 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
143 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
147 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
151 <option name="allow_glsl_extension_directive_midshader" value="true" />
155 <option name="allow_glsl_extension_directive_midshader" value="true" />
159 <option name="allow_glsl_extension_directive_midshader" value="true" />
163 <option name="glsl_zero_init" value="true"/>
167 <option name="allow_glsl_extension_directive_midshader" value="true" />
168 <option name="glsl_correct_derivatives_after_discard" value="true" />
169 <option name="force_gl_vendor" value="ATI Technologies, Inc."/>
173 <option name="allow_glsl_extension_directive_midshader" value="true" />
177 <option name="allow_higher_compat_version" value="true" />
181 <option name="allow_higher_compat_version" value="true" />
185 <option name="allow_higher_compat_version" value="true" />
189 <option name="allow_higher_compat_version" value="true" />
193 <option name="allow_higher_compat_version" value="true" />
197 <option name="allow_higher_compat_version" value="true" />
201 <option name="force_glsl_version" value="440" />
205 <option name="force_glsl_abs_sqrt" value="true" />
209 <option name="force_glsl_abs_sqrt" value="true" />
213 <option name="glsl_zero_init" value="true"/>
217 <option name="glsl_zero_init" value="true"/>
221 <option name="force_glsl_version" value="130"/>
222 <option name="glsl_ignore_write_to_readonly_var" value="true"/>
226 <option name="glsl_correct_derivatives_after_discard" value="true"/>
230 <option name="glsl_correct_derivatives_after_discard" value="true"/>
234 <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
238 <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
242 <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
246 <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
250 <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
254 <option name="allow_glsl_builtin_const_expression" value="true"/>
255 <option name="allow_glsl_relaxed_es" value="true"/>
259 <option name="allow_extra_pp_tokens" value="true" />
263 <option name="force_compat_profile" value="true" />
267 <option name="glsl_correct_derivatives_after_discard" value="true"/>
271 <option name="force_compat_profile" value="true" />
278 <option name="glsl_zero_init" value="true"/>
283 <option name="glsl_zero_init" value="true" />
288 <option name="force_integer_tex_nearest" value="true" />
293 <option name="force_integer_tex_nearest" value="true" />
300 <option name="allow_glsl_extension_directive_midshader" value="true" />
301 <option name="allow_glsl_120_subset_in_110" value="true" />
302 <option name="force_gl_names_reuse" value="true" />
306 <option name="force_gl_vendor" value="NVIDIA Corporation" />