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Lines Matching refs:feedback

73     This extension further extends the transform feedback capabilities
76 transform feedback mode, where selected vertex attributes can be recorded
86 transform feedback:
88 - "EXT"-style GLSL transform feedback (EXT_transform_feedback), where a
92 - "NV"-style GLSL transform feedback (NV_transform_feedback), where
94 passed to a function that sets the active transform feedback varyings
98 - Transform feedback for fixed-function or assembly vertex/geometry
116 stream numbered zero. The set of transform feedback-related query
142 (Modify the error behavior of transform feedback buffer binding APIs to
146 Buffer objects are made to be targets of transform feedback by calling one
158 Transform feedback can operate using one of two buffer modes. In
161 objects bound to one or more transform feedback binding points. The list
170 the first transform feedback binding point; subsequent varying variables
171 are written to the subsequent transform feedback binding points.
175 vertex stream to which it was emitted. If transform feedback is active,
176 the varyings of the primitive are written to a transform feedback binding
220 transform feedback mode.
232 incremented whether or not transform feedback is active. This counter counts
234 further tessellated into separate primitives during the transform feedback
238 TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, the transform feedback primitives
242 one, the error INVALID_VALUE is generated. When a transform feedback
246 feedback is not active or if a primitive to be recorded does not fit in a
251 feedback buffers; if both queries are run simultaneously and the query
260 shader output variables to be recorded in transform feedback mode (see
262 transform feedback records the values of the selected geometry shader
272 varying variables used for transform feedback. <varyings> is an array of
274 variables to use for transform feedback. Varying variables are written out
277 capture the varying variables when transform feedback is active. The error
285 direct subsequent varyings at the next transform feedback binding point.
356 transform feedback are stored in the corresponding transform feedback
365 stream numbered <stream> the last time transform feedback was active on
366 the transform feedback object named by <id>. The error INVALID_VALUE
370 INVALID_VALUE is generated if <id> is not the name of a transform feedback
373 <id> was bound. No error is generated if the transform feedback object
377 vertex stream during the transform feedback operation. If no varyings
447 of transform feedback query APIs to treat the new constant
450 To query which buffer objects are bound to the array of transform feedback
451 binding points and will be used when transform feedback is active, call
461 binding used for transform feedback, call GetInteger64i_v() with param
524 (Modify the error behavior of transform feedback buffer binding APIs to
528 Buffer objects are made to be targets of transform feedback by calling one
545 When no vertex or geometry shader is active, transform feedback may be
563 feedback is active. <attribs> is an array of 3*<count> values specifying
581 to direct subsequent attributes at the next transform feedback binding
641 <nbuffers> vertex stream numbers used for each transform feedback binding
654 transform feedback mode is limited. The error INVALID_OPERATION is
685 capture in transform feedback. The only new functionality provided
690 to record in transform feedback mode immediately without relinking the
697 sets the transform feedback state for <program> and specifies the set of
698 varying variables to record when transform feedback is active.
701 feedback is active. The array <locations> contains <count> integers, each
708 value to direct subsequent varyings at the next transform feedback binding
727 * if <program> is being used by any active transform feedback object;
753 The transform feedback state set by TransformFeedbackVaryingsNV
754 immediately replaces any transform feedback varying state of <program>,
790 transform feedback is active is returned. If <pname> is
792 in transform feedback mode for the program is returned. Any separators
795 longest varying name specified to be used for transform feedback,
797 used for transform feedback, zero is returned.
890 * if <program> is being used by any active transform feedback object;
941 feedback query object binding points.)
947 stream xform feedback)
958 BUFFERS to write with xform feedback
1024 conjunction with transform feedback?
1068 transform feedback ----+--------> binding point 0 ----> buffer
1103 The primitives on all streams are seen by the transform feedback stage.
1105 feedback stage checks the set of varyings/attributes selected for each
1115 After transform feedback, the primitives from stream zero are passed to
1119 (3) How might you use transform feedback with geometry shaders and
1135 data). The transform feedback API usage for this case would be
1160 vertex stream 0, transform feedback would write to the first two binding
1162 stream 1, transform feedback would write to the third binding point,
1174 of primitives generated and/or written by transform feedback is
1215 (5) How do the EXT- and NV-style transform feedback APIs interact with
1228 the EXT-style API, the transform feedback state is reset on a link, as
1235 NV-style transform feedback APIs?
1258 last transform feedback operation. The existing DrawTransformFeedback
1263 transform feedback object available for DrawTransformFeedback
1275 were selected for transform feedback?
1280 of varyings selected for transform feedback does not include any
1287 for transform feedback. How can you query which varying/attribute is
1290 RESOLVED: The transform feedback attribute enumeration/query
1298 (10) Previous transform feedback specs disallowed recording the same
1310 transform feedback? This would provide applications the ability to
1357 after any transform feedback operations involving that stream are
1369 (15) How might you use transform feedback with assembly geometry programs
1385 data). The transform feedback API usage for this case would be:
1403 (17) How does this extension interact with the old-school feedback and
1410 transform feedback mode.
1412 (18) How do transform feedback vertex streams interact with separate
1415 RESOLVED: The data captured in transform feedback are produced by the
1416 last active shader stage prior to the transform feedback stage. If