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Lines Matching refs:finishedContext

570                                                        GrGpuFinishedContext finishedContext) {  in createBackendTexture()  argument
571 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture()
595 GrGpuFinishedContext finishedContext) { in createBackendTexture() argument
596 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture()
626 GrGpuFinishedContext finishedContext) { in createBackendTexture() argument
629 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture()
671 GrGpuFinishedContext finishedContext) { in updateBackendTexture() argument
672 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture()
685 GrGpuFinishedContext finishedContext) { in updateBackendTexture() argument
686 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture()
712 GrGpuFinishedContext finishedContext) { in updateBackendTexture() argument
713 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture()
774 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture() argument
776 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createCompressedBackendTexture()
810 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture() argument
815 finishedContext); in createCompressedBackendTexture()
826 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture() argument
828 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createCompressedBackendTexture()
851 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture() argument
855 isProtected, finishedProc, finishedContext); in createCompressedBackendTexture()
861 GrGpuFinishedContext finishedContext) { in updateCompressedBackendTexture() argument
862 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateCompressedBackendTexture()
893 GrGpuFinishedContext finishedContext) { in updateCompressedBackendTexture() argument
894 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateCompressedBackendTexture()
916 GrGpuFinishedContext finishedContext) { in setBackendTextureState() argument
917 auto callback = GrRefCntedCallback::Make(finishedProc, finishedContext); in setBackendTextureState()
931 GrGpuFinishedContext finishedContext) { in setBackendRenderTargetState() argument
932 auto callback = GrRefCntedCallback::Make(finishedProc, finishedContext); in setBackendRenderTargetState()