Lines Matching refs:GrGLTexture
622 GrGLTexture::Desc* desc, in check_backend_texture()
660 GrGLTexture::Desc desc; in onWrapBackendTexture()
674 auto texture = GrGLTexture::MakeWrapped(this, mipmapStatus, desc, in onWrapBackendTexture()
684 const GrGLCaps& caps, GrGLTexture::Desc* desc, in check_compressed_backend_texture()
714 GrGLTexture::Desc desc; in onWrapCompressedBackendTexture()
728 auto texture = GrGLTexture::MakeWrapped(this, mipmapStatus, desc, in onWrapCompressedBackendTexture()
740 GrGLTexture::Desc desc; in onWrapRenderableBackendTexture()
811 static bool check_write_and_transfer_input(GrGLTexture* glTex) { in check_write_and_transfer_input()
831 auto glTex = static_cast<GrGLTexture*>(surface->asTexture()); in onWritePixels()
874 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); in onTransferPixelsTo()
1191 bool GrGLGpu::createRenderTargetObjects(const GrGLTexture::Desc& desc, in createRenderTargetObjects()
1368 GrGLTexture::Desc texDesc; in onCreateTexture()
1396 sk_sp<GrGLTexture> tex; in onCreateTexture()
1410 tex = sk_make_sp<GrGLTexture>(this, budgeted, texDesc, mipmapStatus); in onCreateTexture()
1468 GrGLTexture::Desc desc; in onCreateCompressedTexture()
1494 auto tex = sk_make_sp<GrGLTexture>(this, budgeted, desc, mipmapStatus); in onCreateCompressedTexture()
2627 GrGLTexture* texture) { in bindTexture()
2876 const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture()); in can_blit_framebuffer_for_copy_surface()
2877 const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture()); in can_blit_framebuffer_for_copy_surface()
2910 const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture()); in can_copy_texsubimage()
2911 const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture()); in can_copy_texsubimage()
2941 GrGLTexture* texture = static_cast<GrGLTexture*>(surface->asTexture()); in bindSurfaceFBOForPixelOps()
2967 GrGLenum textureTarget = static_cast<GrGLTexture*>(surface->asTexture())->target(); in unbindSurfaceFBOForPixelOps()
3325 auto* srcTex = static_cast<GrGLTexture*>(src->asTexture()); in copySurfaceAsDraw()
3334 auto* dstTex = static_cast<GrGLTexture*>(src->asTexture()); in copySurfaceAsDraw()
3406 GrGLTexture* dstTex = static_cast<GrGLTexture *>(dst->asTexture()); in copySurfaceAsCopyTexSubImage()
3461 auto glTex = static_cast<GrGLTexture*>(texture); in onRegenerateMipMapLevels()