Lines Matching refs:m_framebuffers
344 GLuint m_framebuffers[NUM_TEXTURES]; member in glcts::BaseTest
498 gl.genFramebuffers(NUM_TEXTURES, m_framebuffers); in createTextures()
501 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexImage]); in createTextures()
512 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexRender]); in createTextures()
521 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexRenderInitStencil]); in createTextures()
533 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexRenderDepthStep]); in createTextures()
544 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexRenderStencilStep]); in createTextures()
572 gl.deleteFramebuffers(NUM_TEXTURES, m_framebuffers); in destroyTextures()
785 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexRender]); in renderToTextures()
801 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexRenderInitStencil]); in renderToTextures()
811 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexRenderDepthStep]); in renderToTextures()
822 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexRenderStencilStep]); in renderToTextures()
1364 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexImage]); in checkErrors()
1383 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexImage]); in checkErrors()
1606 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[i]); in iterate()
1714 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexRender]); in iterate()
2125 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexImage]); in iterate()
2204 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffers[packedTexImage]); in iterate()