Lines Matching refs:readAccessName
1191 const char* readAccessName = getIndexAccessTypeName((IndexAccessType)readAccess); in init() local
1196 … string name = string(getDataTypeName(varType)) + "_" + readAccessName + "_read_" + shaderTypeName; in init()
1198 string("Uniform array with ") + readAccessName + " read in " + shaderTypeName + " shader."; in init()
1223 const char* readAccessName = getIndexAccessTypeName(readAccess); in init() local
1230 readAccessName + "_read_" + shaderTypeName; in init()
1232 readAccessName + " read in " + shaderTypeName + " shader."; in init()
1263 const char* readAccessName = getVectorAccessTypeName(readAccess); in init() local
1270 readAccessName + "_read_" + shaderTypeName; in init()
1272 readAccessName + " read in " + shaderTypeName + " shader."; in init()
1303 const char* readAccessName = getIndexAccessTypeName(readAccess); in init() local
1310 readAccessName + "_read_" + shaderTypeName; in init()
1312 readAccessName + " read in " + shaderTypeName + " shader."; in init()