Lines Matching refs:m_glslVersion
59 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderUniformInitializeGlobalCase()
89 args["VERSION_DECL"] = getGLSLVersionDeclaration(m_glslVersion); in iterate()
106 if (glslVersionIsES(m_glslVersion)) in iterate()
123 GLSLVersion m_glslVersion; member in deqp::ShaderUniformInitializeGlobalCase
133 , m_glslVersion(glslVersion) in ShaderUniformPrecisionLinkCase()
164 if (m_glslVersion <= m_shaderVariants[i].minimum_supported_version) in iterate()
169 args["VERSION_DECL"] = getGLSLVersionDeclaration(m_glslVersion); in iterate()
213 GLSLVersion m_glslVersion; member in deqp::ShaderUniformPrecisionLinkCase
223 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderConstantSequenceExpressionCase()
248 args["VERSION_DECL"] = getGLSLVersionDeclaration(m_glslVersion); in iterate()
263 bool run_test_es = (glslVersionIsES(m_glslVersion) && m_glslVersion > GLSL_VERSION_100_ES); in iterate()
264 bool run_test_desktop = (m_glslVersion > GLSL_VERSION_420); in iterate()
277 GLSLVersion m_glslVersion; member in deqp::ShaderConstantSequenceExpressionCase
281 : TestCaseGroup(context, "negative", "Shader Negative tests"), m_glslVersion(glslVersion) in ShaderNegativeTests()
295 m_glslVersion)); in init()
299 m_glslVersion)); in init()
322 used_variables_variants, used_variables_variants_count, m_glslVersion)); in init()