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Lines Matching refs:bindBuffer

454 	gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo_id);  in iterate()
455 gl.bindBuffer(GL_COPY_READ_BUFFER, m_immutable_bo_id); in iterate()
456 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_helper_bo_id); in iterate()
885 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
924 m_gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_sparse_bo); in execute()
968 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_sparse_bo); in execute()
969 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_helper_bo); in execute()
1101 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseGlobal()
1139 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in initTestCaseIteration()
1279 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
1308 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in execute()
1316 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in execute()
1317 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_sparse_bo); in execute()
1337 m_gl.bindBuffer(GL_TEXTURE_BUFFER, m_sparse_bo); in execute()
1483 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in initTestCaseGlobal()
1525 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseGlobal()
1611 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
1658 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in execute()
1668 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_helper_bo); in execute()
1675 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in execute()
1676 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_sparse_bo); in execute()
1838 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseGlobal()
1876 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in initTestCaseIteration()
1961 m_gl.bindBuffer(GL_ARRAY_BUFFER, sparse_bo_id); in deinitTestCaseIteration()
2003 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_immutable_bo); in execute()
2020 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in execute()
2021 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_sparse_bos[n_sparse_bo]); in execute()
2049 m_gl.bindBuffer(GL_COPY_READ_BUFFER, src_bo_id); in execute()
2050 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, dst_bo_id); in execute()
2062 m_gl.bindBuffer(GL_COPY_READ_BUFFER, dst_bo_id); in execute()
2063 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_helper_bo); in execute()
2232 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bos[n_sparse_bo]); in execute()
2284 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bos[1]); in initTestCaseGlobal()
2307 m_gl.bindBuffer(GL_ARRAY_BUFFER, *bo_id_ptr); in initTestCaseGlobal()
2337 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bos[0]); in initTestCaseIteration()
2611 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
2637 m_gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_helper_bo); in execute()
2638 m_gl.bindBuffer(GL_DISPATCH_INDIRECT_BUFFER, m_sparse_bo); in execute()
2673 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in execute()
2674 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_sparse_bo); in execute()
2766 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_helper_bo); in initTestCaseGlobal()
2805 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in initTestCaseIteration()
2850 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
2936 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in initTestCaseIteration()
3029 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
3054 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in execute()
3055 m_gl.bindBuffer(GL_PIXEL_PACK_BUFFER, m_sparse_bo); in execute()
3198 m_gl.bindBuffer(GL_PIXEL_PACK_BUFFER, 0); in execute()
3314 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseGlobal()
3414 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
3439 m_gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_sparse_bo); in execute()
3445 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in execute()
3515 m_gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in execute()
3524 m_gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_sparse_bo); in execute()
3600 m_gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in execute()
3643 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseGlobal()
3945 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
4135 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initHelperBO()
4178 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initSparseBO()
4231 m_gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_sparse_bo); in initSparseBO()
4419 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
4445 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_sparse_bo); in execute()
4530 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_helper_bo); in execute()
4600 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_helper_bo); in initTestCaseGlobal()
4636 m_gl.bindBuffer(GL_QUERY_BUFFER, m_sparse_bo); in initTestCaseIteration()
4715 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
4745 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_sparse_bo); in execute()
4810 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in execute()
4811 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_sparse_bo); in execute()
4832 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_sparse_bo); in execute()
4833 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_result_bo); in execute()
4938 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseGlobal()
4950 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_result_bo); in initTestCaseGlobal()
5114 …m_gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, /* needed for the subsequent glClearBufferData() cal… in execute()
5133 m_gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_data_bo); in execute()
5134 m_gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_data_bo); in execute()
5579 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_result_bo); in execute()
5580 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_helper_bo); in execute()
5604 m_gl.bindBuffer(GL_ARRAY_BUFFER, mappable_bo_id); in execute()
5873 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_data_bo); in initDataBO()
5894 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_helper_bo); in initDataBO()
6219 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in deinitTestCaseIteration()
6306 m_gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_tf_bo); in execute()
6474 m_gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_tf_bo); in initTestCaseGlobal()
6501 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseGlobal()
6533 m_gl.bindBuffer(GL_COPY_WRITE_BUFFER, m_sparse_bo); in initTestCaseIteration()
6536 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseIteration()
6539 m_gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_tf_bo); in initTestCaseIteration()
6730 gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in iterate()
6741 gl.bindBuffer(GL_ARRAY_BUFFER, m_sparse_bo); in iterate()