Lines Matching refs:fsh
5304 const GLuint fsh = glCreateShader(GL_FRAGMENT_SHADER); in Compile() local
5305 glShaderSource(fsh, 3, fsrc, NULL); in Compile()
5306 glCompileShader(fsh); in Compile()
5308 glGetShaderInfoLog(fsh, sizeof(log), NULL, log); in Compile()
5312 glGetShaderiv(fsh, GL_COMPILE_STATUS, &status); in Compile()
5313 glDeleteShader(fsh); in Compile()
5368 const GLuint fsh = glCreateShader(GL_FRAGMENT_SHADER); in Link() local
5369 glAttachShader(p, fsh); in Link()
5370 glDeleteShader(fsh); in Link()
5372 glShaderSource(fsh, 2, fssrc, NULL); in Link()
5373 glCompileShader(fsh); in Link()
5384 glGetShaderiv(fsh, GL_COMPILE_STATUS, &status); in Link()